Laz wrote:
When I first got into the series it was when ME2 came out back in 2010. I thought then with its feature of importing the ME1 character and your decisions n stuff that Bioware were setting themselves up for a big headache.
If you think of what kind of effort it would take to script and voice act all the various possible outcomes that could occur from your decisions throughout the three games you start to realise the scale of the task is absolutely huge.
Really it wasn't a surprise that they funneled the story down to a simplistic ending. It couldn't of ended any other way really. Bioware couldn't really avoid this any other way really. But, credit were its due, at least they gave it a go.
I'd blame EA for its cash cow attitude towards the companies it buys rather then Bioware for the outcome.I did absolutely love that link to the guy going through all the plot holes of ME2 though
I remember playing it back in 2010 and thinking WTF this story doesn't make sense but sod it I liked the game anyway.
Now to actually finish ME3 with my paragon character and see just how bad this ending truly is
Good point this is a concern
EA = the fast food of the game world.
And I don't like fast food even when hungry.
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Theirs a subset of America, adult males who are forgoing ambition ,sex , money ,love ,adventure to sit in a darkened rooms mastering video games - Suicide Bob