Best game that shows what games can do?

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FieryGatoh
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12 Feb 2010, 6:05 am

I think that all of the metal gear solid games do this for me. No matter how many times I play them, I still get a chill running down my spine. While sometimes the cutscenes can get a little too long (or very, very long), the game actually makes me feel as though I am in the place of the main character, and it is both a thrilling and horrific experience. I am the one manipulating everyone else, killing everybody else; it isn't something you can replicate in a book or a movie.

Now for the soppy part; Playing the games has actually made me think more about the world around me and the people in that world. There haven't been many, if any, books or movies that have done that.



Fidget
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12 Feb 2010, 8:02 am

I think Heavy Rain for the PS3 will show just how much games can do now. ;]



x_amount_of_words
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12 Feb 2010, 12:25 pm

Fidget wrote:
I think Heavy Rain for the PS3 will show just how much games can do now. ;]


The demo is out on PSN :P


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12 Feb 2010, 1:34 pm

x_amount_of_words wrote:
Fidget wrote:
I think Heavy Rain for the PS3 will show just how much games can do now. ;]


The demo is out on PSN :P


Yep! I've had it for a while now though. I had to solve this online puzzle thing on their website and make a fake UK account (I'm from the United States) to get it early. :P



SabbraCadabra
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12 Feb 2010, 2:04 pm

Ambivalence wrote:
Not Limbo of the Lost? :lol:


Nope, never played it.

Pretty sure it was an FPS...but also pretty sure it was a dream.


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Tollorin
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12 Feb 2010, 2:36 pm

This coming game :D

[youtube]http://www.youtube.com/watch?v=RX2MVZPqTi0&feature=PlayList&p=469B440E6AC80CF7&playnext=1&playnext_from=PL&index=5[/youtube]

[youtube]http://www.youtube.com/watch?v=T8zeYSPO1_E[/youtube]


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JAGamma
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12 Feb 2010, 4:40 pm

Quote:
World of Warcraft showed what an MMO can be, showed that MMOs can be mainstream, not just for basement dwelling nerds with too much free time. Showed what an easy to use, easy to play game should be. Everyone bags on WoW but even if you don't like it you have to admit it does provide a fun playing experience with many different types of diversion available (crafting, PvP, raiding, dungeons + heroics, even UI customising). So much so most MMOs coming out are either called WoW clones or asian grind clones.


In that case, EVE Online is the definite MMO maverick here. Just go look at the feature list.

By the way, it won Best MMORPG of the Year.



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12 Feb 2010, 7:29 pm

TheOddGoat wrote:
Darkword wrote:
Eternal darkness.
Showed how well a game could work without the health bar.


double post sry...

buuuuttt...

[youtube]http://www.youtube.com/watch?v=oQ9iEDMLZpw[/youtube]

pffft I mean a game where you're humanoid or at least portrayed as vaguely sentient.


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t0
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12 Feb 2010, 10:27 pm

SabbraCadabra wrote:
I could've sworn there was a game I played once where somewhere near the end of the game, the main character was told that he was being controlled by someone else, and I started getting a bit spooked, thinking "Are they talking about ME?", and it turned out that they were. The main character was not very happy about this.

I seriously can't remember what game it was, though...I probably dreamed it =/



I know what game this is, but I hesitate to mention it since the sequel just came out and people may be going back to play the original due to the hype of the new game. It was a pretty good twist in the story.

A man chooses, a slave obeys.



SabbraCadabra
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13 Feb 2010, 2:22 pm

Also, this game: http://www.eurogamer.net/articles/r_pathologic_pc

I haven't played it yet, but I think I seriously need to. Immediately.

t0 wrote:
I know what game this is, but I hesitate to mention it since the sequel just came out and people may be going back to play the original due to the hype of the new game. It was a pretty good twist in the story.

A man chooses, a slave obeys.


Ha ha, I was actually getting flashbacks when I got to that part of the game, but no, that wasn't it. BTW, might want to hold out on playing the sequel, I've heard the DRM is even worse than the first game (though I guess if you're playing it on 360 it won't really matter).

I'm kind of wondering if maybe it was a dream mixed with the review I linked above.


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SirLogiC
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14 Feb 2010, 5:13 am

JAGamma wrote:
Quote:
World of Warcraft showed what an MMO can be, showed that MMOs can be mainstream, not just for basement dwelling nerds with too much free time. Showed what an easy to use, easy to play game should be. Everyone bags on WoW but even if you don't like it you have to admit it does provide a fun playing experience with many different types of diversion available (crafting, PvP, raiding, dungeons + heroics, even UI customising). So much so most MMOs coming out are either called WoW clones or asian grind clones.


In that case, EVE Online is the definite MMO maverick here. Just go look at the feature list.

By the way, it won Best MMORPG of the Year.


EVE online is amazing, to have survived so long as an MMO. However it is not and has never been mainstream. It is a game almost solely played by basement dwelling nerds, albeit nerds with accounting, management or math degrees. It is probably the hardest to learn game with the steepest and longest learning curve ever. Even after 2 months there was so much to learn, it took a month to realise I would have to wait (not play, wait) maybe 4-6 months before I could really even begin to fly a drake properly, let alone a Raven. Hell just learning how to fly is a pain and is obscure. It is possibly the least interactive of any game too, 90% of time spent travelling or waiting. Levelling is also player independent too, you just wait to skill up and there is no way to interact with this to speed it up. Lastly it has full loot full PvP, one of the most niche game concepts around.

What EVE does that is amazing is staying true to its fans. Almost every patch WoW has dumbed something down or added more flashing lights, disregarding its own game lore and consistency. EVE manages to only have 1 server, which allows probably the most complex political system of any game, completely run by players. It is also possibly the only game that is a political sim, not by forcing players into the politics but rather simply encouraging players to group and then fight over resources. So while I may sound like I hate the game (I do :evil: ) and that the style of gameplay is very niche it is the only game that caters to that niche and does it well.

In ten years I am sure WoW will be as quiet as UO or EQ is now but EVE will still be going, that is the single most innovative thing EVE can/has done.


Also as a comparison
http://www.worldofwarcraft.com/misc/awards.html
http://www.eveonline.com/community/awards_reviews.asp

Saying "By the way, it won Best MMORPG of the Year." doesn't mean much :P, besides looking at those awards EVE didn't actually receive any in 2003, when it was released.



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15 Feb 2010, 3:18 pm

SirLogiC wrote:
JAGamma wrote:
Quote:
World of Warcraft showed what an MMO can be, showed that MMOs can be mainstream, not just for basement dwelling nerds with too much free time. Showed what an easy to use, easy to play game should be. Everyone bags on WoW but even if you don't like it you have to admit it does provide a fun playing experience with many different types of diversion available (crafting, PvP, raiding, dungeons + heroics, even UI customising). So much so most MMOs coming out are either called WoW clones or asian grind clones.


In that case, EVE Online is the definite MMO maverick here. Just go look at the feature list.

By the way, it won Best MMORPG of the Year.


EVE online is amazing, to have survived so long as an MMO. However it is not and has never been mainstream. It is a game almost solely played by basement dwelling nerds, albeit nerds with accounting, management or math degrees. It is probably the hardest to learn game with the steepest and longest learning curve ever. Even after 2 months there was so much to learn, it took a month to realise I would have to wait (not play, wait) maybe 4-6 months before I could really even begin to fly a drake properly, let alone a Raven. Hell just learning how to fly is a pain and is obscure. It is possibly the least interactive of any game too, 90% of time spent travelling or waiting. Levelling is also player independent too, you just wait to skill up and there is no way to interact with this to speed it up. Lastly it has full loot full PvP, one of the most niche game concepts around.

What EVE does that is amazing is staying true to its fans. Almost every patch WoW has dumbed something down or added more flashing lights, disregarding its own game lore and consistency. EVE manages to only have 1 server, which allows probably the most complex political system of any game, completely run by players. It is also possibly the only game that is a political sim, not by forcing players into the politics but rather simply encouraging players to group and then fight over resources. So while I may sound like I hate the game (I do :evil: ) and that the style of gameplay is very niche it is the only game that caters to that niche and does it well.

In ten years I am sure WoW will be as quiet as UO or EQ is now but EVE will still be going, that is the single most innovative thing EVE can/has done.


Also as a comparison
http://www.worldofwarcraft.com/misc/awards.html
http://www.eveonline.com/community/awards_reviews.asp

Saying "By the way, it won Best MMORPG of the Year." doesn't mean much :P, besides looking at those awards EVE didn't actually receive any in 2003, when it was released.



First, if you're going to argue, argue objectively, with proven facts, and with hard evidence. And make sure you know more than the person you're arguing with.

I'm an aspie, and my interest is in games just like EVE. Ergo, I know my games a lot better than you do. And about 98% of your post was either opinions or assumptions, all of them unfounded. Any facts you mentioned are only obvious because they're on the back of every game box and posted on every EVE news bulletin. No concrete proof was submitted to support any claim you made.

I'm suspecting that you skipped the tutorials, got blow up a few times, floundered around missions and mining, and then limped back to WoW. That's the story behind every post like yours I have ever seen. Two months is not a lot of progress in EVE if you don't know what you were doing. You barely got past the starting gate. What makes you an expert?

If no one asks for your opinion, no one wants it. Keep it to yourself.


As for EVE, I mentioned it as a "maverick" because it has a laundry list of things that just are not typical of MMORPGs, and it's still averaging over 50,000 people online and winning awards.

It is the only MMORPG in existence in which the player is truly free to do whatever the heck he wants. It is also the only MMORPG in which there are consequences for every decision, good or bad. And the only one with a hosting company who cares more about improving the game than pinching pennies out of its players. Evidence comes from the reason they won MMO of the Year for 2009; they spent all year improving the rookie experience, working on walking in stations, and introducing wormholes to the game. Their Shanghai branch is working on bringing EVE to consoles with an MMO shooter tied into the EVE universe.

Say what you will, that's quite a scale.