Eurythmic wrote:
Such is the nature of commerce.
A person has a business and needs staff to work in it. They pay their staff money as reward for their time and effort in working in that job. The employer makes money from their business. The employees get paid so that they can afford to watch films, play video games and do anything else that they want to do.
The alternative is to start a business yourself, something that requires capital and significant risk. Then you pay other people for their time to work in your business and you may turn a profit or a loss. Many businesses go bust every year and owners walk away bankrupt.
As an employee you don't take on any of the risk that the business owner does.
Sums up my thoughts.
I have my issues with the way society functions and the way workers are treated in some scenarios, but the fact is that things like our food and our video games don't appear out of thin air. A society producing, maintaining, and consuming vast quantities of territory, goods, research, and services needs labor to continue doing so and some means of exchanging all those things. Who'd have thought.