Wrong Planet Dungeons & Dragons Game Night

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Zokk
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01 Mar 2013, 3:59 pm

So, I figured I'd try to garner a little bit more attention by giving the idea its own thread, rather than shoehorning it into the WP Community Game Night thread I started a while back.

Anyway, I was wondering how many people here at Wrong Planet would be interested in starting up a weekly community Dungeons & Dragons game night.

I haven't played D&D since I was in middle school, and I've been wanting to get back into it recently; find some people to play it with, and I figured here in WP's Games & Video Games section would be a good place to start looking for people who might also be interested in something like that.

As for the logistics, there're quite a number of free online resources now that hep with dice rolling, stat tracking, map making, and other traditional tabletop RPG tasks; stuff like Roll20, MapTool and the like. I have pretty much all the 4th edition material at my disposal, too. All people would really need to play are an interest in participating, an internet connection, Skype (if we're not going to use a dedicated VTTRPG client), a few hours on probably a Saturday or Sunday; and, preferably, a working microphone.

Additionally, I've never been a DM before, and I'm a little hesitant to jump straight into the role, right off the bat. If there's anyone out there who'd be interested in DM-ing a game, then feel free to speak up. I was thinking we'd start off with a one-shot or series of one-shots, just to get used to the game and to each other, and then, once we feel we're ready, move into a real campaign. On the subject of campaigns, I aslo have all the official published 4th edition campaigns, as well. People are always welcome to create their own adventures and campaigns and propose them to the group, though, and I would actively encourage anyone with such inclination to do so. I've got a few ideas of my own for one-shots or short campaigns that I've been thinking of putting together notes for, myself.

So, anyway... Yeah... If you'd be up for something like that, lemme know in this thread- maybe we can get something set up in the near future,


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Fnord
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01 Mar 2013, 4:02 pm

<-- Interested.



Zodai
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01 Mar 2013, 4:10 pm

I've never actually played D&D before.

I'll think about it, but I'll need directions XD.

Additionally; chances are we'll all be looking for loopholes to become as OP as possible XD.


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Zokk
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01 Mar 2013, 4:15 pm

Zodai wrote:
Additionally; chances are we'll all be looking for loopholes to become as OP as possible XD.

Heck, that's part of the game. There's an entire section of the WotC D&D forums dedicated to character optimization with that in mind.


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Zodai
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01 Mar 2013, 4:17 pm

Zokk wrote:
Zodai wrote:
Additionally; chances are we'll all be looking for loopholes to become as OP as possible XD.

Heck, that's part of the game. There's an entire section of the WotC D&D forums dedicated to character optimization with that in mind.


XD.


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01 Mar 2013, 4:24 pm

Sign me in


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Urist
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01 Mar 2013, 4:55 pm

Sounds interesting. I'd probably be willing to give it a shot.



ianorlin
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01 Mar 2013, 6:45 pm

I have played a little 4th ed but perfer pathfinder not sure I have time for this right now with final year at school though.



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01 Mar 2013, 7:14 pm

I would be interested in playing some D&D but I only played a rather short campaign in D&D 3.5 and pathfinder. You can organize the campaign HERE, And if we don't have too many people we could create our own world together (at least that's what I did for a Cyberpunk pathfinder session.), but i forgot what we used.



Zokk
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01 Mar 2013, 8:40 pm

Looks like we've got 5 people interested, including myself; I'd say that's a good place to start.

Anyone object to starting with a pre-made campaign? I was thinking maybe doing "The Slaying Stone", which is a standalone adventure for 1st level characters, just to start us off. Either that, or, more likely "Beneath the Village of Harken", which is another standalone adventure included in the D&D 4th edition starter set book.

I guess I'd be DM-ing by default, since I have all the stuff in front of me, but if anyone else wants to take a shot at it, I can toss them the PDFs they'd need for either or both of those adventures. I also have editable PDF character sheets, too, if you don't want to have to track them down yourself. I don't think I'd be able to host a game using MapTool or anything, though, since this laptop I'm stuck with for now is so old and under-powered it's not even funny; so I think it'd just have to be over Skype, unless someone with an adequate computer wants to host or something.

So, anyone got a preferred date and time they'd be available? I'm not going to be available Saturday afternoons, but other than that, I'm open for any other common times people are available, including later in the day on Saturday.


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Kyiro
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01 Mar 2013, 9:08 pm

Now I'm still new here and you can feel free to turn me down, but I myself do own a 35 man Ventrilo which has pretty good latency(and if you don't know about Vent, I can surely help you.). If you want to use it, I would be happy to give you all access, but I'm not too familiar with Skype, so I'm not too sure which would be easier.

But that's sort of unrelated. I've loved playing online RPG chatrooms since like....forever...so I'd like to play too.



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01 Mar 2013, 9:17 pm

Actually, 6-man teams are most common. I'll DM so you don't have to. I'll just need you to send me the PDFs (I've got 3.5 and pathfinder, but not 4.0)
As far as timing goes...I think we should aim for the 9th or the 10th.
In terms of posting our schedules, I recommend we all add our time zone
I'm -6hr from GMT
On Saturday, I can do the morning until noonish and a bit later in the evening
On Sunday, I can do anytime past noon.
I also have some odd times during the week because my job has weird hours.


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01 Mar 2013, 10:51 pm

Zokk wrote:
Anyone object to starting with a pre-made campaign? I was thinking...

Which version? I left off with 2.0 back in the nineties.

Character Generation: Pre-made, Point-based, or "Honor" system?

Character classes: Which ones are permitted? What alignments?

Turn Cycle: Time-based or based on when everybody turns in their actions?

The last few PBP RPGs I was involved in fell apart due to genre creep, false authority, and a lack of clear expectations.



Darkone101
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01 Mar 2013, 11:01 pm

Ill love to play. I played a little before but the DM loved to kill me off in the most painful ways. I always play the fighter.



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02 Mar 2013, 12:05 am

My weekends are free by default unless something comes up. And whenever something does come up, it will be at 8pm and later GMT -5, otherwise I can bend my schedule around whatever time is appropriate. Eventually, I'd like to try my hand at DM'ing, but I'll wait until I have more experience.

Let's make this a reality!


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Zokk
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02 Mar 2013, 2:51 am

Kyiro wrote:
Now I'm still new here and you can feel free to turn me down, but I myself do own a 35 man Ventrilo which has pretty good latency(and if you don't know about Vent, I can surely help you.). If you want to use it, I would be happy to give you all access, but I'm not too familiar with Skype, so I'm not too sure which would be easier.

But that's sort of unrelated. I've loved playing online RPG chatrooms since like....forever...so I'd like to play too.

Everyone's welcome to join if they want, regardless of experience. I might as well be a beginner, myself, not having played since a I did a handful of games back in like, 2004 and earlier. Ventrilo is cool and useful, but I doubt latency will be an issue when it comes to playing pen & paper RPGs online. Ventrilo's audio quality might be higher than Skype's, though- I'm not sure, never tried it. Skype doesn't have a dedicated server system like Ventrilo does; it works by more-or-less just like a conference call (both text and voice) where one person hosts a call and can merge others into it as they contact the host, or as the host contacts them.
Browncoat wrote:
Actually, 6-man teams are most common. I'll DM so you don't have to. I'll just need you to send me the PDFs (I've got 3.5 and pathfinder, but not 4.0) As far as timing goes...I think we should aim for the 9th or the 10th. In terms of posting our schedules, I recommend we all add our time zone I'm -6hr from GMT On Saturday, I can do the morning until noonish and a bit later in the evening On Sunday, I can do anytime past noon. I also have some odd times during the week because my job has weird hours.

I realized I forgot to go over possible dates and different time-zones right after I'd gone out to do something else, so good catch there. I can certainly send you the PDFs, if you want to DM. It'd probably be easiest for me to just send them all in a ZIP or RAR file, with everything I have for 'classic' 4th edition campaigns, so you're not missing anything you might want or need later.

For the record, I'm on GMT -8 (UTC -8) which is also called Pacific Time, here on the US west coast. March 9th or 10th would work just fine for me, but I may or may not be free on the 16th, 17th, and 23 of this month- I don't know yet; I'm on the crew for a play that's running those days.
Fnord wrote:
Which version? I left off with 2.0 back in the nineties.

Character Generation: Pre-made, Point-based, or "Honor" system?

Character classes: Which ones are permitted? What alignments?

Turn Cycle: Time-based or based on when everybody turns in their actions?

All god questions.

Version: We're looking at doing vanilla 4th edition, at least to start with. Where we go from there would be up to the group to decide collectively.
Pre-Made or Custom Characters: I was thinking custom, myself, but I don't think it would be too big a deal to allow people to choose to play either pre-made or custom characters, depending on the preference and/or experience.
Character Classes: I think it'd be the most fun and interesting to not put any restrictions on class or alignment, as long as players stay within the classic (meaning: not Eberron, Dark Sun or Forgotten Realms) 4th edition classes, at least to begin with.
Turn Cycle: For now, just whenever everyone turns in their actions. maybe move up to time limits once everyone's more familiar with the game materials, but the change would be up to the players.
Shatbat wrote:
Eventually, I'd like to try my hand at DM'ing, but I'll wait until I have more experience. Let's make this a reality!

The more potential DMs we have, the better, in case the DM for any given week can't make it. Good to see some enthusiasm, too!


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