What is the character you usually create when you can choose

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18 May 2013, 6:27 pm

vixx wrote:
usually tend to go for archer/thief/assassin builds. or snipers. sometimes healer. i like to try most things, but i've never typically gone full mage or pure melee

i'm female and i usually make male characters lol


Same.

I like to make tall slender pretty men. If the game's characters aren't pretty enough I'll go for a flat-chested female, also tall. I like pale blondes with dark eyes. (I'm short-ish with dark hair.)

I have a hard time roleplaying and thinking up personality traits for my characters. I usually just play as myself, not in character.



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18 May 2013, 10:58 pm

starship wrote:
vixx wrote:
usually tend to go for archer/thief/assassin builds. or snipers. sometimes healer. i like to try most things, but i've never typically gone full mage or pure melee

i'm female and i usually make male characters lol


Same.

I like to make tall slender pretty men. If the game's characters aren't pretty enough I'll go for a flat-chested female, also tall. I like pale blondes with dark eyes. (I'm short-ish with dark hair.)

I have a hard time roleplaying and thinking up personality traits for my characters. I usually just play as myself, not in character.


i like to make my men pretty, too! haha mine usually end up as light-eyed brunettes :P



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18 May 2013, 11:33 pm

I prefer a tough character that can take a ton of abuse and/or heal himself, more easily able to survive SOLO.

I also vastly prefer to be a good guy... In WoW/Fallout/Skyrim, I always be Mister Noble helping-little-old-ladies guy. After having been tortured by evil in the real world, it feel good to blow their evil smegging heads apart! :twisted:



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19 May 2013, 12:16 am

I like to make a thief, but a low level thief can't survive, so if he does survive he ends up a fighter/bandit...



MakaylaTheAspie
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19 May 2013, 12:20 am

BlueMax wrote:
I prefer a tough character that can take a ton of abuse and/or heal himself, more easily able to survive SOLO.

I also vastly prefer to be a good guy... In WoW/Fallout/Skyrim, I always be Mister Noble helping-little-old-ladies guy. After having been tortured by evil in the real world, it feel good to blow their evil smegging heads apart! :twisted:


It's fun to be evil in Fallout/Skyrim though! :twisted:


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BlueMax
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19 May 2013, 12:55 am

MakaylaTheAspie wrote:
It's fun to be evil in Fallout/Skyrim though! :twisted:


I just can't bring myself to do it... I could never hurt the good residents of Megaton... :(

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19 May 2013, 1:40 am

^ I can't have much fun being evil in fallout. "Choose the conversation options that make your character a total aszhole! Kill everyone you meet and sell their boots for .5 caps!"
Note: If you fail to do this, your karma will be irrevocably good, regardless of your character's greed and bloodlust...



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19 May 2013, 4:33 pm

Whenever I play a game that has deep and extensive character customization, I simply choose my male gender and change it's facial attributes to resemble my real life self because I somewhat identify myself close to the avatar. I even put on a set of decent clothes on my avatar to give it a presentably sophisticated look.


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20 May 2013, 7:39 pm

Depends on the game...of course I haven't really played a very large variety of games with character customization. I hardly remember any of the characters I made in the Sims 2, I didn't like Fable 2 or 3 at all, and Oblivion was extremely boring to me. The only others that I've played that have much in the way of extensive options have been the Saints Row games, Fallout 3 and New Vegas, Skyrim, and Mass Effect.

The one constant is that I pretty much always make female characters. I'd prefer looking at a female character rather than a male one for hours on end. :P

Mass Effect seems pretty limited as far as appearance goes. I usually don't like most of the choices they have for hair but Mass Effect really only has one or two haircuts that I find decent at all. I'm only replaying for my first time now and I hardly remember my first playthrough, so I don't recall whether I was good or evil back then, but I'm finding myself to being mostly good this time around. I went with the soldier class because I don't remember how to use the other stuff. :P

In Skyrim I have played as a black and red argonian?(lizard person) male who used heavy armor and two handed weapons for a while, but other than that I've played as nordic female characters, usually dark skinned with black hair, white eyes, some kind of red or white facepaint, kind of warriorish and uses almost all types of weapons and magic and armor. To make it a bit more interesting, my most recent character has been a dark elf female character who sneaks around, uses daggers and bow and arrows, and relies on enchantments to make the stronger or have different effects, and uses some magic.

It's hard to get much of anything I like out of the Fallout games when it comes to the character models so I usually just leave them as close to default white as possible, maybe blue eyes and some kind of blonde bedraggled hair(or sometimes a sort of dark or maybe even bright purple unladylike style). Of course in 3, after Operation Anchorage you can get both the Chinese stealth armor and the Power armor so appearance doesn't matter much after that anyway. In New Vegas I haven't really found an ultimate armor so I've pretty much gone with different clothing on the fly.

In 3, between the caps glitch/exploit as well as finding a way to make a profit with blowing up Deathclaws in Old Olney with a Fatman and selling their remains in Rivet City(where you can buy mini nukes) and the power armor, I find myself pretty much invincible. Never mind that both Dogmeat and Fawkes seem to be a lot stronger with Broken Steel added on. So there's really no other way to play for me. Whether I'm good or evil depends on very specific situations...sometimes it comes down to which characters I feel are as*holes, but mostly I just see it is how I can profit the most from things. Blowing up Megaton seems to ultimately screw you over, considering all those quests(and thus experience and caps and cool rewards) lost, though I guess you could wait until you've already done all of them to do so. That and I don't much like Tenpenny tower. I would have been fine with making them a deal and letting Ghouls live with them but it seems like regardless they end up killing one group or the other no matter what you do. I don't end up helping Three Dog because I'm afraid of the dark and the Metro tunnels and so I don't like going into the city at all, so I just immediately go to Tranquility Lane. lol

In New Vegas I've played a number of different ways. Mostly I go for rifles and shotguns and pistols and some heavy weapons, and as far as skills go I try to go for a mostly well rounded character. This does take a bit of time to do, though. Other times I've tried to go almost solely with an unnarmed character(and thus they have to be sneaky - at least until I get both Eddy and Boone who near break the game and steal all of my kills). There isn't really a clear cut good and evil in this game, at least when it comes to whose side you're on, but I've played through a couple times, siding with both Yes Man and Caesar. Not sure if I'd want to side with House, but I know I don't like the NCR at all. Rewards and quests seem more open ended and balanced in this game so I base it more off of my own particular morality.

The Saints Row games do already seem to have a set character in mind despite letting you customize them, insofar as you only have very basic choices in the third game. The different voice actors do give somewhat of a distinct personality to each but that's about it. That and the choices being purely aesthetic, you can't really say whether you're good or evil or even that you play stealthily or have any kind of specialty. In 3 she's slightly like my usual Skyrim character - dark skin, black hair, white eyes, black tattoos. Clothes tend to be color coded,black and red, though I like to mix it up sometimes. Mostly punkish clothing, though stripper clothing is always nice. :P I guess you could say I've tried to make some sort of domanatrix though there isn't any specific clothing for that. In 2, she's usually white, maybe black hair with pink or blue on the end. The clothing options seem far more varied and you can also layer more on top of each other too, so I've tried a ton of different styles.


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21 May 2013, 7:41 am

In fantasy RPG's I usually go for a Ranger/Archer/Rogue kinda thing. Stealth, bow & arrow. At least for games like the Elder Scrolls where I can truly aim.
In more action oriented RPG's I usually go for a knight wielding dual swords.

If I create a man, I'll do my best to make him look like me as much as possible.
If I create a woman, it's usually a slim, short blonde with long hair and a smaller cup.



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21 May 2013, 10:30 am

I always go for the classes that manipulate stats instead of direct damage or direct healing. I like to think in my games not just push a button nonstop.

Also always choose the race/gender which has the highest stat for evasion and magic/tech use. Sometimes its not the best choice for the manipulation classes but ive always found ways to make them work.



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22 May 2013, 3:29 am

I like to build what I call glass cannons, front loaded characters with lots of long range offense but not much in the way of defense. I also like to build characters that can do things I can do in real life, like pick locks, fix things, shoot guns, etc. Fallout is probably the best video game series for me in this way, especially as I can also make some very gray choices that reflect my personal moral code.


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22 May 2013, 4:55 am

I have like zero imagination, so I just choose an ideal or cookie-cutter persona, which is usually a super smart and buffed version of me (stupidly righteous choices for quests...), or something like super evil. Games that allow for dumb characters, I will choose that too for a play through, like in Arcanum (put your intelligence down low and you'll have trouble with communication); Fallout had it too, but not as good.

I remember playing Fallout 2 as super evil like a decade ago. Man it was fun.



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02 Jun 2013, 4:32 pm

Decades ago I went to a nerd party ( I always liked nerds. They are more creative,informed and intelligent then normals.) I created the "wereroo". A man that turns into a kangaroo when the full moon is out. His special powers? Boxing!


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03 Jun 2013, 11:57 am

It depends on the game.

In most video game rpgs, I go for sneak builds, but once I play through games, I find out what works for me and do it every single time after. Examples:
System Shock 2 -- Used to go Marine at first, and then now I always start out Psi with technical skills and build up to a Jack of all trades for what I need depending on part of the game.
Oblivion -- Began as a straight up small weapon brawler, but then I found sneak worked really well for me so I always play sneak when I play this game. Once I found Umaril's sword in the nights of the nine expansion, I went large sword for a while because I accidentally killed someone with my hand spasming on the trigger. And I rampaged because why not, and I was like this isn't bad... but that only happened once.
Skyrim -- Sneak at first, and then ranged out. I always play sneak range in this game now. I never play anything else but.
Fallout 3 -- Science at first, then I geared everything to quests. So I level up only what I need for certain quests, but repair and science always get maxed out.
New Vegas -- Same as 3.

In D&D 3.5/D20, I try and play a different build everytime because I always learn something new about the game. I'm playing a 2-weapon crit ranger in one game, and a seven veil specialist in another, and a monk/reacher in the third game. This goes for when I play other systems such as Call of C'thulu, Palladium, or Battletech. I try to vary it up everytime so I get a chance to learn more about the game.

In Battletech, I used to think biggest was best with vehicles and mechs, and now I near always play lighter fast movers with jump capability. I play a better mobility game. I also found that I love infantry & power armor which have the lowest mp, but can be very vicious especially on an urban or forest map.



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03 Jun 2013, 12:08 pm

My Star Trek On Line characters are all Science Officers.