Joined: 30 Mar 2016 Age: 26 Gender: Male Posts: 136 Location: Weeaboo Land
19 Apr 2016, 10:04 pm
I am currently designing a video game (it is a tribute to a show), and I want to know if anyone knows how to do this in Unity 5...
How would one start creating a physics-based movement system mostly like the one in the video below?
I honestly don't even know how to start, and no one on the unity forums is really answering this question, so I am asking here. Does anyone know where I can begin? I know it sounds like an impossible question, but I want to know if anyone here can help or point me in the direction of some tutorials that could help me start.