What are you playing right now?
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Playing Dragon Quest II for NES. I'm right near the end, which means that just about every other enemy has an instant-death spell that hits the whole party lol.
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xxZeromancerlovexx
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Joined: 24 Jul 2010
Age: 31
Gender: Female
Posts: 3,915
Location: In my imagination
TW1ZTY wrote:
sleepyestes wrote:
TW1ZTY wrote:
Yakuza Kiwami.
I LOVE the Yakuza games! I mean you are playing as criminals in these games but they aren't bad people at all they are actially good guys with strong morals. They only fight other criminals and they are always helping the weak.
I wish more American action games were like this.
I LOVE the Yakuza games! I mean you are playing as criminals in these games but they aren't bad people at all they are actially good guys with strong morals. They only fight other criminals and they are always helping the weak.
I wish more American action games were like this.
It's funny because Kiryu embodies this idealistic view of the yakuza, but almost every other yakuza is cynical if not outright evil. Apparently the director specifically didn't let Kiryu attack outside of fights because he didn't want to encourage people to commit bad behaviour, which is really cute and kinda ends up making the town feel more 'real' compared to something like GTA.
Agree 100%. Kiryu is definetly an old school gangster and by that I mean he doesn't believe in hurting innocent civilians or taking a life unless he absolutely has to.
The way that the Yakuza is portrayed in this game kind of reminds me of the Italian mafia. They're supposed to have a sense of honor too and one thing that they were known for was the fact that they didn't get their own families involved in a life of crime they always kept them in the dark to try and protect them. Also whenever they killed a man they would send money to his wife and children because they believed in the importance of taking care of family.
And yeah realistically you can't just go up to somebody and kill them on the street without getting into serious trouble. I love how the Yakuza games made a point about that and didn't allow your character to kill people.
The idealism is expressed pretty heavily in the substories. Like the substory where the mafia is attacking the mushroom dealer because his mushrooms aren't hallucinogenic... and then it turns out the mafia boss used to work in an italian restaurant and his dad died and he wants to be a good guy and starts his italian food business with the mushroom guy. Most of the substories end up with the villain turning out to be essentially good. It's clearly played for laughs as a contrast to the main story. You know, what I wish is that western games had a sense of humour, rather than feeling like they were designed by a committee.
sleepyestes wrote:
TW1ZTY wrote:
sleepyestes wrote:
TW1ZTY wrote:
Yakuza Kiwami.
I LOVE the Yakuza games! I mean you are playing as criminals in these games but they aren't bad people at all they are actially good guys with strong morals. They only fight other criminals and they are always helping the weak.
I wish more American action games were like this.
I LOVE the Yakuza games! I mean you are playing as criminals in these games but they aren't bad people at all they are actially good guys with strong morals. They only fight other criminals and they are always helping the weak.
I wish more American action games were like this.
It's funny because Kiryu embodies this idealistic view of the yakuza, but almost every other yakuza is cynical if not outright evil. Apparently the director specifically didn't let Kiryu attack outside of fights because he didn't want to encourage people to commit bad behaviour, which is really cute and kinda ends up making the town feel more 'real' compared to something like GTA.
Agree 100%. Kiryu is definetly an old school gangster and by that I mean he doesn't believe in hurting innocent civilians or taking a life unless he absolutely has to.
The way that the Yakuza is portrayed in this game kind of reminds me of the Italian mafia. They're supposed to have a sense of honor too and one thing that they were known for was the fact that they didn't get their own families involved in a life of crime they always kept them in the dark to try and protect them. Also whenever they killed a man they would send money to his wife and children because they believed in the importance of taking care of family.
And yeah realistically you can't just go up to somebody and kill them on the street without getting into serious trouble. I love how the Yakuza games made a point about that and didn't allow your character to kill people.
The idealism is expressed pretty heavily in the substories. Like the substory where the mafia is attacking the mushroom dealer because his mushrooms aren't hallucinogenic... and then it turns out the mafia boss used to work in an italian restaurant and his dad died and he wants to be a good guy and starts his italian food business with the mushroom guy. Most of the substories end up with the villain turning out to be essentially good. It's clearly played for laughs as a contrast to the main story. You know, what I wish is that western games had a sense of humour, rather than feeling like they were designed by a committee.
Yeah I love the sense of humor that some Japanese games have. It makes the situation not feel too serious. The humor in Western action games (and movies) always feels so mean-spirited to me, especially whenever the hero gloats over killing or brutalizing a bad guy.
Have you ever played Way of the Samurai 4? It has the same kind of humor as the Yakuza games.
Arronax wrote:
I'm playing Bioshock right now. Started playing it because it's the spiritual successor of System Shock 2 which I enjoyed very much. But so far it has been kinda frustrating, especially killing the Big Daddies.
Yeah, it's not quite as good as SS2, but I enjoyed it.
The Big Daddies are pretty difficult at first, but once you get further in the game, they're not as big of a problem.
Then again, I played the game on the hardest difficulty settings...after a while, you've always got more cash than you know what to do with.
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TW1ZTY wrote:
Yeah I love the sense of humor that some Japanese games have. It makes the situation not feel too serious. The humor in Western action games (and movies) always feels so mean-spirited to me, especially whenever the hero gloats over killing or brutalizing a bad guy.
Have you ever played Way of the Samurai 4? It has the same kind of humor as the Yakuza games.
Have you ever played Way of the Samurai 4? It has the same kind of humor as the Yakuza games.
I'd actually say the humour makes things feel more serious. There's much more of a range there. That goes for the main story, too... it'd be easy to mess up by having the serious and humourous stuff entirely delineated, and in the case of the side quests it certainly is presented with consistent levity, but the main story manages both and has genuinely good direction and writing. I feel like the side quests put that nuance into stark relief rather than undermining through predictability.
I actually do have WotS4 installed and I tried to play it a little, but I didn't find it particularly compelling and people I tend to trust said that it isn't so good. From what I could gather, it's an open... world? Maybe not. But I think it's a game with a set of areas and groups that you can ally with and a number of endings depending on what route you take to progress.
I'll be honest as well, historical Japanese stuff doesn't interest me. Sengoku doesn't interest me (yes I know this isn't sengoku but I have to bring it up because I'm so tired of the sengoku period!). Feudal history in general is something that puts me to sleep. I played and sorta enjoyed Ni-Oh and I will definitely enjoy Sekiro, but I'm not sure that I could play any more WotS4 than I already did.
Arronax wrote:
I'm playing Bioshock right now. Started playing it because it's the spiritual successor of System Shock 2 which I enjoyed very much. But so far it has been kinda frustrating, especially killing the Big Daddies.
Bioshock is not a good game. It's a game that I struggled through when it came out, convinced that it must be good because people told me so, but it isn't. Bioshock had the same role as Marvel films in that they both taught me that critical opinion doesn't make something good, that I should reply on myself to judge media
If you want a good spiritual successor to SS2 then play the recent Prey. It's great and I have to imagine it's cheap now too? And it's a well optimized game to boot.
sleepyestes wrote:
TW1ZTY wrote:
Yeah I love the sense of humor that some Japanese games have. It makes the situation not feel too serious. The humor in Western action games (and movies) always feels so mean-spirited to me, especially whenever the hero gloats over killing or brutalizing a bad guy.
Have you ever played Way of the Samurai 4? It has the same kind of humor as the Yakuza games.
Have you ever played Way of the Samurai 4? It has the same kind of humor as the Yakuza games.
I'd actually say the humour makes things feel more serious. There's much more of a range there. That goes for the main story, too... it'd be easy to mess up by having the serious and humourous stuff entirely delineated, and in the case of the side quests it certainly is presented with consistent levity, but the main story manages both and has genuinely good direction and writing. I feel like the side quests put that nuance into stark relief rather than undermining through predictability.
I actually do have WotS4 installed and I tried to play it a little, but I didn't find it particularly compelling and people I tend to trust said that it isn't so good. From what I could gather, it's an open... world? Maybe not. But I think it's a game with a set of areas and groups that you can ally with and a number of endings depending on what route you take to progress.
I'll be honest as well, historical Japanese stuff doesn't interest me. Sengoku doesn't interest me (yes I know this isn't sengoku but I have to bring it up because I'm so tired of the sengoku period!). Feudal history in general is something that puts me to sleep. I played and sorta enjoyed Ni-Oh and I will definitely enjoy Sekiro, but I'm not sure that I could play any more WotS4 than I already did.
It actually is kind of similar to the Yakuza games because you get an entire city to explore (Amihama is like a seaside village version of Kamurocho) and there's plenty to do like eating at restaurants and food stands, shopping for supplies at stores, gambling at the local gambling den or casino, fishing, and romancing the local townswomen or main female characters leading to a unique sex game called "Nightcrawling". There's also a unique crime and punishment system in this game where if you get caught stealing, murdering, or damaging property you get sent to a dungeon and tortured by three beautiful sadistic sisters known as the Kinugawa Sisters, and there are so many different weapons and fighting styles to collect.
Ichinin
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I've been playing VTOL VR - flight simulators are AWESOME in VR. The sensation of flying is there, minus the G-forces. Fallout 4 VR is also fun but Skyrim VR made me motionsick.
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I experienced something new today.
I experienced a frustration so great while playing Metroid: Samus Returns that I wanted to throw my 3DS at the wall.
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