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Titangeek
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18 Dec 2010, 10:24 pm

I have tried Blender and i am shore i would fit my needs very well but i just can't get past the god offal user interface :wall: . I tried TrueSpace and liked it very much but it is no longer receiving support/updates :roll: . And i have used Google sketchup for quite some time but it just dose not have the functionality/versatility that i need. So basically what i need is a free (don't really care if it open source) 3d modeling program with graphics that are as good or better than TrueSapce, and won't take half a year to learn to use. And if it can't be free that as close to that as possible. ty for any suggestions.


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Apera
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19 Dec 2010, 12:32 am

Blender is good, just complicated. I was in drafting classes for 3 years, so I have experience with several different programs. None are free. Most of what I used were Autodesk programs, many of which are available to students for free trials. There is doga, which was used to make ships for a game I play, but simple and rather annoying, and also the page its on is in Japanese. I do remember seeing free/cheap programs here and there, but it's hard to tell how good they are.

Keep in mind that there is more than one kind of 3d modeling software - some are meant for high-quality animations, like Autodesk Maya, and some are for various drafting purposes, ie mechanical, architectural, electrical... and some can do more than one type, if necessary.

This is from Doga.

These are from Autodesk Inventor, which I pushed to the limits: 1 2 3

Inventor is complicated to use as well as I did, but it is remarkably intuitive; primarily designed for mechanical drafting.


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Titangeek
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19 Dec 2010, 3:01 am

i don't need it for anything specific i just wont too be able to make a spaceship or a car or something that looks like what i wont it too (not a munch of sharp undetailed angles (sketchup))


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Blake_be_cool
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20 Dec 2010, 6:59 am

"3D Studio Max 2010"


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Titangeek
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20 Dec 2010, 12:18 pm

Blake_be_cool wrote:
"3D Studio Max 2010"


doesn't that cost like $3000


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Death_of_Pathos
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20 Dec 2010, 1:27 pm

Titangeek wrote:
Blake_be_cool wrote:
"3D Studio Max 2010"


doesn't that cost like $3000


Yes, if you were to buy it. Most people just steal it.

That said:

SketchUp --> Blender --> Maya / 3D Studio Max

Start with SU (as you did) and work your way up when it no longer meets your needs. By the time you actually need the stuff in the professional software packages, you should be able to earn a living using them, so paying for it is easy.

Until then, Blender.



Titangeek
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20 Dec 2010, 4:39 pm

Death_of_Pathos wrote:
Titangeek wrote:
Blake_be_cool wrote:
"3D Studio Max 2010"


doesn't that cost like $3000


Yes, if you were to buy it. Most people just steal it.

That said:

SketchUp --> Blender --> Maya / 3D Studio Max

Start with SU (as you did) and work your way up when it no longer meets your needs. By the time you actually need the stuff in the professional software packages, you should be able to earn a living using them, so paying for it is easy.

Until then, Blender.



so i guess i will just have to grit my teeth and learn to use the nightmare that is the blender UI


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martyfan
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20 Dec 2010, 6:48 pm

Blender is probably the best out there that's free. Suffice to say, there are plenty of ways of 'aquiring' 3ds Max :wink: :wink:



Death_of_Pathos
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21 Dec 2010, 12:53 am

I very often consume, and only rarely promote, tutorial books.

http://www.amazon.com/Blender-Foundatio ... 0240814304

The Blender Foundations Essential Guide was a painless way for me (a noob to 3d modeling) to use Blender in a couple of weeks.

Buy it, you wont regret it.

(PS: the version on the cover of the book is for 2.6 - it was written as 2.6 was being made, but it had its name changed to 2.5something. It is very recent though, and covers the recent overhaul to the UI)



Titangeek
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21 Dec 2010, 12:55 am

Death_of_Pathos wrote:
I very often consume, and only rarely promote, tutorial books.

http://www.amazon.com/Blender-Foundatio ... 0240814304

The Blender Foundations Essential Guide was a painless way for me (a noob to 3d modeling) to use Blender in a couple of weeks.

Buy it, you wont regret it.

(PS: the version on the cover of the book is for 2.6 - it was written as 2.6 was being made, but it had its name changed to 2.5something. It is very recent though, and covers the recent overhaul to the UI)


what about this Link, Click here


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Death_of_Pathos
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21 Dec 2010, 6:50 am

The community driven noob to pro guide is pretty good, definitely should be on your list of resources, but there are places where it is incomplete (IIRC). If saving money is a principle concern (Im guessing thats a big yes) then yes, try the noob to pro guide - hey, it is free, and what do you have to loose? Just your time.

Personally, I prefer having a physical book on hand when working with something on the computer.. something about it helps my brain process it differently(better) than if the same material was an ALT TAB away.

(If you happen to need Blender for just renders/animations of Landscapes, try Terragen2)



Titangeek
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21 Dec 2010, 12:40 pm

When it comes to learning things that have to do with computers i prefer too read digital documents. But when when i am learning something that involves the physical world i prefer a physical document.


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ScrewyWabbit
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21 Dec 2010, 6:05 pm

How about Moray?

http://www.povray.org/download/

Its a free 3d modeler used in conjunction with Pov-Ray, which is a free ray-tracing program.

It might not be up to the standards of some of the Autodesk products etc., and is really more useful for rendering still images as opposed to animation, but.... ITS FREE!! !! :) :D :D :D :D



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23 Dec 2010, 1:01 am

I like wings3D and its free.


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js3521
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25 Dec 2010, 10:35 pm

Titangeek wrote:
I have tried Blender and i am shore i would fit my needs very well but i just can't get past the god offal user interface :wall:


Blender's interface is brilliantly designed (in my opinion), but its learning curve is almost vertical.



Titangeek
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25 Dec 2010, 10:39 pm

js3521 wrote:
Titangeek wrote:
I have tried Blender and i am shore i would fit my needs very well but i just can't get past the god offal user interface :wall:


Blender's interface is brilliantly designed (in my opinion), but its learning curve is almost vertical.


From what i have been reading of it, yes it is a very efficient design, but that dose not mean that it isn't a pain in the neck to learn.


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