TheAPERSON wrote:
Quatermass, what's the best way to survive the 15 minute Melee on Super Smash Bros. Melee. The Home Run Contest has started to ache my thumbs so I'm going for a different unlockable stage now. The furthest I've ever got is with just over 10 minutes left on the clock. Can you give me some tips to help reduce the amount of damage I take (I'm using Roy).
I usually use Donkey Kong and spam his ground slap. As for Roy, well, using his counter and his charge attack might work. Don't forget Smash Attacks.
gbollard wrote:
Hi Quatermass,
I'm stuck on Spyro, a Hero's Tail fighting RED (the first time).
I'm just a pathetic little purple dragon and he's cheating by using lasers etc... I can't do it... arrrrgh!
Is there some sort of Cheat so I can just get past this boring bit?
There are no cheats, but there is a strategy. I'll quote from dark52's guide on GameFAQs:
dark52 wrote:
The battle begins straight away with Red firing ice
blasts. First strike should go either side of you, but his
second will go straight at you. Use your flame breath to counter it. Keep
pressing every time he makes the blast sound. After a short time he'll stop and
several boxes will appear around him. Switch to water breath and knock as many
boxes into him as possible, each does one damage. Three will get you to the
second stage, just repeat until you've gotten him down three if you don't get
it first time.
He will conjure some dragon dogs for you to flame as well as some falling
rocks, quickly dispense of these and get ready for some more ice attack
countering. Again, he'll get tired and spawn some boxes, push as many as you
can into him, three at best. If you fail to get all three in one, he'll spawn
some more dogs and start fire breathing. Take out the dogs and avoid his fire,
then do some more countering before finishing him off to three health.
Once that's done, he'll get even madder and cause the stadium to start melting.
Walk as fast as you can around him avoiding his breath as he melts it. Then
avoid his ice attack as he refreezes it. He'll then set off some electric
attacks, jump over the lower ones and stay on the ice for the higher ones.
Almost as soon as they disappear he sends out another one, this time you need
to jump between the two at the same time, so don't jump too high or too late.
Then again he'll stomp causing some ice fall, and immediately start the ice
attack again. Flame to counter it. It's unlikely you'll hit him more than twice
here, so he'll once again repeat the process of melt, reform, electric then ice
attack again with more boxes at the end until you defeat him to zero hits.
Red quickly takes off leaving behind Freezia who gives you the power of Ice
Breath. The final power of the game.
_________________
(No longer a mod)
On sabbatical...