3 of them, all in C++:
First, is documentation for the largely completed range_map class, which I am starting to see more and more as acting like an XML document.
Second, is an interactive GUI Dissassembler for the 6502, with supporting .nes and .fds files in mind; it allows you to group data bytes or words together, insert labels (including backward (-), forward (+), and local (@) levels, define equates, and use alternative text to point to a label instead of showing the raw number; the aim is for it to disassemblies that could be reassembled by loopyNES's asm6, restoring the exact same state the binary .nes or .fds file was in.
Third, is a remake of my SMB3 Map Editor using wxWidgets (instead of the Win32 API directly, which made it less portable) and to also clean it up somewhat.
The third I've been neglecting, but the first and the second I have been working on.
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"You have a responsibility to consider all sides of a problem and a responsibility to make a judgment and a responsibility to care for all involved." --Ian Danskin