I'm blatantly copy-pasting my post from a different forum because I'm lazy:
Nintendo Switch finally showed up. About bloody time. After the initial confusion of setting it up and the realization that my TV is dying (argh), I fired up ARMS.
So far: Fantastic. It's about dang time someone tried something new, as fighting games go. As much of a fan of the genre as I am, I've played too many hours of basic 2D fighters at this point (and just plain dont like Tekken-style 3D ones). Fun as they are, I'm burned out. It doesnt help that alot of the challenge has been drained out of them at this point. Very, very few opponents can put up a fight anymore and most will refuse to fight again after one go (sigh).
This though is different. I havent seen one like this since Virtual On, which had a lot of the same concepts and design principles. An extremely high emphasis on aim and dodging and positioning, rather than combos and blocking.
And I'm impressed by the depth of the combat here, when considered along with the fact that you effectively only have two possible attacks and a throw. Though with something that's similar to VO, I expected no less. VO was similar in that you had a left & right weapon, and could dash around and put slight variations on attacks, and that was it, but it was wonderfully complex. Same here. Fighting games dont do this sort of thing enough, usually relying on having to memorize a bazillion special moves.
Fun characters, too. Just as bloody weird as I'd expect from a fighting game. Which brings up a question: Why ARE characters so universally bizarre in fighting games? It seems to be a rule or something. They must be as strange as possible.
Also it's going to take me 50 kerdrillion years to unlock all of the different glove/fist/weapon/whatever types in the game.
And now I'm going to do what I originally said I wouldnt, which is give Zelda a go.
EDIT: Or we'll do a system update first. I always forget that these are a thing. I'm used to Steam just auto-downloading a million updates while I'm not paying attention to it.