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KyleTheGhost
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23 Nov 2016, 5:40 am

Mass Effect 2


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kazanscube
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23 Nov 2016, 9:51 am

marvelheroes2016, I know that I've mentioned this way too much, but it's the only game that I really tend to be very good with as well, I don't get tormented about my writing style. I had previously tried my hand at worldoftanks and though, it seemed interesting, I simply don't care for shooting games even if it done from the context of a ve[b]hicle. That's it for now.[/b]


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dcj123
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24 Nov 2016, 12:41 am

Eek! Frost Trolls 8O

Image

and they are killing me actually.



jcfay
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26 Nov 2016, 7:07 am

battlefield 1, battlefield 1, and battlefield 1. I've been a battlefield junkie for years now...


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dan_aspie
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26 Nov 2016, 6:12 pm

Pokemon Sun. A few days ago I decided to buy a 3DS and a copy of the game. I don't regret my purchase.

It's been fun playing a Pokemon game again. As a bonus it's also rapidly eroded my desire to play WoW ever again. :D



Veilmenacex
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26 Nov 2016, 10:33 pm

black ops 2, mw2, army of two, resident evil 5, who wants to play with me online it has to be ps3 online gta 5



LavaCanyon
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27 Nov 2016, 11:16 am

I just beat E.V.O. for Super Nintendo. But a game I've been playing for a long time and continuing is The Binding of Isaac.



elsagirl5
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27 Nov 2016, 4:35 pm

Pokemon moon and Lego Star Wars: Force Awakens. Making a start on Lego Batman next



Misery
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27 Nov 2016, 11:17 pm

Playing No Man's Sky again. The fabled first update came out.... and what a change it is. Seems the devs are serious about fixing the problems and adding the content. Bloody ENORMOUS update.

Aside from all of the building and the freighters and a gazillion new whatsits, there's a "survival" mode now. The difficulty there is utterly brutal. I'd heard it was stupidly hard, but.... good grief.

And a good thing, too. My biggest issue with the game before was simply that it's too easy. Now though... dying is a frequent occurrence.

Kinda have to re-learn it now though. There's been so many additions that I'm already freaking lost.



noumenon
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28 Nov 2016, 4:10 am

Woah they actualy updated No Man's Sky?! I just deleted it last week, sounds like it may be worth re-downloading, not like it was a huge download anyways. Did they fix any of the performance issues? I was able to run it fine at 40fps but it would be nice to hit that 60fps mark.


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Misery
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28 Nov 2016, 5:36 am

noumenon wrote:
Woah they actualy updated No Man's Sky?! I just deleted it last week, sounds like it may be worth re-downloading, not like it was a huge download anyways. Did they fix any of the performance issues? I was able to run it fine at 40fps but it would be nice to hit that 60fps mark.


I've hit 60 FPS myself. Some people still have screwy issues, though one thing I learned is that it can actually be freaking Windows interfering with it (particularly Windows 10). Someone gave me a loooooooooong and very technical explanation of how this happens. I didnt understand a damn word of it :D But yeah, it isnt JUST the game causing it. There are various solutions/guides on how to fix the issues out there for this game; if you're still having the trouble, might be worth looking it up. For me though I didnt need to use any fixes, I'm just at 60 FPS normally. ....as long as I dont alt-tab out of the game. Things get WEIRD if I do that.

Anyway, yeah, the game really improved alot here, but it depends on what you want out of it.

For example, one way or another this IS still a survival-genre game. ALL games in that genre are very repetitive; it's the nature of the beast. That aspect will NEVER go away. Ever. Wether it's something like Minecraft, or something like Dont Starve, they ALL do this, and NMS is not and never will be an exception to the rule. People keep expecting that this aspect will go away for some reason. Baffles me.

And the survival mode isnt for everyone either. I cant even overstate just how freakishly difficult it is. I mean, it's *really* hard. Like "Dark Souls cant even compare" level of hard. And this is me saying this, and I'm someone that's used to bullet-hell games and roguelikes. For me to label something as being so freaking difficult says alot, and I dont do it often. *I* like this mode, alot (more challenge is what I wanted) but yeah, not for everyone.

The normal mode is still there though, of course. I havent played the normal mode in this version, but I'm told that it too is a bit harder; wether or not that's actually true, I cannot confirm.

But yeah, they're going in the right direction with the game. Filling up the holes, so to speak. The base building and such gives the player much more to do. And more new content/items means you've got more things to mess with. All these new resources and mechanics to deal with (like the "hazmat gloves", to get at materials you cant even touch because they're so hazardous, such as these strange purple plants that do who knows what)

The survival mode also has one other advantage: It makes all those items and techs MATTER. Previously alot of the techs were unimportant because there were never any threats, so you'd say "What, another damage boost? Why would I even need it?" Same with alot of crafted items like shielding shards and such. This irritated me alot.

But if you're playing that mode? Yeah. You want that stuff. All of it. When I played the game before, I hardly crafted items all that much because they just werent necessary. Now I'm doing it FREQUENTLY, and I JUST started. It'll only get more necessary from there. Right now, shielding shards and power gels. Never touched them before. Very much need them now. So that works nicely for those that get into that mode.


Anyway, yeah, it just depends on what you want out of the game. The ONE thing that's missing is some sort of difficulty mode between normal and survival. Normal is way too easy, but survival is way too freaking hard for many players.

I'd recommend giving the game another go, just be prepared for possible massive frustration if you give the new mode a try. It's never GENUINELY unfair... but it WILL seem like it. Just wait'll you have to find some Heridium. Protip: Some of the ore types have changed shape. Wish I knew this BEFORE going on a wacky quest to find that blasted stuff.



noumenon
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28 Nov 2016, 6:06 am

My only real problem with it originally was that it felt like I did everything the game had to offer in the first 3 hours, I got to about the 18 hour mark and just gave up. Nice to know there is much more to do now. Do you know of any good roguelikes that have come out this year? Was really in to those and bought a ton of them over the past few years, only ones I think I bought this year were Enter The Gungeon and The Flame In The Flood.


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Canary
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28 Nov 2016, 9:06 am

Picked up Slime Rancher and there goes my free time.



Earthbound
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28 Nov 2016, 10:22 am

noumenon wrote:
My only real problem with it originally was that it felt like I did everything the game had to offer in the first 3 hours, I got to about the 18 hour mark and just gave up. Nice to know there is much more to do now. Do you know of any good roguelikes that have come out this year? Was really in to those and bought a ton of them over the past few years, only ones I think I bought this year were Enter The Gungeon and The Flame In The Flood.


I'm not sure what you've played, but I personally like Spelunky and Rogue Legacy. I honestly havent found any decent newer roguelikes in a while.



Misery
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28 Nov 2016, 8:50 pm

noumenon wrote:
My only real problem with it originally was that it felt like I did everything the game had to offer in the first 3 hours, I got to about the 18 hour mark and just gave up. Nice to know there is much more to do now. Do you know of any good roguelikes that have come out this year? Was really in to those and bought a ton of them over the past few years, only ones I think I bought this year were Enter The Gungeon and The Flame In The Flood.



Let's see... Our Darker Purpose is pretty good, definitely Isaac-ish though much darker and also quite a bit more difficult. Good meta-progression system here and the overall aesthetic is unique.

Dungeons of Dredmor (turn-based) is bloody fantastic, if you dont already have that. Bit of a learning curve though and a given run-through of it is VERY LONG. A tip if you should try that one: Hit the = key to double the game speed. Just do it. You'll thank me later.

Spelunky is an obvious one, though if you're already familiar with the genre, you've probably got it already.

Rogue Legacy is.... ehhhh. I dunno. It's worth looking at, lots of people like that one, it never agreed with me though. I got bored with it fast. But if you've not played it, check it out. It's popular for a reason.

I could suggest Starward Rogue but I'm more than a little biased on that one. "bullet-hell Isaac" is the best description of that one. I made sure of that.

Crypt of the Necrodancer is a "must have" as far as I'm concerned. It's absolutely fantastic though it's one of the harder ones to learn... the whole rhythm thing can really make it hard to focus on everything that's happening (which is part of the point).

20XX is a unique one, think Megaman X (from the SNES) but as a roguelike. It is hard and very fast-moving. But they really nailed it with making it feel as much like the old X series as possible. Fantastic game. LOTS of content. Unlike many of the Megaman games, all of the boss powers are actually USEFUL. And then you've got tons and tons of items and things to find, like in any good roguelike.

Dungeon of the Endless is a really unique one, if you want something that goes quite a bit away from the norm. I find it very hard to explain this game, you're best off just looking it up.

Neurovoider is another twin-stick type. It has it's issues, but it's still an interesting one. High polish. That interface though...

Caves of QUD (turn-based), that's a very deep one. Lots of interesting mechanics. It's got a pretty mean learning curve. There's a TON of content and stuff to do with this game.

Eldritch is a first-person one, and very unique... it's hard to explain though. Think... Cthulhu. It's very Lovecraftian.

One other that I will be suggesting to basically everyone is Cogmind (also turn-based), but that's not on Steam yet. Holy crapsticks is it good though. Nothing else quite like that one. The game is nearly complete, but they didnt go the early-access route with Steam; it'll arrive on there when it's fully finished. Though, with the way they treat this one, they frankly could have released it 6 months ago as a full game and nobody would have complained.

And lastly... Everspace. Ever played the old Descent games? Does "6DoF" mean anything to you? If yes to either, go look this up. There isnt anything else like it. It will eat your face.



I could keep this list up for quite awhile (if you cant already tell, I play ALOT of these) but I'll stop here. Lately, Dredmor is the one I've been really into.



Noca
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29 Nov 2016, 2:13 pm

Watchdogs 2. There is a character named Josh in the game that has Asperger's :D