Page 74 of 283 [ 4516 posts ]  Go to page Previous  1 ... 71, 72, 73, 74, 75, 76, 77 ... 283  Next

Misery
Veteran
Veteran

User avatar

Joined: 21 Aug 2011
Age: 42
Gender: Male
Posts: 3,163

11 Sep 2015, 1:15 am

DeepHour wrote:
Misery wrote:
I think the only devices that have ever irritated me more than this stupid thing are all PS2s. Particularly the last one, the TENTH of them. That one ended up in a pond. I was not in a good mood that day. It had it coming.



Maybe you've just been amazingly unlucky with PS2s, but I've got five of them, all bought second-hand, and now all eight to fourteen years old. I've had one controller failure, one machine has had a problem with reading blue discs, and there's been a bit of a loose-connection issue with a slimline console, but otherwise they've been super-reliable.

Lol, hope this doesn't count as 'invalidation'. :D


Oh, I aint ever been too lucky with electronics as a whole to begin with.

I'm not even going to try to describe the problems this PC currently has, for instance. None of which have to do with Windows, for once. I have, however, resisted the urge to destroy it so far.

Among all sorts of other issues I've had over the years. And as my whole existence seems to center around these damn things, I've had ALOT of them for as long as I can remember.


Now as for what I'm playing.... I think Mario Maker just fired up here. So that sums up tonight's gaming for the most part, unless I take an Isaac break at some point.

......yyyyyyup, it fired up as I was typing this. Here we go....

I just noticed that Mario doesnt make a screeching sound when trying to quickly stop running. It now strikes me that I've been playing the original game a bit TOO much recently....

Beyond that though, I shall now have to perform the Great Time Travel Unlocking. Which will take an hour. Uuuuugh. Fortunately, as far as I know, it's the only annoying thing the game is going to do, and I've only gotta do it once. Yay!

Maybe I'll play some of the 10-Mario Challenge first though.

....I really need a real stylus for this though. These bulky pens just dont quite cut it for this, but will have to do for now.

Guess that's a reason to get out of the house for a short time later. To the Meijer I shall go!

EDIT: And I'm STILL wondering: why in the hell do Goombas BURST when you shake them? I dont even...



Misery
Veteran
Veteran

User avatar

Joined: 21 Aug 2011
Age: 42
Gender: Male
Posts: 3,163

11 Sep 2015, 3:19 am

Mario Maker: The game JUST came out, and they already patched it.

Seems that the timed-by-day requirement was getting just a TAD irksome, as they've put in an alternative.

You still have to do the 5-minutes thing, and then it'll tell you that an update is queued for the next day. But if you've used each of the new elements at least once (so there's no ! marks on anything), and then just grab any ol' random block and place down a bazillion of it, it'll say "the delivery has come early!", and the process can be repeated until everything is opened.


Muuuuuuuuch less irritating this way.



SabbraCadabra
Veteran
Veteran

User avatar

Joined: 21 Apr 2008
Age: 40
Gender: Male
Posts: 7,765
Location: Michigan

11 Sep 2015, 8:01 am

Misery wrote:
Mario Maker: The game JUST came out, and they already patched it.


Most games these days have day-one patches. I just read the other day, a game that isn't out yet, mentioned something about how you'll have to download and install the update before playing. I think it might have been Animal Crossing: Happy Home Designer.


_________________
I'll brave the storm to come, for it surely looks like rain...


newageretrohippie
Veteran
Veteran

User avatar

Joined: 27 Jul 2013
Age: 43
Gender: Male
Posts: 814
Location: Keene, NH

12 Sep 2015, 1:24 am

going back to Resident Evil 6 and Far Cry 4...considering trading them in among other games ( including the Wii version of Mario All-Stars, which is only due to the fact that the insane lag between button presses and the game acknowledging said button presses makes it unplayable imo ) to get Skylanders Trap Team


_________________
Ore Sanjou!


Misery
Veteran
Veteran

User avatar

Joined: 21 Aug 2011
Age: 42
Gender: Male
Posts: 3,163

12 Sep 2015, 7:59 am

More Super Mario Maker!

Ah, this game is fantastic! It was very much worth the wait and the price... really having a blast with this.



LordRikerQ
Raven
Raven

Joined: 28 Aug 2015
Age: 43
Posts: 113
Location: NJ, USA

12 Sep 2015, 9:14 am

I'm currently playing Mad Max, Until Dawn and Disney Infinity 3 with some occasionally dragon age inquisition trespasser DLC



Misery
Veteran
Veteran

User avatar

Joined: 21 Aug 2011
Age: 42
Gender: Male
Posts: 3,163

13 Sep 2015, 9:44 am

Hm, more of Mario Maker....

....but I'll admit, the magic of it is starting to wear off, and my interest is wearing thin. Not good.

A couple of problems:

Getting levels noticed... and thus actually played... is damn near impossible. I have NO idea why my first one did well. And by "well" I mean "not actually all that well" considering it got a grand total of only 50 plays. The second one has hit about 19. The third has hit ONE. Just.... one. The "popular courses" selection doesnt help either, as most of them are the "dont hit buttons!!11" sorts, or other things that I dont really want to play.... yet they have thousands of stars.

Currently, there's no desire to make anything else; I dont like the idea of fruitless work.


Problem 2 though: The 100-Mario challenge. Expert mode is.... godawful. Seriously. It's freaking terrible. You want levels where you die INSTANTLY because you didnt know that you had .000001 seconds to hit forward and A so that the army of flaming space goombas that are one freaking pixel away dont hit you? Or how about levels that are just giant blobs of enemies scattered around random blocks scribbled over the level? Or my personal favorite, "Big loooooong flat place with 10000 Lakitus that follow you all the way". Over and over and over and over again, these appear. Over and over, I skip them. Getting a real level that's just just a pile of nonsense takes awhile. I keep hearing "Expert mode is a joke!" from people, and I think I understand why.

Yet, Normal mode doesnt put up much of a fight at all. It's much too easy. It can be fun, but without a challenge, it's inevitable that I start to lose interest fast. All this is doing right now is making me want to just go play LittleBigPlanet, which has.... not even one of these issues.

I dunno. The game just came out, so we'll see what happens, but I'm rather disappointed that it's, what, 3 days in, and my interest in it is already cracked? Feh. Maybe some time just playing more Isaac and then I'll jump back into it later or something and see how it goes.



Feyokien
Veteran
Veteran

User avatar

Joined: 16 Dec 2014
Age: 30
Gender: Female
Posts: 7,303
Location: The Northern Waste

13 Sep 2015, 9:36 pm

Been playing CRAWL with my friends, it's a pretty fun party type game. I once again achieved mastery of a game within two sittings, I start out as total garbage and then I get exponentially better after an hour or two.



Misery
Veteran
Veteran

User avatar

Joined: 21 Aug 2011
Age: 42
Gender: Male
Posts: 3,163

14 Sep 2015, 6:05 am

Well, a little more of Mario Maker, but... ehhhh. It's really losing me at this point. I noticed now that levels I make dont even appear on any of the course listings (I suspect this is the case for MANY players). I'd expected them at least on the "up and coming" tab, but, having a look at that.... it wouldnt have helped anyway. Looking at all of the listings on there for the entire last day, and almost ALL of the levels listed there have zero plays. As in, NOBODY trying any of them at all. It not only bothers me about my own stuff, but also I feel bad for many of those on there that are also getting ignored. What's the point in making anything if nobody even sees it?

Ugh. Right now, a bit of a let-down. And a bit depressing. This was literally the ONLY thing I've looked forward to at all, the entire year, aside from Splatoon (which DID live up to all of the hype). Well, there's also Afterbirth, the expansion for Isaac, but there's no release date.

And with the cold season approaching and my mood getting steadily more dark, this isnt helping one bit.

I guess I'll be once again joining my good buddy Isaac on his bizarre misadventures. At least that one is truly reliable for fun and challenge, and has not even once been a let-down from day one.



Misery
Veteran
Veteran

User avatar

Joined: 21 Aug 2011
Age: 42
Gender: Male
Posts: 3,163

14 Sep 2015, 10:07 am

So ARGH already back to Mario Maker; somewhat quickly decided that I mostly just need to not let myself get burned out here, which is probably the real issue. Happens to me sometimes, I dont really know why... I suspect a few others here might know the sort of thing I mean.


And after rambling about this on Miiverse, some people on there gave me some advice on things to try, so I'm gonna spend some time with that. .....also the game is still just too damn fun to stop. Though it DEFINITELY has it's aggravating moments. I think that's the jarring part: is how very abruptly it can go between "fun" and "aggravating". I think that's part of my mood earlier. It's occurred to me that I have trouble when that happens. Hell, Minecraft does this one to me every now and then, and I have to take a break when it does.


Other than that, indeed a bit of Isaac, because Isaac. A flying cat was had, in that run.



AutisticGuy1981
Toucan
Toucan

User avatar

Joined: 1 Apr 2014
Age: 43
Gender: Male
Posts: 255
Location: Newcastle Upon Tyne.

14 Sep 2015, 10:12 am

I've been playing a lot of fishing planet but more for the social side of the game than the actual game itself.
seems to pass the time quickly hanging out on the official teamspeak server.

Starting to think I'm getting bored of gaming though everything just feels the same like no one wants to take risks any more they just follow the formula of the last 10 years.

Maybe not the case for indie games but I can't get in to most of them usually there to simple to hold my attention span and become repetitive fast like darkest dungeon which seemed amazing for the first hour or two until you realise your basically doing the same stuff over and over again and there wasn't really much variety in any aspects of the game.


Unless single player games have an amazing story I often find my self wondering what is the point, it just seems to unproductive and a massive waste of time.

I used to love mmos but they all want to be clones of each other, I hoped archeage would be good but the devs just wanted to milk everyones wallets and the game being free2play made it a massive hack fest.

I wish blizzard would make another mmo more like how wow used to be, I miss the sense of community and how social everyone used to be in the mmos of old.
It's like modern mmos are designed so people aren't required to make friends and feel a part of something.



DeepHour
Veteran
Veteran

User avatar

Joined: 1 Jun 2014
Gender: Male
Posts: 82,967
Location: United Kingdom

14 Sep 2015, 1:40 pm

I've just completed Half Life 2, 'Hard' difficulty level, on the PS3.

As with HL1, the developers seem to have done their best to ruin an otherwise excellent game with a rubbish final level. On my first few attempts, I spent 90% of my time falling off platforms and the other 10% trying to work out what the hell I was supposed to do to finish the game. It turned out you are required to knock over eight panels by firing overgrown ping pong balls at them like a coconut-shy, while being shot to ribbons by two helicopter gunships.

When the developers can produce such awesome levels as Surface Tension and Interloper (HL1), or Anticitizen One and Follow Freeman (HL2), why do they need to resort to useless gimmicks to end the games? I also wonder why so many FPS games of the 1994-2005 era felt obliged to include so much jumping and so many platforming elements. Say what you like about Halo, but it stuck to the basics of running and gunning, and was all the better for it.

I'm going to move on to HL2 Episode 1 now. Hope that's got a decent finale. Wonder if Judith Mossman will turn up again?



Grahzmann
Deinonychus
Deinonychus

User avatar

Joined: 8 Mar 2015
Age: 29
Posts: 326
Location: Oregon

14 Sep 2015, 8:07 pm

Impossible Creatures. I'm basically always playing Impossible Creatures. My avatar is even from the game.



Misery
Veteran
Veteran

User avatar

Joined: 21 Aug 2011
Age: 42
Gender: Male
Posts: 3,163

14 Sep 2015, 10:15 pm

AutisticGuy1981 wrote:
I've been playing a lot of fishing planet but more for the social side of the game than the actual game itself.
seems to pass the time quickly hanging out on the official teamspeak server.

Starting to think I'm getting bored of gaming though everything just feels the same like no one wants to take risks any more they just follow the formula of the last 10 years.

Maybe not the case for indie games but I can't get in to most of them usually there to simple to hold my attention span and become repetitive fast like darkest dungeon which seemed amazing for the first hour or two until you realise your basically doing the same stuff over and over again and there wasn't really much variety in any aspects of the game.


Unless single player games have an amazing story I often find my self wondering what is the point, it just seems to unproductive and a massive waste of time.

I used to love mmos but they all want to be clones of each other, I hoped archeage would be good but the devs just wanted to milk everyones wallets and the game being free2play made it a massive hack fest.

I wish blizzard would make another mmo more like how wow used to be, I miss the sense of community and how social everyone used to be in the mmos of old.
It's like modern mmos are designed so people aren't required to make friends and feel a part of something.



Just try looking in different places; dont just stick to the games that are shoved right in your face. I cant stand overly repetitive games either (and Darkest Dungeon hit that point really hard, didnt it...), but I've had no trouble at all finding games of the complexity level I seek. For the most part, though, those games dont appear, say, on Steam's front page very often. I hate that front page, for that matter. Really hate it. Either way though, they take a bit of searching. The "big guys" are so busy screaming their heads offr about the next trendy Batman game or whatever damn thing it is right now that it drowns out everything else, except for an extremely tiny number of indie games (out of an extremely HUGE number).

Normally I'd offer to suggest some things, but I see from your post that you like story-driven stuff, it seems... those, I cant speak for. Not my sort of thing. Plenty of games I play have full stories, it's just that... I havent the foggiest damn clue what they are, due to not caring. So yeah, that probably wouldnt help. Most such games have it, though. This aint mobile gaming; they're not all simple arcade-style games.


That being said I share your thoughts on MMOs. Though I never liked WoW; I blame it for corrupting the genre, as after it appeared, every uncreative corporate idiot figured that if they just copied it, they'd print money just like Blizzard. So we come to the current state of the genre today.

Though in all honesty I'm not really the most social person anyway, so maybe that works out well enough.



Manolito_Mystiq
Tufted Titmouse
Tufted Titmouse

User avatar

Joined: 3 Jun 2010
Gender: Male
Posts: 27

15 Sep 2015, 1:32 pm

I’m playing several:

Final Fantasy VII
Little Big Adventure
Mass Effect
Metal Gear Solid V: Ground Zeroes
Rocksmith 2014



DeepHour
Veteran
Veteran

User avatar

Joined: 1 Jun 2014
Gender: Male
Posts: 82,967
Location: United Kingdom

16 Sep 2015, 8:28 pm

I'm playing Half Life 2: Episode One on the PS3. First impressions are very mixed indeed. I was looking forward to spending most of the time blasting the living daylights out of various monsters and Combine baddies, but only a few minutes into the first level, I encountered an annoying platforming-based 'puzzle'. Several more puzzles followed in quick succession, all based around the gravity gun. This is an interesting device, but not that interesting, for heaven's sake! Let's hope that things start to improve rapidly soon......

Also, I didn't mind Alyx Vance in small doses in HL2, but it looks as if I might be stuck with her most of the time here. Hmmmm....

Well, at least the ridiculous 'Dog' contraption didn't hang around for long, but I fear it'll probably show up again at some point. Is it too much to hope that one of the Striders will blow it to pieces before that can happen?