What fields are these and what do I have to learn?

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zeldapsychology
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17 Apr 2010, 3:03 pm

With getting into a field I'm in the young phase of seeing X and OH perhaps I want to do that or study that but I don't know what THAT is or what I'd have to learn to do it. For those in college maybe yall can point me in the right field direction. BTW any X,Y Function College Algebra stuff NO THANKS! I HATED THAT CLASS!! !! !! !! !! WAY TOO COMPLICATED!! !! !!

1) Rolloercoasters (Wouldn't it be neat to create the next Manta or Superman coaster I'm very imaginitive and can have ideas. Besides obviously a meeting of multiple people discussing the project of a new coaster what I'd have to learn to do this I don't know.)

2) Toy designer (once again a boardroom tossing ideas. but the next Furby,Tickle me Elmo,Zhu Zhu pets? and I came up with the idea/concept. and MY idea/toy was the toy of the holidays YA!)

3) Architect???? (I see Walmart and think that's an awesome building design I like the Mcdonald's in Orlando,FL that has a big Fry on the side and is the shape of a Happy Meal awesome building design IMO) NOTE: NOT BUILD it come up with the idea/design for it!! ! (Again boardroom tossing around ideas)


Can't think of anymore right now. Thanks for the input. :-)



ValMikeSmith
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17 Apr 2010, 4:12 pm

1 and 3 are engineering so there's a lot of math.
2, What? You learn that in College?
Kids used to do that when they were bored of their old toys.
(Injection molding in trade school would probably be a big
part of that, with some studies of safety of materials
(probably just one book), and a childlike imagination or
simply asking kids what the best toy they ever dreamed of
and wished it was real is. ) That is something that may be
doable by an individual or very tiny business. But I met a guy
who invents and patents toys but really hasn't made more
than one of each nor sold any.

So you may need to hire a marketer if you make toys.
And it seems turned into an engineering thing by the school,
when it would be more efficient as having the idea,
making and developing a toy,
getting it manufactured (mass produced),
getting it SOLD.



Zsazsa
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17 Apr 2010, 5:37 pm

Are you good at woodworking? There are people who "build" toys out of wood, child step stools, benches, rockers, etc like the ones made in the early 20th Century long before toys became made out of "plastic." It is remarkable how well these novelty "toys" sell... at Craft shows, summer festivals and other public gatherings. Now, there is Craigslist, an addition place, to sell such "toys" as well...



Lene
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17 Apr 2010, 7:04 pm

Artist.



Apera
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17 Apr 2010, 8:09 pm

Rollercoasters wouldn't be easy, as you'd have to learn lots of calc and physics, to know materials and safety test rides virtually.

Toy designing would be ok, probably more marketing issues than anything else. You'd probably have to learn about circuitry, maybe a little AI.

I've done architectural drafting. Moreover, I evaded it. EXTREMELY boring and annoying unless you're at the top of the chain, like Ghery. Mechanical I enjoyed, because I could use the program for other things, like this:

[youtube]http://www.youtube.com/watch?v=ev0u4qa6QWw[/youtube]


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