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Veresae
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20 May 2008, 9:34 pm

jamesohgoodie wrote:
i'd like to play an RPG that has a linear story but you can imprint your own personality onto the character(s) and have more say in where the story goes. maybe a story that has multiple endings and you can engage in varying degrees of morality. most games where you get to play as the hero or the villain you either have the ending where you're the greatest person who ever lived or you're worse than Hitler. i'd like a game that had something more complex, a "grey area" game as it were.

i'd also like an RPG that wasn't so grindtastic and make you either sit through a boring story it doesn't let you control, make you pointlessly level up, or play a bunch of tedious side quests. there's a lot of potential for RPG's but a lot of them feel like work instead of play. either you're running around tediously fighting enemies to level up or get more money, or you're clicking your way through an unskippable story that doesn't involve you at all.

...basically an RPG that's the opposite of everything Final Fantasy is.


HELL YES! Seconded. I'm tired of boring turn-based combat and tedious Fed Ex side quests.



jamesohgoodie
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21 May 2008, 12:18 am

Veresae wrote:
jamesohgoodie wrote:
i'd like to play an RPG that has a linear story but you can imprint your own personality onto the character(s) and have more say in where the story goes. maybe a story that has multiple endings and you can engage in varying degrees of morality. most games where you get to play as the hero or the villain you either have the ending where you're the greatest person who ever lived or you're worse than Hitler. i'd like a game that had something more complex, a "grey area" game as it were.

i'd also like an RPG that wasn't so grindtastic and make you either sit through a boring story it doesn't let you control, make you pointlessly level up, or play a bunch of tedious side quests. there's a lot of potential for RPG's but a lot of them feel like work instead of play. either you're running around tediously fighting enemies to level up or get more money, or you're clicking your way through an unskippable story that doesn't involve you at all.

...basically an RPG that's the opposite of everything Final Fantasy is.


HELL YES! Seconded. I'm tired of boring turn-based combat and tedious Fed Ex side quests.


thank you! glad you agree!

seriously, most RPG's that have turned based combat and a linear story make you feel like a monkey pushing buttons. it's the game telling you "anybody could do this, you're not special".

take Legend of Zelda. huge open world. sure there are some obstacles you have to accomplish but you can go anywhere you want any time and overcome those obstacles at your own pace. one thing i thought was brilliant was that in the earlier games you could actually beat the dungeons in any order you wanted. the later stages you needed specific items and spells to progress but that was alright. imagine if you emphasized that more and made it the intention! you could do something like Grand Theft Auto where you could either complete the missions or just muck around for a bit.

also the side quests in Zelda are more involving too. take collecting the Skulltulas in Ocarina of Time. long and tedious yet, but you get to go around and explore Hyrule and there's actual incentive to finding them all (better items, better health, etc). were there any rewards to playing Triple Triad? or Blitzball?...seriously, i'm asking because i don't remember.

in fact, in the case of Triple Triad, what did you do? you mindlessly walked up to every person on the screen and challenged them to a game of cards (with the same tedious music every time). you could do this in real life in theory if you carried around a Bicycle deck at all times. at least in Zelda going around a magic fantasy land killing evil spider monsters isn't something you could do in real life.

what would be cool is taking an open-ended world (Zelda, GTA, WOW) and blending it with an open-ended story (Mass Effect, Star Ocean). the game could reward you completing certain goals but you don't feel you lose anything by just screwing around.


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platypus1000
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21 May 2008, 4:01 pm

I want to make a flash game. I will call it super smash bros. unlimited. you can choose from some nintendo and sega characters or make and animate your own. :wtg:



ToadOfSteel
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21 May 2008, 11:29 pm

jamesohgoodie wrote:
what would be cool is taking an open-ended world (Zelda, GTA, WOW) and blending it with an open-ended story (Mass Effect, Star Ocean). the game could reward you completing certain goals but you don't feel you lose anything by just screwing around.


Try any of the the Elder Scrolls games... Whichever one you get, get it for the PC...



DarkOnister
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22 May 2008, 11:54 am

ToadOfSteel wrote:
jamesohgoodie wrote:
*snippy*

Try any of the the Elder Scrolls games... Whichever one you get, get it for the PC...

And when you add mods it becomes even more open. The texture addons just kill my PC.

Games I want to see:

Starcraft 2 (looks awesome so far, hopefully a map editor and wide choices of maps can be made available like they did with the last one - I mean the mini games never got old once you got bored or finished the main plot or RTS gameplay)

LBA 3 (Little Big Adventure series)

Uplink: Multiplayer (Its disappointing they never made it multiplayer)

---
A game with a dynamic AI would be awesome.
My term of dynamic AI doesn't mean several scripted responses.

A proper roleplay that is open, modable or the ability to add new sections to the game for endless playing.
(I'm thinking of an improved version of garrysmod with roleplay scripts, features built in - The Taco Script was cool)



SabbraCadabra
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22 May 2008, 4:44 pm

DarkOnister wrote:
A game with a dynamic AI would be awesome.
My term of dynamic AI doesn't mean several scripted responses.


Oh yeah, that would be totally awesome.

I was excited when STALKER was announced to have this, but then it came out and it's been chopped down quite a bit =/ I was less than thrilled walking down a road and noticing bandits spawning out of thin air, beginning a war with another faction :roll:

Dynamic indeed.

I'd like to try coding my own AI sometime (I've got half of a system planned out in my head), but it would be such an immense undertaking, I'm a bit overwhelmed even starting it.


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phil777
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22 May 2008, 7:05 pm

Oh Gosh, LBA -.- i remember playing the first one, twas good. I'd like them to continue the Chrono Trigger /Chross series, which was fun.



skafather84
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22 May 2008, 11:17 pm

i'd love to see a more fleshed out jade empire. both graphically, gameplay-wise (maybe increase the challenge a bit more), and story-wise (maybe shades of grey instead of just good and bad).



Draax
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31 May 2008, 2:09 am

Starcraft II, wait! they're already making that!


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Bradleigh
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31 May 2008, 2:18 am

has anyone played monster rancher? what i would like to see would be a pokemon game simular to that. one where it is not just a turn based game where even the preevolved stated have advantages of being smaller, because in the anime they stand a chance but no in the game. and mybe a rpg predator game.


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Deus_ex_machina
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31 May 2008, 2:46 am

jamesohgoodie wrote:
i'd like to play an RPG that has a linear story but you can imprint your own personality onto the character(s) and have more say in where the story goes. maybe a story that has multiple endings and you can engage in varying degrees of morality. most games where you get to play as the hero or the villain you either have the ending where you're the greatest person who ever lived or you're worse than Hitler. i'd like a game that had something more complex, a "grey area" game as it were.


You mean The Witcher, right?


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04 Jun 2008, 11:23 pm

Museum Tycoon (with a feature where you can add your own artwork and items)

A game where you raise a virtual meerkat pet.



MattD
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04 Jun 2008, 11:43 pm

Pokemon MMORPG on Wii :o

Also i have an idea for a cool MMO with no levels but i have not finished that yet.



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05 Jun 2008, 6:31 am

(a) I would like to see a game that doesn't cheat.

(b) I would like to see a game that isn't well nigh impossible to play.

(c) I would like to see more games where you have to use problem solving skills rather than just hacking and slashing and killing things.

(d) I'd like to see more games with cute kitties.


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Cyberman
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05 Jun 2008, 8:02 am

Pandora wrote:
(d) I'd like to see more games with cute kitties.

How about a new Wing Commander game, then? :lol:



gbollard
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05 Jun 2008, 4:53 pm

Pandora wrote:
(a) I would like to see a game that doesn't cheat.

(b) I would like to see a game that isn't well nigh impossible to play.

(c) I would like to see more games where you have to use problem solving skills rather than just hacking and slashing and killing things.

(d) I'd like to see more games with cute kitties.


I'm not sure what "doesn't cheat" means but I actually prefer games to have a "cheat mode" for when they become unplayable. Otherwise they just go back on the shelf. Also, sometimes I've had to cheat when a game has mucked up its settings (eg: if an object was supposed to appear and I was supposed to pick it up - but I didn't pick it up for some reason and now it won't appear again). I had that problem with Kotor, right at the start. Did a 1 second cheat and now I've almost finished the game without any further cheating.

Nigh impossible to play - I'd agree with that. Most games are. I like adventure games but sometimes they have arcade sequences that I get stuck on. Then... I wish I could skip them (like you could in some of the early Sierra games). In some ways, that's why I like RPGs because you can go away and learn new skills or become stronger, and then come back.

Problem solving... My favourite. A lot of adventure games and RPG Games have this. Many have two solutions, ie: Kill everyone or find a peaceful solution. In Knights of the Old Republic (KOTOR) which I'm playing now, solving problems by killing people works but it leads to the dark side of the force... Since I'm being a Jedi, not a Sith, I'm trying to mediate.

Kittens - never played one with kittens, though I've played one with giant Sea Monkeys. (Space Quest 6).