violentcloud wrote:
subatai_baadur wrote:
Quatermass wrote:
It depends. Most bosses are easy with practice. However, the various sidequest monsters of the FF series are hard, particularly Weapons from FFVII, Ozma from FFIX. Sephiroth from Kingdom Hearts II.
Sephiroph from KH:II is easy once you figure him out.
Do share...
Haven't played in ages, but I'll try.
If you can't glide, you're screwed. If you can't jump insanely high, I'd guess the same. Ultima Weapon would be excellent here as well, although it's far from mandatory. When Sephiroph is going, you get away. He will occasionally jump up into the air for an attack which will damage you badly(this is the first part of the fight). He will also go for a slash across the area that will result in further death. After the latter, he will pause. If you have a lot of Combo Plus' on, attack him. Continue this, and when he tries Flash, press [](I think it's [], like I said, I haven't played in a while), to get free, and attack him during his off second there too. When he starts bringing up the pillars of flame, he will start drawing you close. This is the most crucial part of the fight. Draw very close to him, but do not lose health. When he stops, you might be able to get two combos in. Factor in maximum strength, and you very well may cut his health down two bars. There is another attack here, but if I remember correctly, it isn't a huge concern. When he's doing normal attacks, follow the same strategy as before. Glide, heal, glide back near the end(this will take practice), and attack. When he jumps into the air to attack you, if he does so, when he is done, get him with a counterattack. This will be very useful. Now he will be pissed. He will rise up into the air for an attack that rains meteors down on you. Get close to him(I don't think you can hit him here), and jump, and glide into the little invisible barrier. You will not get seriously hurt now. He is insanely fast now, so don't get tricky. Hit him after the Meteor attack. Hit him after the pillars of flame. Don't screw with his regular attacks; he is too dangerous. His teleport slash is hardly important, but try to avoid it by jumping and then reacting to him with a combo. Now, there is one attack you have to avoid. Heartless Angel is damaging as hell. When he starts to rise, jump very high and then hit him. Be sure to do this before he goes. Now, get down on the ground quickly. He is going to attempt a Flash. Block it, as you cannot block it in the air to my knowledge. If you use an item well, you can beat him with a Heartless Angel, but don't risk it. He will then be dead. Not simple, but easy if you get the hang of it.
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