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SabbraCadabra
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30 Sep 2017, 8:22 am

Misery wrote:
As for the graphics, I thought they were pretty darned nice myself. There's one specific area that's got the "blue" look but other than that they're quite varied. Screw the snow zone though, I always hated that place.


I just meant the part about flat games. All the screenshots looked very flat, and I've played very few side-scrollers that restricted Y-movement and weren't boring.

I think the last flat game I played was Legend of the Dark Witch...I downloaded the demo and decided not to buy the full game.

"Cool, it -is- just like Mega Man! ...if Mega Man didn't have any stages..."


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Enceladus
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30 Sep 2017, 8:33 am

Eleven Table Tennis against an aspie friend of mine I have moved too far apart in real life to be able to meet. He's very good at it doing lots of crazy tricks I'm not able to comprehend. But I'm learning and gradually getting better. Just finished an two hour match where I managed to win somewhere around 35-40% of the matches while he was practicing some hilarious funny tricks, not all of them working out for him and to my advantage :P

https://www.youtube.com/watch?v=zhuiwps6Mxg
http://store.steampowered.com/app/48831 ... Tennis_VR/



Misery
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30 Sep 2017, 9:12 am

SabbraCadabra wrote:
Misery wrote:
As for the graphics, I thought they were pretty darned nice myself. There's one specific area that's got the "blue" look but other than that they're quite varied. Screw the snow zone though, I always hated that place.


I just meant the part about flat games. All the screenshots looked very flat, and I've played very few side-scrollers that restricted Y-movement and weren't boring.

I think the last flat game I played was Legend of the Dark Witch...I downloaded the demo and decided not to buy the full game.

"Cool, it -is- just like Mega Man! ...if Mega Man didn't have any stages..."


The game doesnt restrict vertical movement as much as you think. I looked at the screenshots on the game's store page... yeah, they look horizontal. But I think they were chosen because they show off things like the game's background, for instance. Hell, same with the game's trailer; it seems to go out of it's way to avoid showing vertical areas or climbing/falling despite them being half of the bloody game.

Look at this: http://i.imgur.com/riUI0Mn.jpg One of the seemingly really-horizontal screenshots on the store page is a zoomed in version of a section of this map. This is one of the two level types you can get as your first level in a run, and it's generally the most simple of all of them. Alot of your time in a map like this will be spent on that complicated left section. Horizontal sections are actually the fastest to complete.

The game though puts a really high emphasis on climbing ladders/ropes (which are everywhere), jumping to/from those things, and most important of all, diving down long distances. There is fall damage in the game, but you can dodge-roll just as you land to prevent all of it (or certain items can cancel it) and this is something you need to do *frequently*, particularly during the teleporter-spawn-rush that happens at the end of each level (which is where the combat becomes this massive battle).

Different levels have different focuses on terrain types. For example the snow zone is mostly vertical; it tests your ability to deal with ropes and falls during combat, which can be problematic. Or the mushroom zone is one gigantic loop, with a horizontal section on top and bottom, vertical on left and right, and a complicated middle zone in the center (the overall stage map being shaped like a square).

Also your jumping ability, small though it is, is really important. Overall, if you find yourself spending too much time just on one horizontal plane, chances are, you're either A: about to be dead or B: about to generate a situation where you'll soon be dead. ANd lastly there's also things like bounce pads (shoot you upwards an extreme vertical distance really fast; to be used with great caution).


Honestly if the game had really boring/flat level design, I'd never have gotten into it, because frankly I hate that sort of thing. I need dynamic level design in order for a platformer to work for me. I saw the Dark Witch game, and I see what you mean, that game really is one of those, I'd not have liked it either.



LegoMaster2149
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01 Oct 2017, 9:15 am

Tetris on NES



Homer_Bob
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01 Oct 2017, 6:01 pm

Good ole Crash Bandicoot in his PS4 reboot.


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AlanSmithee
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01 Oct 2017, 7:30 pm

Super Mario 64 DS.



CaptainChemosh
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02 Oct 2017, 11:51 pm

Warframe for the PC, the game I always go back to :D


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Bataar
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03 Oct 2017, 10:55 am

Got back into Dishonored 2 a week or so ago. I was stuck at one part for a while so I stopped playing. Picked it up again and got past that part on my first try. I forgot how great this game is. Going to have to pick up Dishonored: Death of an Outsider when I'm finished.



Kuraudo7777
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03 Oct 2017, 2:07 pm

I might play Metroid Zero Mission this week.


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MarissaKay
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04 Oct 2017, 8:56 am

I've been playing Harvest Moon: A New Beginning on and off for the past couple of months. I'm torn between starting a new game of Dark Cloud or finishing up a game of Breath of Fire III.



Desurage
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04 Oct 2017, 4:44 pm

Watch Dogs 2
I love the story so much. I thought I would hate the hacktavist atmosphere, but the writers do a really good job balancing the whackyness of a bunch of rogue hackers trying to take down an evil corporation with reality in subtle and interesting way. The confrontation with the main villain during the Looking Glass quest was really well done.
I spend most of my time playing the game zooming around on motorcycles listening to podcasts while I hack the cars into other cars and randomly hack money away from people.
If this was what real life was like, I think I would like it more. I don't even have an idea of what I would do with all my magic hacker money, I just like the idea of getting easy money.
I feel bad for the pixel people though. Everytime I knock a guy off a bike I think 'sorry'. Is it bad that I don't mind when I shoot though like 18 guys though? It's the situation.



KoalaKid1578
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05 Oct 2017, 8:52 am

Trying to finally finish up Super Meat Boy! This game has been haunting me for ages at this point lol



Kuraudo7777
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06 Oct 2017, 5:36 pm

Pokemon Super Mystery Dungeon.


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"A memory is something that has to be consciously recalled, right? But it's different from a memory locked deep within your heart. Words aren't the only way to tell someone how you feel...As long as I'm with you, as long as you're by my side, I won't give up even if I'm scared." Tifa Lockheart, Final Fantasy VII


Misery
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08 Oct 2017, 7:38 am

Image

I've barely played anything else for the last week. This game is perfection.

Completed a randomizer run just now (mode added by the expansion). Utter bloody chaos. Turns out that if every single enemy on floor 4 is allowed to move on every single beat, things get a tad unpleasant.

A big thank-you to the freeze spell, shield scroll, and obsidian cutlass for making that win even remotely possible. And the Necrodancer himself came super close to getting me at the end. Had that fight gone on for just one or two more beats, I would have lost.

It only gets harder from here.



SabbraCadabra
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08 Oct 2017, 12:48 pm

I finally cracked open Ever Oasis and was playing it for most of the week.

There's a lot of hand-holding tutorial stuff at the beginning, but once they leave you alone, the game really opens up. It's weird, every time I think that a "feature" of the game is starting to turn into a chore, the game unlocks for me the ability to hire someone in town to do some grindy task for me: like restocking shops, tending the garden, or you can even send out a team to a nearby cave to mine for items or collect monster drops.

It also brings back a lot of that nostalgia for me of playing SMB3 for the first time, getting my butt kicked in the desert world one sunny morning. Lots of cool Saturday morning vibes, but that's probably just me =)


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Almajo88
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11 Oct 2017, 5:58 pm

I've played a lot of Cuphead lately. It's fun and incredible to look at. I don't think it's overly difficult if you've played many action games before, just remember to bind your dash to a bumper.