scubasteve wrote:
Definitely one of my favorites. And no, it wasn't my first RPG. (That would be Crystalis.) It wasn't my first Final Fantasy, either. I loved Final Fantasy 4 and 6, and Chrono Trigger. I didn't think FF7 could measure up. I was wrong. Well, half-wrong...
Final Fantasy 4 was a better RPG. But FF7 was so much more. It was a cinematic experience - A movie, redefined to be controlled. Square pulled off some very memorable scenes in FF6, but the CD-ROM propelled FF7 to a whole other level. CD quality music and cutscenes combined with great storytelling and character develpment to create a cinematic masterpiece, the likes of which gaming has not seen before or since.
This is what makes FF7 so special, and also what makes it so divisive... It's not a great game. It's great cinema. The game is just there to keep your hands busy.
I'll give you the cinematics (especially the two where they fire the cannon at the weapons in Juno and Midgar), but I don't quite agree about the music.
The boss music and Cosmo Canyon was pretty great, but for the most part although they sometimes did a good job with tying music to the correct mood (especially some of the ominous stuff) but although it "worked" I didn't really find it enjoyable or catchy in the same way as many of the tracks from FF6. For FF6 it's almost easier to name the music that
wasn't great, and it did an amazing job of tying themes (and variations of them) to individual characters and organizations, which was less prominent in 7. I don't think they were able to exploit the superior technology when it came to the music to the same extent as the graphics in most cases.
I just remembered another distinctive think about FF7: the expletives!, as a kid that seemed like some pretty cool "!#%$." Oh Barrett what won't you say?