What do you think the next Elder Scroll game should change?

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Laz
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29 Jan 2012, 9:52 am

Morrowind had some cool things that have been lost in the subsequent games. Like multiple layers of clothing. More complex spell creation and more variety in the environment of the world.

Morrowind was a cooler setting to Cyrodil In general though it had quite an alien landscape and an interesting setting with the history of the Dark Elves. It made oblivions setting very stale in comparison

With regards to the skill base. I like the evolution of the system. Morrowind had exploits such as the athletic skill. Level up by bouncing around everywhere you went

What skyrims system encourages is you to advance the skills you actually use and instead of using a class to restrict your skills you in effect can build and customise your skills directly

The biggest nerf in skyrim skill wise is magic. Its made mage characters impractical. Maybe if they do a shivering isle equivilant expansion they will add some improvments to the system

As a pc user I don't like that I'm forced to use an interface intended to be used by a console controller. But thankfully there are pc friendly interface mods but I'd rather such options in the interface were present out of the box. Or at the end of the steam stream


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slovaksiren
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29 Jan 2012, 4:39 pm

Definitely a better marriage system, I like going on adventures with my husband, but I would like a little more. I guess you can say I'm the romantic type.

Also, in Skyrim, children were added, but why no argonian, elf, or khajit kids running around? I would totally die to see a little Argonian kid.

Ohter than that, it is fine, though I have always joked about wanting to be able to fish in the game, though it would be kind of pointless. But still, I love the game to pieces and what I'm picking at is mostly small stuff.



Bradleigh
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29 Jan 2012, 6:48 pm

slovaksiren wrote:
Also, in Skyrim, children were added, but why no argonian, elf, or khajit kids running around? I would totally die to see a little Argonian kid.

Actually the only children were Nords because it is their homeland, I remember reading reasons like that their are no Khajit was that they are basically all traders and not even alowed in town, Dark Elves are second class citizens, and Argonians are treated even worse, I think the citizens of Bruma mentioned that only Nords were really tough enough toraise a family there. But it would be cool to see them in the necxt game.


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impulse94
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02 Feb 2012, 9:30 am

This is the only one of the Elder Scrolls game I've played (and have done most of the quests). I, for one, would like to see more SCROLLS! I mean, really important, Elder-type scrolls. So far I think there's only been one in the whole game.



Laz
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08 Feb 2012, 3:30 pm

Large quantities of win here

[youtube]http://www.youtube.com/watch?v=M2DshotexMU[/youtube]


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techstepgenr8tion
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08 Feb 2012, 3:54 pm

I did find patches for a few things:

1) Enhance vampire capability
2) Lots more and better cooking - starts heading into alchemical benefits
3) Already knew about this one but - a mod that allows you to do what you could with unwanted weapons and stuff in Guild Wars - salvage material.

Looks like there will be tons of mods coming and they're already starting to get an online mod for Skyrim up and running. With any luck we'll have all kinds of new quest lines as well, maybe even a Vampire's guild. Who knows.

They've also got a plug for more powerful and exotic dragons. I can kill most standard dragons now with a couple arrows and my new woodelf archer and Nocturnal agent is getting bored, she needs a challenge.


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Weiss_Yohji
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12 Feb 2012, 11:50 am

Go back to the skill set from Morrowind. There is no reason why Bethesda should keep dumbing things down by trimming more skills! We gamers are not f*****g stupid! We can learn more complex skill sets if they'll just let us!

Stop releasing broken games. Why doesn't Bethesda ever fix these glitches the first time through? Look back at Oblivion--there were only two official patches for it, and there were still thousands of bugs that Bethesda never even bothered fixing. It took a bunch of modders and a few unofficial patches to fix these things! Does Bethesda not even care about their own products? DO IT RIGHT THE FIRST TIME OR DON'T f*****g DO IT AT ALL.

Give us back our spell-making abilities from the old games. Why remove it in Skyrim? What's wrong with being able to make your own spells? As long as you just have the magical effect, there isn't a single spell you can't make more effective simply by making it yourself!



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12 Feb 2012, 4:17 pm

Laz wrote:
Yes massive room for improvement. Check out Mount and Blade. Done by a husband and wife programmer team in Turkey. Has a much better combat system and you can fight on horseback as well.


This is what I was going to say, they should just buy out the combat system from M&B: Warband. Would make the game 100X better.

Weiss_Yohji wrote:
Go back to the skill set from Morrowind. There is no reason why Bethesda should keep dumbing things down by trimming more skills! We gamers are not f***ing stupid! We can learn more complex skill sets if they'll just let us!


Yes, please! This is what majorly pissed me off about Skyrim! The deeper the character creation system the better. I also prefer a game where your starting core attributes largely determine your character's potential, like in Neverwinter Nights for instance.
Of course Skyrim doesn't even have core attributes, just Health, Magicka, Stamina! DERP!

Weiss_Yohji wrote:
Give us back our spell-making abilities from the old games. Why remove it in Skyrim? What's wrong with being able to make your own spells? As long as you just have the magical effect, there isn't a single spell you can't make more effective simply by making it yourself!


Agreed.

In short, Skyrim is garbage IMO. I don't have time for a game like that.



techstepgenr8tion
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14 Feb 2012, 10:44 am

Subotai wrote:
In short, Skyrim is garbage IMO. I don't have time for a game like that.


I really think its what a person is looking for or conversely what irritates them in other games. My own thing is I love exploration, love autonomy, and hate excessive hack n' slash busywork and being able to relatively pick and chose the facet of the game that I want to dial in on. If someone wants a medieval European take on Dynasty Warriors its definitely not that, on the upside though it doesn't seem like its pretending to be either.


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Subotai
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16 Feb 2012, 8:05 pm

I loved Oblivion though. Personally I'm not looking for excessive hack and slash either. In fact my own preference for combat systems is more along the lines of Dwarf Fortress, but I'm just in weird that way.
Why, for instance, did they remove the athletics and acrobatics skills?
I'll admit the level scaling system in Oblivion was pretty broken.



techstepgenr8tion
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17 Feb 2012, 9:24 am

For some reason with me the aesthetic of a game is a big make or break. I just took a look at WoW to see if I could even play it; everything looks too cute, the characters look like kids, stuff like that's a deal-breaker to me for reasons I can't quite explain. It also can't be over-cheesed in the medieval sense; ie. if it starts feeling too culturally AD&D, also for reasons I can't quite explain, I'll feel like I need to go shower after playing it. Being able to take my skill ramp-ups pretty much as high as I can, making the world I work in as hard or as easy as I want it to based on how I roll out my actions, and generally always having lots to discover is what really gets me psyched on a game. Clearly having quality enemies counts, I also like high levels of customization in both character appearance and skills. The overall idea I guess is that I want to play the type of character that I'd want to play in a world that I'd want to play in and, if I'd like to be the epic badass who can kill bosses in one shot I like games that allow me to get there eventually rather than keeping that right reserved exclusively to a handful of NPC's.

If you can think of something that fits that bill let me know, I'm always looking for new things to check out.


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Subotai
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17 Feb 2012, 7:46 pm

Aesthetics is big for me too, I won't play a game that's too cartoony or whatever. I was really worried when Starcraft 2 was coming out that they would take the art theme in a Warcraft direction. Thank god they stayed true.

As for culturally AD&D, not sure if this is a relevant reply but I think the whole Dwarves/Elves thing is massively played out. 90% of my characters are human. I'd like a game where magic is less common and more subtle too.

But yeah.. I seem to have lost interest in games massively. I play Starcraft 2 and occasionally Dwarf Fortress adventure mode pretty much exclusively now.



SoundsLike_Kyle
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20 Feb 2012, 2:02 am

The roman numeral. :wink:



KoffSyrup
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20 Feb 2012, 12:44 pm

I agree with some of the complaints so far, it needs a better battle system, some of the bugs were inexcusable and insulting really. One thing that really annoyed me was the voice acting. The same handful of voices can be heard literally dozens of times, and you can clearly tell that the voice actors didn't even make the slightest effort at changing their accent.I don't know if they are just inept, or if the person in charge just disn't care, but I found it really sloppy and unprofessional.



techstepgenr8tion
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20 Feb 2012, 12:54 pm

I think this guy said it right:

http://pc.ign.com/articles/121/1217140p ... id=1217140

I can assassinate the emperor of Tamriel, no one sees me, and as every guard and Solitude knows I did it I owe a 2000 gold fine and its expunged, similar for a roughly 1000 gold fine for killing the emperor's cousin at her wedding.

It was also quite hysterical when I as helping the Red Guard woman, met up with her pursuers at the cave, walked right past them, hid around the corner, and took them all out one by one with arrows while they all stood around the bodies shaking their heads "I'm going to find whoever did this!"

Clearly as well appearance made no difference, you could walk into towns wearing Nightengale armor or Dark Brotherhood garbs and no one bats an eye. You can be crouching down and sneaking by a door with a dagger out and a guard will walk by saying he/she hopes your staying safe or telling you about their arrow to the knee. Walking, running, and nonverbal composure of your character means next to nothing either.

I also agree - you can become the head of every and any organization and conflicting organizations even (albeit I don't know if Companions are *necessarily* at odds with Thieves Guild and Dark Brotherhood, though clearly to tie that together you'd need a wall or dark brotherhood agent within the Companions). There's also no timeline responsibility, no replacing you if you're absentee from then on.

I suppose that would be the next generation of role playing game in this manner; ie. better AI that approximates people better, both in battle and in social conduct.


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Cutlass_Jack
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20 Feb 2012, 9:07 pm

Honestly all I want is it to be more like Morrowind. No game I have played since has reached the level of awesomeness that is Morrowind.