Cornflake wrote:
Quote:
But as a phone, it kinda sucks, touch screen buttons, slide to unlock
Heh - if you don't like touch-screen buttons then I'd say you have something of a problem with
any smartphone.
The "slide to unlock" thing is pretty standard on all phones now, isn't it?
Indeed I do. It's annoying. Also, "force close phone app" wtf? Phone app? I've never had any of my old flip phones be like "oh sorry, the phone app isn't gonna work right now." As computers, smart phones are great, as phones, I don't see how anyone can say they're good PHONES, simply for being so annoying. So many times, I've went to answer a call, go to press the "answer call" button, and then there's like 1-2 seconds of lag between when I press the button, and when the call is answered, same with ending calls, seconds of lag between when you press the button and when it happens. Nobody would have tolerated if their old Nokia phones or whatever did that, but they tolerate it on a smartphone simply because the smartphone is a mini computer. Terrible
phones, though, terrible
phones.
But, I think the iPhones do run overall a bit smoother, even my mom's 3G ran nicer than my backflip, and hardware specs were about identical. The Backflip I like much better, for flipping open and having real keys and stuff, but the Android OS I feel is crappier, I'd say due to it being written in Java. I didn't like how an SNES emulator on my phone runs at 50% speed with 528mhz, and 256 megs of RAM, and meanwhile the same SNES emulator would run at 100% speed on my old like 120mhz P1 with probably 16 or 32 megs of RAM, to me that's just inefficient crappy programming. To solve the problems of doing normal tasks, now they're just making phones with 1ghz processors, or dual 1ghz processors. That's absurd to me. But, c'est la vie. Now everything is just programmed to use more RAM and processing power, simply because it's more available, but I hate it, as programs to do the exact same function now take up much more RAM. IE, AIM 5._ always took like 12 megs of RAM to run if I recall, then the newer versions don't do anything more than AIM 5.9 did but look flashier, but take up more memory and resources.