violet_yoshi wrote:
The storyline in Elite Beat Agents, where they're trying to cheer up a girl who's dad died in a sudden car accident. I posted about that when Nintendo had bulletin boards, and a lot of other girls were very upset by the idea of their dad dying. So it was like a internet bawl-fest, I still don't want to play the game cause it's way too sad. Video Games are supposed to make you happy, not remind you of worries. Even though it was a game based directly off a Japanese game, and perhaps they have a different way of dealing with grief there or whatever.
Well, yes! In Japan, they're not afraid to tell the whole story, even if it has painful moments. Lots of superhero genre movies from Japan have such bittersweet endings, where the hero sacrifices himself for the good of all. I'm finally glad some recent American movies are starting to think on the same wavelengths: 'Armageddon' and 'Transformers' are great examples.
But anyway, them Japs really pour their work, sweat and tears into making beautifully made, tear-jerking storylines into even their video games...they realize that happiness cannot exist without its polar opposite of sadness.
Just my thoughts
Usagi1992