Declension wrote:
Rogue port in general is a really interesting place. TTYD is one of those rare games where the "hub world" has more character than most of the actual levels. The only other game I can think of like that is Mario Sunshine.
Twilight town had some character to it in my opinion. Some of it wasn't the level. Some of it was the emphasis placed on names. It just reminded me of some superstitions and magical things I've heard of before. I liked twilight town. I also liked glitzville and the bogley woods.
I still think rogueport beats out any of them in terms of character but the way you put it makes it seem like the other levels were nothing. They weren't nothing. Rogueport was just so good. You had the mafia and rival gang, the noose in the center of the town, some shops, walls covered in grafitti and floors littered with papers and cans. You had the mouse-like character asking for a loan, shady bandits, and petty goombas. There were harbour-workers, an old-timey bar below the inn, and a person on the roof sharing myths. It just had everything. Some of the other levels were great and would have stood out in any other game. It's a shame that some great levels are completely overlooked because rogeuport is just so amazing.