Dungeons & Dragons 4th Edition (tabletop roleplay)

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Wallourdes
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23 Sep 2011, 8:49 pm

I've recently started playing D&D 4th with a group of friends, being the DM sometimes I've read the Player's Handbook 1 and the Dungeon Master's Guide.
I'm just so glad the system is so malleable, the core system is the d20-system. But the rest of the system is open for change without making it incompatible with the official releases.

I am currently looking for ways:
-to find a way to translate damage on certain spots of the body to numbers.
-in replacing powers/feats with a more creative magic/fighting system instead of the static spell lists and weapon attacks.
-in getting rid of the battle grid and let people visualize it themselves (changing the sizes to the metric system and then rounding the numbers).


Do any of you play in this system?


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Fnord
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23 Sep 2011, 10:02 pm

I gave up on AD&D when WotC was bought out by Hasbro.

I play Traveller instead.



Todesking
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24 Sep 2011, 12:39 am

I can't stand all the feats and little powers you get in fourth edition it seems like a video game more than a RPG. Its a crutch for gamers with a lack of intelligence and tactics. I would love to run an old school 1st Edition Advanced Dungeons and Dragons campaign. I ran a lot Twilight 2000, Cyberpunk 2020, and Paranoia. Man do I mis those games. :wink:


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Verdandi
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24 Sep 2011, 5:01 am

Todesking wrote:
I can't stand all the feats and little powers you get in fourth edition it seems like a video game more than a RPG. Its a crutch for gamers with a lack of intelligence and tactics. I would love to run an old school 1st Edition Advanced Dungeons and Dragons campaign. I ran a lot Twilight 2000, Cyberpunk 2020, and Paranoia. Man do I mis those games. :wink:


I don't know - I really like fourth edition and I think it offers some rather clear and easy to understand gameplay, and manages to balance the classes better than previous editions. I don't think it's a "crutch" at all (and why are crutches bad things, anyway? Crutches improve people's mobility when they can't otherwise. Is it just better for them to sit down and never go anywhere?) nor does it have anything to do with intelligence and tactics.

I've played AD&D1, AD&D2, D&D Cyclopedia, D&D3, D&D3.5, Cyberpunk's first edition, Cyberpunk 2.0.2.0, all of the World of Darkness games, Exalted, Champions, GURPS, Mutants & Masterminds, Shadowrun, Earthdawn, Mechwarrior, two different versions of Star Trek RPGs.

...so yeah, I'll play many things, and I really like tabletop RPGs. I don't have a strict system that I think is better than all others, but there are some I distinctly enjoy less than others.



Reindeer
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24 Sep 2011, 2:27 pm

I prefer 3.0 :P


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Wallourdes
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24 Sep 2011, 5:03 pm

Reindeer wrote:
I prefer 3.0 :P


:roll: :lol:


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