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stardraigh
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24 Feb 2014, 12:49 pm

Starbound

...and of course in those moments to pass the time while things load, I play Freecell.


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GreyGooTheory
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24 Feb 2014, 3:36 pm

stardraigh wrote:
Starbound

...and of course in those moments to pass the time while things load, I play Freecell.


Starbound looks awesome.

Have you played Terraria?



arnoldmcguire335
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26 Feb 2014, 3:43 pm

Back again on SD Gundam G Generation Overworld. As of this writing, I'm 5 stages to go before I'm done with World Tour mode!



Bataar
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27 Feb 2014, 4:08 am

Just started playing the new Thief game on Xbox One. So far, I'm really enjoying it.



staremaster
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27 Feb 2014, 6:56 am

Replaying Silent Hill 2. I last saved the game after killing the first monster with the "game completion bonus" chainsaw.



shannybird
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28 Feb 2014, 9:36 am

Skyrim for the 5th time. Just finished The Last Of Us.



micfranklin
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28 Feb 2014, 10:01 am

Bataar wrote:
micfranklin wrote:
Assassin's Creed: Brotherhood, just as a throwback. I missed Ezio.

Have you played AC4 yet? I just finished that not too long ago and it was really good. Edward is almost as cool as Ezio :)


I have AC4 and think it's just as awesome, but I've been slacking on trying to finish it. Too many other cool throwback games in my room distract me.

Wonder if they're making an AC5 in the future....



Misery
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28 Feb 2014, 10:07 am

GreyGooTheory wrote:
stardraigh wrote:
Starbound

...and of course in those moments to pass the time while things load, I play Freecell.


Starbound looks awesome.

Have you played Terraria?



Starbound really is pretty great. So far, I'm liking it alot more than I liked Terraria. It's far from finished though.... there is actually ALOT of content already (so.... many.... items....) but quite a ton of stuff is still missing.... the list of planned features sounds bloody amazing, but most of them arent there yet. Still lots to do though.



Now as for what I'm playing lately, hmmmm. Hearthstone definitely, good grief, that game is excellent. Really liking the Shaman stuff right now. Still aint got a non-terrible Warrior or Priest deck though, ugh. But I will prevail!

Also playing the "Horizons" modpack of FTB for Minecraft (with a couple of additional mods stuck on), which mostly consists of confusion, getting horribly lost, and then repeatedly falling into Limbo, which is always immediately followed by more getting lost. Oh, and running from stuff, that seems to happen an awful lot. And then we're back to the confusion and bazillions of moments of "what the heck is this thing?". Rinse and repeat.

And finally Risk of Rain. Good grief. That game is bloody perfection. And amazingly frustrating.


Oh, and Hawken and Dawngate as online games that arent Hearthstone go.



GreyGooTheory
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28 Feb 2014, 1:19 pm

@Misery
Awesome!

I put over 300 hours into Terraria, so I've very excited for Starbound, being that they are so similar. ;)
I'm a bit of a completionist, so I played until I had just about every item I wanted.

My first play-though I used all Melee weapons.
Then I made a new world and new character from scratch and played through again using only ranged weapons,
then I did the same thing AGAIN with a magic-user.

All I have left to do is build a good arena to take on the Pumpking Moon event...

So you play Hearthstone!
I got an invite to the Beta last week, so that's pretty much all I'm focused on playing right now. :)



Se_seven_en
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28 Feb 2014, 2:01 pm

Skyrim, Zelda Oracle of Ages and a little bit of Earthbound



Andras
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28 Feb 2014, 3:31 pm

Misery wrote:
GreyGooTheory wrote:
stardraigh wrote:
Starbound

...and of course in those moments to pass the time while things load, I play Freecell.


Starbound looks awesome.

Have you played Terraria?



Starbound really is pretty great. So far, I'm liking it alot more than I liked Terraria. It's far from finished though.... there is actually ALOT of content already (so.... many.... items....) but quite a ton of stuff is still missing.... the list of planned features sounds bloody amazing, but most of them arent there yet. Still lots to do though.
How "complete" is Starbound? Me and a few others wanted to play it but when we read on their website character wipes were possible we decided not to play it just yet. Is it even completable? How buggy is it?


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Tollorin
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28 Feb 2014, 3:32 pm

Tales Of Symphonia, from Tales Of Symphonia Chronicles.



sinapp
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28 Feb 2014, 6:56 pm

I recently got a Wii, so I've been playing Skyward Sword, Super Mario Galaxy and Muramasa: The Demon Blade.



Misery
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28 Feb 2014, 9:01 pm

Andras wrote:
Misery wrote:
GreyGooTheory wrote:
stardraigh wrote:
Starbound

...and of course in those moments to pass the time while things load, I play Freecell.


Starbound looks awesome.

Have you played Terraria?



Starbound really is pretty great. So far, I'm liking it alot more than I liked Terraria. It's far from finished though.... there is actually ALOT of content already (so.... many.... items....) but quite a ton of stuff is still missing.... the list of planned features sounds bloody amazing, but most of them arent there yet. Still lots to do though.
How "complete" is Starbound? Me and a few others wanted to play it but when we read on their website character wipes were possible we decided not to play it just yet. Is it even completable? How buggy is it?


Well, it depends on what you call "complete". Alot of major planned features are still missing, such as ship-to-ship combat/boarding, and other equally awesome-sounding things. Combat is also a little simpler right now than it will be later; enemies on each planet are procedurally generated, so it's squashing together various body parts and making new monsters for each one, which is great and all, but currently there's only 2 AI types (passive and aggressive) and the number of possible attacks they have is still low.... well, "low" being a relative term, with this game. There's still quite alot of different types of damaging stuff that enemies will try to do to you, BUT, the AI is a little obsessed with the two most useless enemy attacks there is, which involves them trying to "charge" at you over procedural terrain.... yeah, they get stuck alot. So that aspect still needs some work (and alot of things are planned there), but when enemies ARENT getting caught on tiny bits of land, the combat is entertaining, though currently simple. The weapon variety is downright stupid, even in freaking alpha,, and the hilarious name generator means that you end up with weapons with names like "Screaming Crunch-Squisher".

The list of planned features, by the way: http://www.rockpapershotgun.com/2013/12 ... eam+RSS%29

That list isnt all-inclusive either.... they've already come up with even MORE ideas, some of which are beginning to appear in the game. Each patch has been massive, and patches are frequent.

There's going to be a quest system in the game, which in this one is meant to be an important thing, with both "story" quests and of course tons of randomly-generated one, but this currently is not active. There's LOTS of NPCs to find, many of them having stores and such, but interaction with them other than buying from them (or attacking them) is very limited right now.

There's currently 10 "sectors" to play through, with a boss that must be summoned and defeated in each in order to gain the item that allows you to travel to the next. If you know what the Wither is in Minecraft, summoning these bosses is very similar, it requires that you have a few very specific annoying-to-get items, find a proper spot, and then summon the boss. As the devs say, this method of game progression is temporary and is going to be entirely replaced later... look in the game's "news" on Steam for more info on this bit. They've got some interesting ideas there.

Lots of different planet types (and asteroid belts!) to go to, certain ones requiring that you have special equipment before you go to them, like airless moons. This part of the game already has TONS of variety. Not just different entire planet types, but alot of different biomes within each. There's no shortage of exploration right now. Lots and lots of enormous dungeons and such to get too. And about 5 billionty different types of blocks and ores and such.

And so on and so on. Really, by my opinion, there's no reason NOT to get the game right now. Oh, and the character wipes are done now, by the way.

The only problem I had with it was that there's no REAL tutorial, and the game does not explain some things that rather need explaining. For instance, it tends to give alot of new players the impression that you have to stick with the ultra-terrible initial digging tool for some time (which can only dig 4 blocks at a time, VERY slowly), when in reality one of the very first things you should do is make a pickaxe (all picks dig 9 blocks at a time, and even the weakest is pretty quick about it), and not knowing this fact can add a couple of hours onto the "get started" part of the game. It also doesnt explain how the 3D printer on your ship works, or how "techs" work.

As for bugs, I've never found any.

I think the only OTHER problem is that the game is a major time-sink, but.... you probably already knew this :D So easy to get sucked into exploring or building and such.



Andras
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01 Mar 2014, 6:33 am

Thank you very much for the lengthy explanation! Good thing character wipes are done for (unless they break their promise). But yeah, maybe it's time I start trying it out and sink about 40(?) hours into this. If it keeps getting updated I can play it over and over with (somewhat) different experiences just like Terraria. :)


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GreyGooTheory
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01 Mar 2014, 11:28 am

On the topic of Terraria:

I'd like to mention the developer did a MASSIVE content patch back in October 2013.

So if you played it to completion before that time, the game is about twice as large now, many more bosses, and something like 1600 items now, new NPC's, new biomes, lots more options.

It's absolutely worth revisiting if you haven't seen the new content. :D

Trailer showing off some of the new content:
[youtube]http://www.youtube.com/watch?v=E0scnF8pXfU[/youtube]