SabbraCadabra wrote:
Yeah, it sounds to me like Graham telling the stories is just narration for the actual gameplay, which is a sort of "reimagining" of the original game (or games).
But I guess we'll find out when it's closer to release.
Seems to me, though, that Activision is just striking while the iron is hot...lots of other "fairy tale retellings" going on in Hollywood right now. Looks more like a Dragon's Lair clone than an actual adventure game, to me =(
I can see why people might think that it's a platformed rather than an adventure game from the trailer. However, if you read the previews given by video game journalists who have seen the beta, you'll see that it's pretty much a pure adventure game with no action sequences. Here's a quote from an article on it:
Quote:
As opposed to its predecessors’ traditional 2D point-and-click style, the new King’s Quest controls more like a third-person action/adventure – you can even nudge the movement control stick gently to sneak around traps or enemies. At its heart, though, it’s still very much a pure adventure game that relies on wits (and perhaps some trial and error) to solve fiendish puzzles. Objects in the game world are context sensitive, letting you know with an on-screen prompt whether they can be examined (from a first-person perspective, no less), picked up, or otherwise manipulated.
http://www.ign.com/articles/2015/03/24/why-the-kings-quest-reboot-will-rekindle-your-love-of-adventure-gamesAt the moment, I'm only disappointed that there isn't any mention of a Mac version.