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Aspiegaming
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19 Sep 2014, 11:25 am

I have a Logitech gamepad controller. After playing xbox and PS3 so much, I feel like abandoning keyboard and mouse controls. It's easy to use for some games but others are too picky with it. I play mostly single player FPS games. I can get all the controls configured for games like the Half Life series but for some reason, I can't get it configured to Serious Sam games. I've seen explanations here and there but nothing that solves the problem "How do you get the right thumbstick to work for looking and aiming?" I've tried everything short of losing my temper over this.
I'm just stuck awkwardly alternating between the gamepad and the mouse.

Look u/d = Joy 1 Axis Y
Turn l/r = Joy 1 Axis X

I thought that would work but now neither the mouse nor the right thumbstick work. The camera is just drifting lazily southwest in a slow spiral.

I remember getting it to work before but I've spent so much time away that I don't remember how.


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Misery
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19 Sep 2014, 8:41 pm

You could also just try actually using the PS3 controller itself, instead of a gamepad. In some ways, this can be.... alot easier. Not hard to figure out how to make that work, there's info on it online, particularly on Youtube. If you try that though, make sure you ARENT using the thing called "MotionInJoy" to bring this about. There's multiple ways to make this work, and THAT one, you dont want to touch, as it's.... bad. And has adware in it.

And of course Xbox controllers work without any extras.

Beyond that though, look for a program called Joy2Key. It can basically allow you to control whatever you want, with whichever buttons/sticks/whatever you wish to use. I play Minecraft on PC this way.... which doesnt normally support controllers in the slightest... and it works wonderfully, once you get the hang of using the program. It's pretty easy to use, too. Wether or not the game in question supports what you want to do simply doesnt matter anymore, when using that.

I use that, plus the PS3 controller, and have really had no control issues since.



Aspiegaming
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19 Sep 2014, 9:04 pm

Misery wrote:
You could also just try actually using the PS3 controller itself, instead of a gamepad. In some ways, this can be.... alot easier. Not hard to figure out how to make that work, there's info on it online, particularly on Youtube. If you try that though, make sure you ARENT using the thing called "MotionInJoy" to bring this about. There's multiple ways to make this work, and THAT one, you dont want to touch, as it's.... bad. And has adware in it.

And of course Xbox controllers work without any extras.

Beyond that though, look for a program called Joy2Key. It can basically allow you to control whatever you want, with whichever buttons/sticks/whatever you wish to use. I play Minecraft on PC this way.... which doesnt normally support controllers in the slightest... and it works wonderfully, once you get the hang of using the program. It's pretty easy to use, too. Wether or not the game in question supports what you want to do simply doesnt matter anymore, when using that.

I use that, plus the PS3 controller, and have really had no control issues since.


And this will work for wireless PS3 controllers?


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Misery
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19 Sep 2014, 9:12 pm

PS3 controllers, just use the cable that is normally used to connect to the PS3 to charge. It works as USB input (AND it will charge the controller) with the PC as well.

There's ways to make it work WITHOUT a cable, as in, totally wirelessly with PC, but as I've never seen the need to do that (my PC is right next to me, and those charge cable are often fairly long anyway), I dont know what that is, you'd have to look it up. I've SEEN it before, but yeah, I wouldnt remember that bit. Joy2Key itself though will work regardless of how you set it up, or what controller you're using. So it's really just a matter of choosing the controller you wish to use, and then setting up with that program.



Aspiegaming
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19 Sep 2014, 10:07 pm

Misery wrote:
PS3 controllers, just use the cable that is normally used to connect to the PS3 to charge. It works as USB input (AND it will charge the controller) with the PC as well.

There's ways to make it work WITHOUT a cable, as in, totally wirelessly with PC, but as I've never seen the need to do that (my PC is right next to me, and those charge cable are often fairly long anyway), I dont know what that is, you'd have to look it up. I've SEEN it before, but yeah, I wouldnt remember that bit. Joy2Key itself though will work regardless of how you set it up, or what controller you're using. So it's really just a matter of choosing the controller you wish to use, and then setting up with that program.


I need a proper link because the ones I search up look a little too sketchy.


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Misery
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20 Sep 2014, 12:09 am

http://joytokey.net/en/

That's the link to Joy2Key's main site there; that should solve all possible controller-to-keyboard/mouse issues, once you learn how to use it.

A couple of tips, if you want to use the dpad for anything, you need to enable POV switches, and if you want to use the back buttons, L2 & R2, you need to enable all of the axis types. Both are found in the same place for any given profile that you are editing. L2 and R2 measure how hard or not you're pressing them.... something that isnt always very apparent, as many PS3 games dont make use of this.... so alot of players dont realize it's even there, and that's what makes those not be normal buttons like everything else. You'll have to mess with it a bit to figure out which buttons are which numbers. Though, if you open up Windows' "controller properties" thing, you can see which button is which number just by pushing them and seeing which number lights up. Analog sticks are axis-type controls as well; again, just experiment with them until you figure out which ones are which, though that's typically not tough to do. Joy2Key can emulate all possible keyboard and mouse functions, nothing seems to be missing or ruled out. "Automatic shooting" allows you to make a rapid-fire sort of function, so that if you hold a button down the program counts it as you pushing it over and over again really fast. How fast is determined by the slider.


On that site though, one of those godforsaken "fake download buttons" ads is appearing for me, so be careful not to click those. Really, that sort of thing should be illegal or something. Even on the biggest sites, those damn things can show up, because they're technically just ads, from some diabolical asshat advertising group. They're harmless at least. But annoying and dumb as all heck.


As for the wireless bit, that's up to you to find, if you dont want to use the cable. I've no use for wireless stuff myself, so I wouldnt know where to look.


And this: http://emulation-general.wikia.com/wiki ... er_Package is everything you need to know about getting and installing the driver that allows the PS3 controller to work with the PC in the first place. It basically causes the PS3 controller to appear as a 360 controller as far as Windows is concerned, which ALSO means that any game that already supports 360 controllers will then also support the PS3 ones.



SabbraCadabra
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20 Sep 2014, 10:57 am

It's been a long time, but I don't remember having any issues getting Serious Sam to accept a Logitech controller...getting it to work with two-player split-screen though, that was a bit more complicated.

But then again, I usually set my controls for the left stick to be for looking, and the face buttons to be for moving and strafing.

Did you install the Logitech utilities, or are you just using plug'n'play? The drivers should come with a program that lets you customize the controls to your heart's content, and IIRC, came with profiles already set for many games, including SSam. Much easier than using Joy2Key.


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Aspiegaming
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20 Sep 2014, 8:02 pm

SabbraCadabra wrote:
It's been a long time, but I don't remember having any issues getting Serious Sam to accept a Logitech controller...getting it to work with two-player split-screen though, that was a bit more complicated.

But then again, I usually set my controls for the left stick to be for looking, and the face buttons to be for moving and strafing.

Did you install the Logitech utilities, or are you just using plug'n'play? The drivers should come with a program that lets you customize the controls to your heart's content, and IIRC, came with profiles already set for many games, including SSam. Much easier than using Joy2Key.


Plug n play.

I've seen people do left stick aiming and face button strafing but I can't get the hang of it. I just use the face buttons for jumping and switching weapons just like the xbox version of the sequel.


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SabbraCadabra
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21 Sep 2014, 9:50 am

Yeah, you should grab the latest drivers from Logitech's website ;)


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Aspiegaming
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21 Sep 2014, 10:33 am

SabbraCadabra wrote:
Yeah, you should grab the latest drivers from Logitech's website ;)


I thought we did at one point. I hate having to keep up with updates.


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mr_bigmouth_502
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01 Oct 2014, 2:14 am

I still don't get why people love the PS3 controller so much. It feels like a lighter, cheaper version of the PS2 controller with awkward L2/R2 buttons. If they wanted analog triggers, they really should've went with a concave design like the 360 controller, or better yet the Gamecube controller with its two-stage design.



Misery
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01 Oct 2014, 2:31 am

mr_bigmouth_502 wrote:
I still don't get why people love the PS3 controller so much. It feels like a lighter, cheaper version of the PS2 controller with awkward L2/R2 buttons. If they wanted analog triggers, they really should've went with a concave design like the 360 controller, or better yet the Gamecube controller with its two-stage design.


Basically, it's sturdy and has a good all-around design to it, on top of being a design that many are very used to, since it's hardly changed much since the PS1 days.

The thing has no accuracy issues even with it's dpad (something I definitely cannot ever say about the 360 controller, which I consider to be bloody horrible), can take quite a bit of punishment before showing signs of damage, is easily switched from wireless mode to wired mode, which also includes charging during use, even when used with a PC. And some also find the 360 controller to be kinda awkward. The PS3 controller's weight is also likely different since the internal stuff is different; whatever gizmo allows for the existence of the tilting function (even though hardly ANY games ever used that), which probably also forced alteration of the design of the rest of it, making for different weight.

The analog "triggers" are more a matter of preference... frankly I cant stand them on the 360 controller. I used to have to use that awful thing as my PC controller, and I usually totally avoided ever mapping anything to those whenever possible. Their positioning feels strange to me and they seem to require more pressure to be pushed fully in, which for someone like me with wrist/arm nerve and joint issues can be a very bad thing, wheras the PS3's L2/R2 require next to no effort to press fully. Fortunately though I was able to get rid of the idiotic 360 thing altogether.

As for the Gamecube controller, personally I've always found the thing to be kinda weird. Never felt right. Though, that's typically the case with many of Nintendo's controllers.



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01 Oct 2014, 3:07 am

I'll admit, I'm kind of biased since the Gamecube controller and the wired Xbox 360 controller are two of my all-time favorites. Neither controller has a good d-pad though. I don't necessarily hate the 360's dpad like a lot of people, though I can see why people wouldn't like it. As far as Sony's d-pads go, I used to play a fair number of PS1 games on my PS2 and my PSP, and I remember my thumb would hurt from using the dpad after a while, so needless to say I'm not a fan of that design.