Hexagon wrote:
I get really pissed off when they get the laws of physics wrong in games because it upsets my reactions. Like, something falling falls at a constant velocity instead of accelerating.
What would be really cool is to have a game that would allow someone to traverse the solar system and go to the moon, Mars, the asteroids, the moons of the gas giants, Pluto, Sedna, and the other planetoids. Have an interplanetary civilization in place already (or perhaps building the civilization and facilities could be part of the game) and be able to land on the various worlds, throw things, launch things (like with catapults or whatnot), and jump seeing the different rates of surface acceleration and different skies and horizons.