Why the Sims 4 don't have universal release day for all?

Page 2 of 2 [ 19 posts ]  Go to page Previous  1, 2

Misery
Veteran
Veteran

User avatar

Joined: 21 Aug 2011
Age: 42
Gender: Male
Posts: 3,163

10 Sep 2014, 10:50 am

....wait, what? Died from harvesting a plant?


Hmm, I know there is something like that in Sims 3, from one of the expansions, you can eat these.... jellybean things, I think they are? Come from some plant if I recall correctly. But there's a small chance that you'll get a bad magical one, which is pretty much just instant death.

Actually there's quite a number of things that can make for imminent doom in number 3 overall, come to think of it.


I hadnt known there was anything like that in this one already. Unless that was a bug, of course, which might explain the lack of emotional reaction from the daughter. Not sure.

The bit about getting Death's phone number and being able to call him, though, THAT is just the sort of wackiness that I expect from this series :P


As for the bit about multitasking, reading a book and having a conversation at the same time, totally doable. I've done that alot. I dont focus on just one thing at a time very well at all, so I almost HAVE to multitask in some way, or my mind wanders. And it ends up being stuff like that particular combination of activities.

And yeah, I know, the loading-between-lots bit is strange. The same reason as before applies: Running multiple lots at the same time was one of the huge choke-points for Sims 3. I get the impression that the developers, over the course of that game's lifespan, got a freaking TON of complaints about how the game ran. Tons and tons of them. Because in this version they sat down to make absolutely bloody freaking certain that the game engine would not find any possible reason to ever choke on itself no matter what. And yes, even just a couple of lots at once could cause that sort of thing.

So while the loading thing is odd.... once again, I dont disagree with the idea. The chugging of the previous game's engine was seriously THAT damn irritating.



Kiriae
Veteran
Veteran

User avatar

Joined: 30 Mar 2014
Age: 35
Gender: Female
Posts: 2,349
Location: Kraków, Poland

10 Sep 2014, 4:21 pm

Misery wrote:
....wait, what? Died from harvesting a plant?

No, no. It was just a coincidence she was harvesting a plant. She actually died from embarrassment. Thats a new kind of death. I heard sims can die from too much fun as well. And elder sims can die from heart attack when they do something exhausting. I seen some forum comments about elderly sims dieing after woo-hoo, lol.

Misery wrote:
As for the bit about multitasking, reading a book and having a conversation at the same time, totally doable. I've done that alot. I dont focus on just one thing at a time very well at all, so I almost HAVE to multitask in some way, or my mind wanders. And it ends up being stuff like that particular combination of activities.

Well, I can't do it. Reading and having conversation both require decoding words so I can't focus on both at a time. I can eat and watch TV or listen to music and read but I can't read and listen to people because both verbal sources mix up and stupid things come out.


About choking - the sims3 was not choking for me and my computer is not high-end one: 3GB RAM, 3,2GHz, Win XP 32 bit. Well,there were some chokes in huge neighborhoods after I installed lots of mods and downloaded lots of clothes and stuffs but as long as I was playing in a tiny/small/medium neighborhood and was doing hdd defragmentation from time to time it was all fine, except occasional lag at 3am - it was the time when a Nraas mod was making its clean up so it was fully reasonable.

I don't say they should keep the huge The Sims 3 neigborhoods but a few lots at time won't hurt any of current computers. They should make it a way so the game bufors a few recently loaded lots, especially the ones where the current family members are at. Or at least the home! Having to wait till home lot loads when switching characters honestly sucks...
Btw, is it me or the maid takes money whenever I load home lot because she apperently "cleaned up when I was gone" - even in middle of night? 8O

About my family - no tragic accidents today. The loner girl become a teenager, her father married another woman and they have a child boy together. Right after he was born I was able to make him age and I did because the baby stage was just like in Sims1 - I couldn't even click on the baby when someone was holding him, the crib had the options but not the baby itself! Then he skipped right to child stage, no toddler. Back to Sims 1, I swear!
About my loner girl - she is a smartass, hacking computers all day. But for some reason she is a trouble child and her best grade ever was B (for a short time though). Then she decided to hack her school grades and failed (despite having lvl 7 programming skill) and now she stays on D, sometimes getting C then dropping to D again. Probably thats because she is constantly busy - she has no time doing homework because she is either filling her needs or moding/playing games and I forget to tell her to do the homework. :lol: I wish I could make her a home-schooler. And she probably wishes the same - she is keep coming back from school with embarassed or stressed moodlets. Looks like I managed to make an Aspie sim after all.



CeBang
Butterfly
Butterfly

User avatar

Joined: 7 Sep 2014
Age: 32
Gender: Male
Posts: 12
Location: Australia

11 Sep 2014, 6:57 am

As a person whos been playing the series since the original, I find the comments by some reviewers referring to Sims 4 as Sims 2 with a fresh coat of paint inaccurate, bordering on downright misleading.

Likely the current state in which the base game has been released is due to EA squeezing the balls of the development team for an early release. Funny considering Sims 3 was pushed back 4 months for polish (From February to June 2009).

Missing Features I've noticed that were present in Sims 3 Base Game:-

Create a Style
Vehicles
Toddlers
Pools
Story Progression
Newspapers
Fireman
Police
Burglars
Burglar Alarms
Electric Guitars
Seamless Open Neighbourhood
Swim Wear
+And The List Goes On!

Improvements Over Sims 3 Base Game:-

Improved Create a Sim
Improved Build Mode
Vastly Expanded Multi-tasking
Greatly Improved Facial Animations
Mood/Need/Emotion System that is finally worth a damn. :lol:

I can understand the frustration surrounding the removal of the Seamless Open Neighbourhood, however over time as new content updates roll out the segregated nature of neighbourhoods will allow Maxis to create more highly detailed lots without causing performance problems, (Sims 3 late night anybody? lol)

Whats going to suck is paying for these content updates, maybe we'll get pools introduced as free update the same as the Pond tool was in Sims 3, but you can bet the more substantial updates are gonna cost $$$

I managed to score a limited edition copy for $50 through work, would have been $70 everywhere else, otherwise I would have probably held off buying until a couple of expansions were released. That being said, those expansions and stuff packs can't come sooner.