SabbraCadabra wrote:
Almajo88 wrote:
So, I'm running in a direction, pressing square to make enemies disappear, picking up coins, while looking at a desaturated blue image.
I've seen a lot of games like that, and I'm not sure what the appeal is. It works okay in Gunslugs, but I've played demos of other games that I had to quit before finishing.
Risk of Rain looks like one of those games, but everyone I know says it's awesome?
Risk of Rain is.... hmm. Well, "difficult" sums it up well. In that it'll tend to shred you really quickly. It has roguelike elements (permadeath, some randomness to the levels) and a difficulty level that constantly rises as each run goes on. The game is actually very skill-based but it becomes extremely hectic very quickly. Combat has a higher focus than the platforming aspect and the game will generate an enormous number of enemies, many of which will have quite a bit of health, and you arent fighting just one at a time, instead you might have to deal with 30 or so in a big confusing heap (but you're expected to make sense of it anyway). Boss fights are pretty awesome but can also be a source of frustration. Either bosses or enemies can kill you very fast, and the higher you let the difficulty meter go, the more bonkers everything gets. If I recall correctly the highest difficulty on that meter is just named "HAHAHAHA" which sums it up well enough.
A given run generally takes around an hour or so, I think. There are lots of fun items to find (as in any game with roguelike elements, there's a high focus on items). And the combat is fun; you dont just hit one button here. Every character has 4 main skills/moves/whatever (and these are REALLY varied and creative, they did a fantastic job making the characters interesting and unique), as well as a dodge roll they can do (and jumping is also used for dodging, it depends on just what needs dodging at the time). And if you've got an active item, that's another function you need to worry about. Considering that the game's core mechanic is the constantly rising murder level, part of the challenge is to master the use of your character (and there are many) in order to defeat chaotic hordes in the least amount of time, before everything becomes overwhelming. Granted it'll usually do that to some degree anyway.
The game was very popular for good reason. It's very hard and can be frustrating, and a couple of the unlock conditions for certain things are bloody stupid (hell, I'm STILL missing a character because argh) but the game as a whole is fantastic. But only get it if you like a major challenge. It's one of those that's likely to take you some time to beat for the first time, and it only gets harder from there. Very unforgiving.
I've put alot of hours into it myself. Actually just rambling about it is making me wanna have another go at it.
As for the graphics, I thought they were pretty darned nice myself. There's one specific area that's got the "blue" look but other than that they're quite varied. Screw the snow zone though, I always hated that place.