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Madbones
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23 Oct 2011, 5:32 pm

Hey!
I want to develop a game soon.
I could do it in Java Open GL.
But there are no up to date tutorials on it.
I want my game to work on the following operating systems:
Windows
OSX
Linux

All of those.
Then the players can play it on anything.
I know I can port it if its C++, but wont it be a bit buggy?



Oodain
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23 Oct 2011, 6:04 pm

now if you are thinking of coding your own engine it would be quite a task to make it available on 3 OS's
that being said there is a game engine called unity3d that is quite easy to work with and allows a lot of different scripting and programming languages,
ihave been fiddling around with it but i did have some trouble importing custom made models, lost interest in the meantime.

it is native for android and iphones as well as pc, mac and in browser 3d play using a specialized plugin (the battlestar galactica f2p mmo was made in this engine, it can look decent, not dx11 though, you might wanna try it as it can be played without downloading)
the whole process is very streamlined and you can try the engine out for free as well.

still no UNIX support though.
//edit//
i wonder if UNIX boxes can install the plugin in firefox, if so one could play it through the broowser quite easily, while till making a dedicated install version for pc and mac.(dont know might be fun to try out)


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shrox
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23 Oct 2011, 6:11 pm

Have you looked at Unity or similar platforms?

I have a personal grudge against Ogre3D...



Burzum
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24 Oct 2011, 8:11 am

Irrlicht is good and very easy to use.



Ichinin
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24 Oct 2011, 1:40 pm

How about Flash?
http://www.overclockersclub.com/news/29606/


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Oodain
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24 Oct 2011, 2:28 pm

Ichinin wrote:


:bounce:

this is exciting news(at least to me)


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//through chaos comes complexity//

the scent of the tamarillo is pungent and powerfull,
woe be to the nose who nears it.