SabbraCadabra wrote:
Bradleigh wrote:
I finished Metroid Prime Hunters (DS)...
I still need to beat that one. I liked it a lot (single player, at least), but got stuck somewhere around 70%. I was going to give up and check a walkthrough, but I never got around to it.
I actually thought that game looked halfway decent on the 3DS XL with the stretching enabled. Usually I don't like bilinear scaling.
About halfway through it gets you then to go back to the worlds you completed to go to areas you can now, but it gives you little indication of where to go. I actually really like going to different worlds thing, it does take advantage of the space setting to go to vastly different environments, and was a fairly good part of Metroid Prime 3, although you then need at least some indication of where to go. And I would say that Metroid Prime 3 did an excellent job at telling you a general idea of where to go, without feeling like it holding your hand.
And I did get lost in Hunters also, maybe around that part, and the reason was so stupid. To get through the last two worlds again you need the sniper alternate fire type, but finding it is hard, and that was because these two worlds had appeared on the map at the same time so it has you thinking that maybe the last alternate fire is hidden somewhere in these levels, but not necessarily the original order. The answer of where to go was looking for a door that required the "fire" type alternate fire, the door of which is fairly well hidden just from looking around, and shows up on the map as an orange door. The colour of said door on the map is the exact same colour that everything else on the map was, making it incredibly hard to see.
Maybe I was being a bit harsh on how it looked, after all I only played this after I beat all the Prime games, and they all look pretty good in a downloaded Wii triple pack.
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Through dream I travel, at lantern's call
To consume the flames of a kingdom's fall