Murihiku wrote:
*bump*
So,
Civ V: Brave New World has come out. Anyone tried it?
I've been trying out the new Culture Victory. Interesting concept, but it depends on tourism instead of culture – kinda confusing the first time around. Having a religion DEFINITELY helps for this type of victory.
Trade routes give a HUGE amount of money, too. The new World Congress isn't that exciting, probably because I suck at diplomacy. The bonuses you get from it are pretty powerful, though. The AI is still predictable as ever in combat. Not that impressed with the new ideologies. Still haven't tried out Venice, which is a new civ that's basically a one-city challenge. Really unique.
But what I really like is that non-warmongering civs aren't as disadvantaged any more (well, at least on King and below – above that, I'm usually a warmongerer). I use Brazil for the new cultural victory (and just to hear its war music
). Otherwise, Attila is my partner in world domination.
So far I've played as the Shoshone, and I'm trying for a cultural victory. I was hoping their extended borders at startup would help with culture, and the fighting within their borders boon would help with warmongers.
I'm really liking the tourism thing, but as I haven't finished a game yet, I'm wondering how the cultural victory actually works. Do you have to influence all other civs? My style is always just to play and see how it works on my own.
I can't find a good map of just the United States, although I do have the Americas map. I want to set up a game with all the Native American leaders. I've also found that it's hard to warmonger on standard or bigger maps....
But overall, it's Civ, it's awesome. The tourism thing really makes the late game interesting, as you need to be pretty technologically advanced to get the buildings that boost tourism. Hotels on the right cities give a huge boost.
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?Being happy doesn't mean that everything is perfect. It means that you've decided to look beyond the imperfections.?