I've had a lot of ideas. Of course, only one ever actually came to fruition.
It was called Super Mario Lol and was made with Game Maker v5. Since I wasn't good at making platformers back then(well, I'm still not great but I have made a sort of pseudo-Metroid engine once), I used someone else's freely distributed engine. It played like Super Mario World, though lacking in a lot of things such as power-ups or coins or enemies. So I ended up making a lot of things and having to code at least a little bit. All my own sprites, level designs, tiles, backgrounds, and imported music from some Mario games. Unfortunately searching the Game Maker forums has brought up absolutely nothing so I guess they must have deleted it by now. Would know for sure if I could remember the name of my old account.
Since then I've been more interested in making Zelda fan games or games that are based around the core gameplay. Either those or RPGs. Have had an idea more recently for a point and click game that somehow would incorporate RPG elements, only based a bit off of Amnesia: The dark descent, having never played it myself. Not sure how fun or interesting I could make it, though.
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About suffering they were never wrong,
The Old Masters: how well they understood
Its human position; how it takes place
While someone else is eating or opening a window or
just walking dully along...