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neptun2020
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27 Aug 2020, 3:36 am

FFXII Zodiac age



Stardust_Dragonfly
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27 Aug 2020, 3:28 pm

neptun2020 wrote:
FFXII Zodiac age

I'm slightly obsessed with this game right now! Are you enjoying it?



BrandonDyer
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28 Aug 2020, 1:11 pm

I am playing Witcher 3 again and enjoying it.



Murihiku
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28 Aug 2020, 8:30 pm

Fall Guys


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It is easy to go down into Hell;
Night and day, the gates of dark Death stand wide;
But to climb back again, to retrace one's steps to the upper air –
There's the rub, the task.


– Virgil, The Aeneid (Book VI)


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28 Aug 2020, 8:34 pm

Burrito Bison Revenge :roll:


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charkie
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29 Aug 2020, 6:53 pm

Played through Death End Re;Quest 2 and it legitimately is the worst game the hacks at Idea Factory/Compile Heart have made thus far. Which is an incredible, historic accomplishment. The first game was bad and clearly stitched-together in the end but this is somehow a much lower-budget affair with an intensely boring scenario and dull writing. Imagine a JRPG with two dungeon types (town and forest) that takes less than fifteen hours before dropping you in the final dungeon, and add to that a narrative that goes nowhere interesting. They were so desperate for cheap content that they let you use characters from the first game, despite the fact that it makes no sense, because there are only three main characters here. Even the battle system has somehow been made worse.

I don't know why I subject myself to these games. I'm just a sucker for narrative RPGs.



GGPViper
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31 Aug 2020, 11:17 am

*stares angrily at the download progress bar for Wasteland 3*

... move faster, dammit!



charkie
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03 Sep 2020, 9:49 pm

Playing through Mortal Shell. It honestly feels a lot better to play than other Souls-likes, there's a lot of impressive work here but it's let down by the weak level design and mechanics. Harden in particular is shoddy, you have this 100% damage reduction (w/ no stamina loss) shield but it's on a slight cooldown... idk 15 seconds, thereabouts? It encourages the player into a boring defensive gameplay mode (especially when the risk is so great; enemy damage and capabilities seem much higher than a typical Souls game). Enemies especially early on seem like huge damage sponges which adds to the tedium. There's very little actual depth to the combat. Despite everything though it has a good weighty feel (slamming enemies with the mace feels great), some pretty environments (even if it tends to be too muted), and just enough of a skill requirement that it doesn't feel like a waste of your time.



eyelessshiver
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10 Sep 2020, 5:54 pm

StarCraft II. I'm on episode III (protoss campaign). I've been loving the game so far. I've finished most of the missions on hard mode, but still get stuck sometimes and have to go with normal. So I guess I'm kind of in-between the two difficulty levels -- normal is like way too easy for me (they almost never stand a chance), but hard is sometimes needlessly difficult (and like next to impossible for me at times). I know I'm making things harder for myself than I need to, and probably missing out on some simple tactics and strategies...but I'm one of those people who is really reluctant to look anything up online with some games, since I like to develop my own strategies or whatever. I don't want to play online because it's addictive, and I know I'd get thrashed by better players.



caffeinekid
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11 Sep 2020, 9:13 am

I bought myself RimWorld on Steam for my birthday a couple of weeks ago and already have about 80 hours logged.

I love the stories and depth even though I don't really know what I'm doing. My colony has had a lot of good times and bad times.

Watching videos on YouTube made me want to pick it up and I don't regret it.


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HeroOfHyrule
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13 Sep 2020, 2:55 am

Animal Crossing: New Horizons. Autumn has rekindled my interest for it.



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19 Sep 2020, 8:36 pm

charkie wrote:
Played through Death End Re;Quest 2 and it legitimately is the worst game the hacks at Idea Factory/Compile Heart have made thus far. Which is an incredible, historic accomplishment. The first game was bad and clearly stitched-together in the end but this is somehow a much lower-budget affair with an intensely boring scenario and dull writing. Imagine a JRPG with two dungeon types (town and forest) that takes less than fifteen hours before dropping you in the final dungeon, and add to that a narrative that goes nowhere interesting. They were so desperate for cheap content that they let you use characters from the first game, despite the fact that it makes no sense, because there are only three main characters here. Even the battle system has somehow been made worse.

I don't know why I subject myself to these games. I'm just a sucker for narrative RPGs.


Arc of Alchemist says hi.



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19 Sep 2020, 8:37 pm

Moero Crystal H. Fanservice at Compile Heart’s mediocrest.



charkie
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20 Sep 2020, 10:49 am

I've just replayed STALKER: Shadow of Chernobyl. Still a great game but by god does the last section drag on, it honestly brings the whole experience down. The unforgiving nature of gunfights is great for small skirmishes with potentially mixed approaches but not so much for endless corridor shooting, it feels more like a janky cover shooter in the end. Playing at 144Hz helped a lot with getting snap headshots during those sections since any corner you go around can see you dead in a second

Next I'll play Call of Pripyat. I was going to do Clear Sky but it's the only game I don't have a digital copy of and I don't have a DVD drive anymore so screw it.



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23 Sep 2020, 1:57 am

GGPViper wrote:
*stares angrily at the download progress bar for Wasteland 3*

... move faster, dammit!

Just bought Hades... rave reviews, but I'm not done playing Wasteland 3 yet!



UncannyDanny
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24 Sep 2020, 9:16 am

Delta Force