Yeah I noticed that too. A few solutions, play an RTS or an RPG (Not an MMO). The RTS sometimes includes a map maker so u can make ur own maps, and the AI plays differently each time. RPGs are good because often there are many many MANY random functions and/or missions that help make the game longer. Another suggestion is download a mod or two, make sure their big ones though. Something that gives the game replay value, or make your own if you can
The reason why I am against MMORPGs is because the games often involve a character in a building (Always the same one which gets boring) and the missions are pretty much the EXACT same expect for a few string changes. RPGs are good because often the quests/missions have a lot more thought built into them. MMOs just take to much time developing the multiplayer part that nobody ends up MAKING decent quests.
Speak to "NPCX"
Kill "creature"/"NPCY"
Speak to "NPCX"
Collect reward.
That is BASICALLY what a quest in an MMO would look like. Sometimes instead of killing you have to recover certain things. Atleast with RPGs you're given a story behind the quest to make it SEEM unique.
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To cure Autism is to change ones personality. To change ones personality is to destroy one person, and make another. -Michael Edmond