Should I get Fallout 4 if I suck at FPS games?

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Neotenous Nordic
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16 Nov 2015, 3:23 pm

sly279 wrote:
Stuff also doesn't get damaged anymore.


This was such a let down for me.

It takes away another incentive to loot and scavenge. Scrapping guns for resources is o.k I guess, but once you have crafted your gun as good as it gets, then there is no incentive to loot guns anymore unless you need the parts for something else. That is, considering you built your character around scrapping and weapon crafting at all. If you didn't then there is even less incentive, unless you happen to come across some better mod of the weapon you already had.

In FO3 and NV, I looted the vanilla 10mm pistols so I could repair my main one which got damaged from use. That meant there was always incentive to pick one up when I came across it.

With skills gone too, there's another nail in the coffin for "repair" which was always a skill I put points into.

They're afraid of making the game difficult so the kids get mad. Everyones a winner now and kids don't know what a GAME OVER screen is, and if they do, they go apeshit.

I grew up with Super Ghouls 'n Ghosts on the SNES. That's night and day compared to todays games in terms of difficulty and punishment.

Mega Man too. Punished the heck out of me.

I think as a kid, I was better off playing videogames that didn't offer instant gratification. It develops character :P



structrix
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16 Nov 2015, 4:00 pm

Neotenous Nordic wrote:
sly279 wrote:
Stuff also doesn't get damaged anymore.


This was such a let down for me.

It takes away another incentive to loot and scavenge. Scrapping guns for resources is o.k I guess, but once you have crafted your gun as good as it gets, then there is no incentive to loot guns anymore unless you need the parts for something else. That is, considering you built your character around scrapping and weapon crafting at all. If you didn't then there is even less incentive, unless you happen to come across some better mod of the weapon you already had.

In FO3 and NV, I looted the vanilla 10mm pistols so I could repair my main one which got damaged from use. That meant there was always incentive to pick one up when I came across it.

With skills gone too, there's another nail in the coffin for "repair" which was always a skill I put points into.

They're afraid of making the game difficult so the kids get mad. Everyones a winner now and kids don't know what a GAME OVER screen is, and if they do, they go apeshit.

I grew up with Super Ghouls 'n Ghosts on the SNES. That's night and day compared to todays games in terms of difficulty and punishment.

Mega Man too. Punished the heck out of me.

I think as a kid, I was better off playing videogames that didn't offer instant gratification. It develops character :P


Oh, I hate the no repairing thing with a passion. I also do not like the system they have for comparing gear to see if you want to keep it or not.



sly279
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16 Nov 2015, 9:05 pm

I miss all the gun options and ammo options. I'd go and buy guns just to repair my main gun.



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16 Nov 2015, 11:22 pm

I hate that they have compromised key strengths of the game just to appease casual gamers. Many great game developers have gone this route including Bioware. Entire games are becoming one big tutorial or interactive movie.

The game feels far less challenging when compared to previous entries. The dangers of wondering the wasteland are gone and I really miss hardcore mode.

Seems that they missed key survival elements, I am sure modders will add some of the missing features overtime. Look at frostfall and iNeed for Skyrim.



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19 Nov 2015, 6:01 pm

I'm pretty meh at FPS and I find fO4 shooting to be very easy.

I advise getting it on PC though. The gamepad controls are AWFUL for this game. Only keyboard and mouse works well for me.



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19 Nov 2015, 7:12 pm

I don't get it, if Fallout 3 was so widely acclaimed for the amount of freedom it gave players, why does Fallout 4 force a premade character upon the player?



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19 Nov 2015, 7:22 pm

DailyPoutine1 wrote:
sly279 wrote:
To op what exactly do you find hard about fps games?
I get killed because I aim too slow; moving the aim too fast gives me motion sickness. Thats the reason why I couldn't even beat the first mission of GTA V when you have to kill the cops (Yes I can't beat the first mission.)


Don't feel bad, GTA V actually has a pretty differcult intro as far as beginning levels go. Have you play Dragon Age? I think you would like that game from the sound of it. Its an RPG, kinda slow and the action bits are more strategy based and has less to do with reflexes.



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19 Nov 2015, 7:35 pm

Can you customize the look of the character and name it? Can you choose gender?
I watched Conan O'Brien play it, and he had a character that looked like him.



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19 Nov 2015, 9:17 pm

I bought the game. It really wasn't for me after all. I hated running away from a thousand raiders I can't attack because I'm stuck at 1/4 HP without stimpaks. I'll sell it to my friend for 60$, so I only lose 30$.



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20 Nov 2015, 9:08 am

mr_bigmouth_502 wrote:
I don't get it, if Fallout 3 was so widely acclaimed for the amount of freedom it gave players, why does Fallout 4 force a premade character upon the player?


Because it makes it much simpler to add voice acting.


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sly279
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20 Nov 2015, 12:23 pm

DailyPoutine1 wrote:
I bought the game. It really wasn't for me after all. I hated running away from a thousand raiders I can't attack because I'm stuck at 1/4 HP without stimpaks. I'll sell it to my friend for 60$, so I only lose 30$.


Did you try turning the difficulty down?



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20 Nov 2015, 1:05 pm

sly279 wrote:
DailyPoutine1 wrote:
I bought the game. It really wasn't for me after all. I hated running away from a thousand raiders I can't attack because I'm stuck at 1/4 HP without stimpaks. I'll sell it to my friend for 60$, so I only lose 30$.


Did you try turning the difficulty down?
I did, to the "easiest" difficulty. But I was still worthless s**t. f**k off. Why do people like challenge? Why can't I just play a game where others are the victims and the player can't be stopped?



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20 Nov 2015, 10:20 pm

DailyPoutine1 wrote:
sly279 wrote:
DailyPoutine1 wrote:
I bought the game. It really wasn't for me after all. I hated running away from a thousand raiders I can't attack because I'm stuck at 1/4 HP without stimpaks. I'll sell it to my friend for 60$, so I only lose 30$.


Did you try turning the difficulty down?
I did, to the "easiest" difficulty. But I was still worthless s**t. f**k off. Why do people like challenge? Why can't I just play a game where others are the victims and the player can't be stopped?


Fallout is a strategic shooter, charging in head first won't help you. If you are looking for that type of game, Far Cry might be best for you.

I find challenging games to be deeply rewarding and I turn the difficulty setting up. Try playing Quake live or Counterstrike for a few hours and Fallout will feel like a kids game.



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21 Nov 2015, 12:31 am

You want "easiest" mode? Just put Jet, or even better, PsychoJet, on your hotbar, and shoot up every time you get into combat. Super overpowered.


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24 Nov 2015, 7:10 pm

DailyPoutine1 wrote:
sly279 wrote:
DailyPoutine1 wrote:
I bought the game. It really wasn't for me after all. I hated running away from a thousand raiders I can't attack because I'm stuck at 1/4 HP without stimpaks. I'll sell it to my friend for 60$, so I only lose 30$.


Did you try turning the difficulty down?
I did, to the "easiest" difficulty. But I was still worthless s**t. f**k off. Why do people like challenge? Why can't I just play a game where others are the victims and the player can't be stopped?


I like a challenge myself, but I can definitely see where you're coming from. I recently started playing "Castlevania: The Dracula X Chronicles", and I didn't really start to enjoy it until I unlocked Maria. Maria can dispatch most enemies quite easily, yet it doesn't entirely detract from the game's challenge. Playing as Richter on the other hand, I found myself dying to basic enemies and fighting his awkward movement physics more than I should have.

I'm not very good at platformers, much the way you are with FPSs, but I do find I tend to do much better when I'm playing a game that has small hitboxes and delay-free controls, like "You Have to Win the Game".



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28 Nov 2015, 6:57 pm

Neotenous Nordic wrote:
They're afraid of making the game difficult so the kids get mad. Everyones a winner now and kids don't know what a GAME OVER screen is, and if they do, they go apeshit.

I grew up with Super Ghouls 'n Ghosts on the SNES. That's night and day compared to todays games in terms of difficulty and punishment.

Mega Man too. Punished the heck out of me.

I think as a kid, I was better off playing videogames that didn't offer instant gratification. It develops character :P

:lol:

Did you ever play Battle Toads for the NES? That was a legit rage game by today's standards! I never beat it! I remember always being stuck on this obnoxious level where you had to race a large rat down through moving holes in the floor. It was horrible! You can't develop character without playing games that make you throw your controller! Kids these days don't know what it's like to play a game you will never complete in your life!