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dcj123
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09 Feb 2016, 8:12 pm

mr_bigmouth_502 wrote:
Bradleigh wrote:
mr_bigmouth_502 wrote:
I've honestly never played any Bethesda games, even though I own a few that I've been meaning to get around to. On Steam I have Skyrim, Fallout 3 GOTY, and Fallout: New Vegas. What should I start with?

Fallout 3 is the earliest made of the three, so probably start with that since graphics tend to improve, faces start to look less like "melted plastic". I prefer Skyrim for pure role playing purposes, looking at your avatar you can totally play as Link if you want, and a cat person is a race too.

Now that you mention it, I think I would probably play a Khajit character on Skyrim. I actually wrote a bio a while ago for a feline D&D character, specifically a lecherous Chaotic Neutral mage.


Play Skyrim with mods, its better that way. If your interested I can send you a list of mods I use.



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09 Feb 2016, 9:23 pm

I'm highly amused, playing Daggerfall, how locked doors can be opened with brute force. More games should have this feature. It makes me laugh thinking of Resident Evil.



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09 Feb 2016, 9:44 pm

Oh yeah, and if your character does not have sufficient lockpicking skill, the text says: "This lock has nothing to fear from you"



mr_bigmouth_502
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10 Feb 2016, 9:01 am

dcj123 wrote:
mr_bigmouth_502 wrote:
Bradleigh wrote:
mr_bigmouth_502 wrote:
I've honestly never played any Bethesda games, even though I own a few that I've been meaning to get around to. On Steam I have Skyrim, Fallout 3 GOTY, and Fallout: New Vegas. What should I start with?

Fallout 3 is the earliest made of the three, so probably start with that since graphics tend to improve, faces start to look less like "melted plastic". I prefer Skyrim for pure role playing purposes, looking at your avatar you can totally play as Link if you want, and a cat person is a race too.

Now that you mention it, I think I would probably play a Khajit character on Skyrim. I actually wrote a bio a while ago for a feline D&D character, specifically a lecherous Chaotic Neutral mage.


Play Skyrim with mods, its better that way. If your interested I can send you a list of mods I use.

I'd like to see. :D


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AJisHere
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10 Feb 2016, 1:17 pm

I agree that Skyrim is much improved with mods. I run over 100 of them (mostly gameplay, immersion and graphical ones), which lets me actually enjoy what's otherwise a very bland game in my opinion. I could certainly recommend some, too.


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dcj123
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11 Feb 2016, 11:03 am

mr_bigmouth_502 wrote:
dcj123 wrote:
mr_bigmouth_502 wrote:
Bradleigh wrote:
mr_bigmouth_502 wrote:
I've honestly never played any Bethesda games, even though I own a few that I've been meaning to get around to. On Steam I have Skyrim, Fallout 3 GOTY, and Fallout: New Vegas. What should I start with?

Fallout 3 is the earliest made of the three, so probably start with that since graphics tend to improve, faces start to look less like "melted plastic". I prefer Skyrim for pure role playing purposes, looking at your avatar you can totally play as Link if you want, and a cat person is a race too.

Now that you mention it, I think I would probably play a Khajit character on Skyrim. I actually wrote a bio a while ago for a feline D&D character, specifically a lecherous Chaotic Neutral mage.


Play Skyrim with mods, its better that way. If your interested I can send you a list of mods I use.

I'd like to see. :D


There is too many list really but here are my esp files and the majority of the mods, I am going to PM you this thread update as well in case you don't see it.

Well you have to be an ant to read that, right click and select view image and zoom in,

Image



AJisHere
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11 Feb 2016, 11:47 am

No Frostfall, dcj123? Or [insert 80 other mods here]? :lol:


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Nocturnus
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11 Feb 2016, 1:24 pm

AJisHere wrote:
No Frostfall, dcj123? Or [insert 80 other mods here]? :lol:


I use Hypothermia myself since Frostfall is very script intensive, Frostfall isn't for everyone but it is one of the best mods.

Skyrim with immersion mods is better than most of the open world survival games out there.



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13 Feb 2016, 5:52 am

I still spend hours in Skyrim on my ps3. Play Oblivion on the 360, cos I got the additional abodes (which weren't available on ps3). Occasionally I play Oblivion on the PC as I modded my char to be Sephiroth who was stupidly overpowered, but that gets boring quickly.

Recently restarted Fallout3 on ps3. Have Fallout2 on PC, but wasn't keen on it. Fallout new Vegas was okay... But never got as addicted to it as I did to 3



mr_bigmouth_502
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13 Feb 2016, 9:57 am

Dumb question, but do any of the Elder Scrolls games play anything like Diablo? I heard most of them don't have conventional leveling/XP systems, so that's partly whey I'm wondering.


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13 Feb 2016, 11:50 am

mr_bigmouth_502 wrote:
Dumb question, but do any of the Elder Scrolls games play anything like Diablo? I heard most of them don't have conventional leveling/XP systems, so that's partly whey I'm wondering.


Dont think so if I recall correctly. Skyrim was more along the lines of Diablo than Oblivion was in terms of leveling. Oblivion was sort of cool in that you leveled up in certain areas by actually doing that skill. Casting illusion spells gave you experience toward upping your level in that trait. It was a cool idea but got sort of monotonous in the early going just trying to cast the same spell over and over pointlessly to get better spells in that category. I thought it was a good idea, but could have been done better.

Skyrim, while I didn't play that far into it, seemed to have a far more simplified system more akin to fallout. A skill tree for each trait, and you get a skill point when you level and choose one.

If I recall in Diablo III you just gain access to different abilities at a certain level, then select which ones are active in the appropriate slots- which if I am recalling everything correctly isn't much like either one.

However coming from a short-attention span, emotionally volatile stoner, My recollection could be way off :lol:



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13 Feb 2016, 11:59 am

mr_bigmouth_502 wrote:
Dumb question, but do any of the Elder Scrolls games play anything like Diablo? I heard most of them don't have conventional leveling/XP systems, so that's partly whey I'm wondering.

I am pretty sure that Oblivion has you gain experience by using skills (Blade, Blunt, Hand to Hand, Armorer, Block † Heavy Armor, Athletics, Acrobatics, Light Armor, Security, Sneak, Marksman, Mercantile, Speechcraft, Illusion, Alchemy, Conjuration, Mysticism, Alteration, Destruction, and Restoration) which increase their level, and when you have enough your character can level up by sleeping. Once sleeping you can then choose which attributes to increase (Agility, Endurance, Intelligence, Luck, Personality, Speed, Strength, Willpower) by what skills went up and these attributes influence your skills, as well as Health, Magica (mana), Fatigue (energy),and Encumbrance (carry limit). Sounds a little complicated, but it is simpler than it sounds. It meant you could jump around just to increase level to make other abilities better, but you could stave off sleep so the game would not get harder on you.

Skyrim swapped it out that skills now automatically increase and get stronger when they are used (Illusion, Conjuration, Destruction, Restoration, Alteration, Enchanting, Smithing, Heavy Armor, Block, Two-Handed, One-Handed, Archery, Light Armor, Sneak, Lockpicking, Pickpocket, Speech and Alchemy), where when enough skills are increased you will automatically level up, and then choose to increase Health, Stamina (energy and carry weight), or Intelligence, and then you receive "perk points" that can be saved up and spent within the different skill lines that provide special abilities or little bonuses. If you wanted to get better with a one-handed weapon your character's power will increase the more it uses one, but then you could also put a perk in to increase it something like 20%, but certain perks are locked until you have raised that skill enough. You can raise lockpicking to get better at it, but never put any perks into it and instead save the points for your attack or offense. Focus on one skill like Archery and you are going to be really effective at it.


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mr_bigmouth_502
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13 Feb 2016, 12:15 pm

Bradleigh wrote:
mr_bigmouth_502 wrote:
Dumb question, but do any of the Elder Scrolls games play anything like Diablo? I heard most of them don't have conventional leveling/XP systems, so that's partly whey I'm wondering.

I am pretty sure that Oblivion has you gain experience by using skills (Blade, Blunt, Hand to Hand, Armorer, Block † Heavy Armor, Athletics, Acrobatics, Light Armor, Security, Sneak, Marksman, Mercantile, Speechcraft, Illusion, Alchemy, Conjuration, Mysticism, Alteration, Destruction, and Restoration) which increase their level, and when you have enough your character can level up by sleeping. Once sleeping you can then choose which attributes to increase (Agility, Endurance, Intelligence, Luck, Personality, Speed, Strength, Willpower) by what skills went up and these attributes influence your skills, as well as Health, Magica (mana), Fatigue (energy),and Encumbrance (carry limit). Sounds a little complicated, but it is simpler than it sounds. It meant you could jump around just to increase level to make other abilities better, but you could stave off sleep so the game would not get harder on you.

Skyrim swapped it out that skills now automatically increase and get stronger when they are used (Illusion, Conjuration, Destruction, Restoration, Alteration, Enchanting, Smithing, Heavy Armor, Block, Two-Handed, One-Handed, Archery, Light Armor, Sneak, Lockpicking, Pickpocket, Speech and Alchemy), where when enough skills are increased you will automatically level up, and then choose to increase Health, Stamina (energy and carry weight), or Intelligence, and then you receive "perk points" that can be saved up and spent within the different skill lines that provide special abilities or little bonuses. If you wanted to get better with a one-handed weapon your character's power will increase the more it uses one, but then you could also put a perk in to increase it something like 20%, but certain perks are locked until you have raised that skill enough. You can raise lockpicking to get better at it, but never put any perks into it and instead save the points for your attack or offense. Focus on one skill like Archery and you are going to be really effective at it.

I like the sound of Skyrim's leveling system then. :D Now, is it worth doing my first playthrough completely vanilla and installing mods later, or are mods essential for the experience?


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13 Feb 2016, 1:48 pm

All, ways been a R.P.G. fan, my first was Pokemon (Ironically). It was the Original Blue version. Bethesda is one of my favorite game studios. It is unique and I love T.E.S. the best, It reminds me of Greek mythology (Which Piplup is partially Base on Poseidon). The other half is Emperor Napoleon. Which is why Empoleon gets his name it is Emperor Napoleon. Same with Prinplup, Prince Piplup. :)


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13 Feb 2016, 4:50 pm

I have so very many games that I try and just give up on because they are just boring games compared to Skyrim which is like another world you can go live in.



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14 Feb 2016, 12:14 am

mr_bigmouth_502 wrote:
Now, is it worth doing my first playthrough completely vanilla and installing mods later, or are mods essential for the experience?


I got to try Skyrim at my friend's house once, and was completely underwhelmed. I can only assume it requires mods to be playable.


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