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DragonKazooie89
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10 Oct 2013, 9:34 pm

Ocarina of Time: A good game with good music but It's not the "best game ever" as other make it to be. Personally, I prefer the 2D Zeldas like Seasons, Link's Awakening and ALttP

Most FPS games: It's pretty much the same thing over and over again. The only ones I do enjoy are the ones by Valve because they are different enough for me.

Metroid series: I like Samus but I just can't get into her game series. I keep on getting lost!



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13 Oct 2013, 7:31 pm

I'm surprised it hasn't been said Retro |Games, dear oh dear the 80's where not that great they kinda sucked when you think about it , warmedies that would give you diabetes , bad hair , reganism, high unemployment, interest rates and inflation great for the "golden girls" who who pay Gomez the Mexican cleaner below min wage while they collect a nice and secure 14 % government bond . Go play a wildly creative games like Deadly premonition or Killer is dead *and than tell me "things where better in the day. "

* yeah Japan these pesudo gamers that claim of the decline of Japanese gaming is perpetuated by people who don't know how to have fun , I don't I am aspie after al;l and I can have fun with it what does that tell you ?

Speaking of the 80's that washed up 80\s action man on Gta v cracked me up


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kanashimoo
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04 Nov 2013, 11:29 pm

Bataar wrote:
This will probably be controversial, but I'm going to have to say anything by Valve. The first Half-Life was good, but IMO, it's all been downhill since then. To be fair, I don't play multiplayer games so maybe their multiplayer games are awesome, I wouldn't know. Half-Life 2 was good from a technical standpoint, but the gameplay/story was incredibly boring. Portal and Portal 2 are good filler/time killer games, but are super overrated.


This, so much this. the amount of worship has elevated valve to a godlike status.


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05 Nov 2013, 2:01 am

The only game series I never understood the appeal for was Final Fantasy; in fact, the whole "text-based RPG" format drives me nuts. My cousin tried showing me how to play one of them on his PS2, but picking from a list of attacks every few seconds?! Ugh...

If I had to sum up the whole series in one phrase it would be this: "slow and boring". I'd sooner watch the Super Bowl, and I can't stand football either.


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05 Nov 2013, 4:31 am

kanashimoo wrote:
Bataar wrote:
This will probably be controversial, but I'm going to have to say anything by Valve. The first Half-Life was good, but IMO, it's all been downhill since then. To be fair, I don't play multiplayer games so maybe their multiplayer games are awesome, I wouldn't know. Half-Life 2 was good from a technical standpoint, but the gameplay/story was incredibly boring. Portal and Portal 2 are good filler/time killer games, but are super overrated.


This, so much this. the amount of worship has elevated valve to a godlike status.


I think you mismention that people admire Valve for their products, with admiration for Valves game. Valve was one of the first game producers, offering their game engine "source" (used in various games of them like Halflife, Portal, ...) to players, and even offering a complete manual and wiki for the use of it.

Creating such an engine is a huge effort, and so game developers, having own engines, normally dont give that freely away. Because of that tons of gamers used that source engine to create their own Add-ons for existing games, as well as to create their own games with it. Their are as example gamers, that used it for recreating the classic "James Bond: Golden Eye" game from Nintendo 64 as an Halflife Add-on. Or "No more room in hell" is as well based on the Source-engine.

The difference simply is, that as long as you dont earn money with it, you are allowed to completely freely used it, and so thousend of Add-ons and Indie-games were made possible, which many gamers enjoy. (There are horrible as well. ^^) So instead of other companies, selling you mini-addons every few months for 10 EUR, they simply gave the players the possibility to do that themselves, and by doing so offered the gaming community thousend of mods and games. The various Counter Strike mods existing, all rely on the source engine, and most of them are based on player-created mods. The mods and games that are appreciated by gamers, normally get a professional workover then by Valve, and are offered as professional Add-ons.

So Valve is less adored for their games, but for the engine, althought the actual source engine already is pretty old. (Was released with counterstrike, and is as well a cause why counterstrike got so favored. Not because counterstrike would be so much else then other tactic shooters, but because players could, because of the engine, play counterstrike, every way they wanted.) I think last year ago they already mentioned to work on the Source 2 engine, which caused far more exitement to gamers, then any new Half-life game could do.

Basically, they gave gamers a minecraft for creating games. The games they produce is more a sort of advertisement for the engine. ^^



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05 Nov 2013, 5:14 am

aussiebloke wrote:
I'm surprised it hasn't been said Retro |Games, dear oh dear the 80's where not that great they kinda sucked when you think about it , warmedies that would give you diabetes , bad hair , reganism, high unemployment, interest rates and inflation great for the "golden girls" who who pay Gomez the Mexican cleaner below min wage while they collect a nice and secure 14 % government bond . Go play a wildly creative games like Deadly premonition or Killer is dead *and than tell me "things where better in the day. "

* yeah Japan these pesudo gamers that claim of the decline of Japanese gaming is perpetuated by people who don't know how to have fun , I don't I am aspie after al;l and I can have fun with it what does that tell you ?

Speaking of the 80's that washed up 80\s action man on Gta v cracked me up


I also find the whole "retro" gaming trend overrated.


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05 Nov 2013, 9:43 am

Schneekugel wrote:
I think you mismention that people admire Valve for their products, with admiration for Valves game. Valve was one of the first game producers, offering their game engine "source" (used in various games of them like Halflife, Portal, ...) to players, and even offering a complete manual and wiki for the use of it.


Actually, the Doom engine was heavily used as a third party engine way back in the early-to-mid 1990's. :P The first Half-Life game used a Quake 1 engine that was modified in-house to be on par with the Quake II and Quake III engine.



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05 Nov 2013, 10:05 am

Valve is not hiding that, but actually was publicly thanking ID-software for their support, when they started their company in the 90ies, doing their first game themselves on ID´s Quake engine. As well as it was already custom to have for games like Quake III several gamer mods like the famous "railgun" map or the "rocketjump" map.

The thing is, that without a good insider knowledge this engines simply were a mystery to you. So there have been in comparison very few modders these days.

As mentioned, Valve did not only release their engine, but as well created detailled manuals and online wikipedias, that were focused on allowing non IT-professional but custom gamers to understand the engine, if they were willing to get into it. By doing this, the number of private modders increased enormous, and its as well one of the causes why most casual modders and indiegame producers use the source engine, simply because of the good support that valve gives them, so you can be in contact with developers, aksing questions, there is a valve forum for private modders, ...

They integrated the community in their commercial plan, by instead developing Add-ons and mods themselves, offering the community professional help to do so, to in the end receive an gigantic pools of ideas, they can choose from to give them a professional workover and offer them as well for general customers, if the community likes it.



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05 Nov 2013, 4:12 pm

yet Retro games in the day I was huge on it , now I have little to no intrest in it 8O

I'd say all manstream games are overated except for GTA (somewhat overated) not a 10/10 perhaps 8-8.5/10.


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05 Nov 2013, 4:29 pm

Come to think of it, Minecraft is overrated as all fuark. There are no goals, no winners and all you do, is build blocky stuff. I'd much rather spend time with 3DS Max than Minecraft.



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05 Nov 2013, 4:53 pm

Kurgan wrote:
Come to think of it, Minecraft is overrated as all fuark. There are no goals, no winners and all you do, is build blocky stuff. I'd much rather spend time with 3DS Max than Minecraft.


i was waiting for some one to say that :roll:


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05 Nov 2013, 9:58 pm

Kurgan wrote:
Come to think of it, Minecraft is overrated as all fuark. There are no goals, no winners and all you do, is build blocky stuff. I'd much rather spend time with 3DS Max than Minecraft.
Although to be fair, people do create some interesting stuff for Minecraft. I saw a video of where a guy built a scale model of Star Trek:Next Generation's Enterprise. That thing was huge 8O


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05 Nov 2013, 10:10 pm

^^^

people create intresting things with their poo.


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Kurgan
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05 Nov 2013, 10:24 pm

Metalwolf wrote:
Kurgan wrote:
Come to think of it, Minecraft is overrated as all fuark. There are no goals, no winners and all you do, is build blocky stuff. I'd much rather spend time with 3DS Max than Minecraft.
Although to be fair, people do create some interesting stuff for Minecraft. I saw a video of where a guy built a scale model of Star Trek:Next Generation's Enterprise. That thing was huge 8O


While it's impressive, they could have done so much more if they had spent the time in 3DS Max or Maya instead.



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06 Nov 2013, 3:41 am

Kurgan wrote:
Come to think of it, Minecraft is overrated as all fuark. There are no goals, no winners and all you do, is build blocky stuff. I'd much rather spend time with 3DS Max than Minecraft.


Its simply online Lego/blocks. There is no goal to that, but simply to create what you like. :)



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06 Nov 2013, 9:51 am

Kurgan wrote:
...they could have done so much more if they had spent the time in 3DS Max or Maya instead.


But those programs don't have multiplayer coop support ;) And there's no randomly generated terrain to explore/mine, and you usually don't have to worry about your creations being destroyed by a sneaky Creeper or a wildfire...or a friend with a bucket of lava.


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