OmegaWolf86 wrote:
Shadow the Hedgehog. Janky, glitchy controls, dreadful level design, and B movie story..
That game is a guilty pleasure. It is the very definition of jank, but everything about the plot is amazing. Any game that opens with a black Sonic pumping an assault rifle (?!) has to be good. Then there's the fact that you can go evil and commit terrorist acts in a misjudged post-9/11 America analogy. Or the Prez in what is clearly the White House, who looks solemnly a photo of Sonic & Shadow during the good times. It's so silly that I love it.
Then again I also finished Sonic 2006 so I might be broken.
I've posted one awful game before here (FFXIII) but I'm going to break convention and post some more.
Oblivion. Everything about the setting is atrocious. Going from the high fantasy setting of Morrowind to the laziest Roman empire analog ever was painful enough, but the lack of scale to the Imperial capital, and it's poor design, was unforgivable. The quality of the writing was probably the worst in any mainstream game that I can recall. Graphically, it looked pretty in the forests but the characters looked awful even for the time. Fighting involved very little conscious effort. Incidentally, every Bethesda game since has been pretty bad and I was tempted to put Fallout 3 here, because that game is an awful mess in a lot of the same ways.
World of Warcraft. Obvious enough choice, my main issue is that, for a game where you're supposed to be invested in the world, the lore and everything around it is awful. I started as a gnome or dwarf or WHATEVER, admired the awful graphical style while finishing the tutorial area, at which point I was dumped in the gnome/dwarf/whatever town of Tinkertown. Because short people like to tinker. That's the level of narrative depth and world-building we're dealing with? How do people play this game for more than half an hour before turning off in disgust?
I'll probably think of more games to post about later.