Misery wrote:
Hm, is there any real differences between this and the usual Warriors games?
And I mean gameplay only, not the Zelda theme, which does nothing whatsoever for me. Havent had a go at a Warriors game in awhile, and while I'd much prefer a normal one over this, it's at least something, though I know little about it.
Not much of a difference as far as I can tell ( I'm a huge fan of both Zelda & Warriors franchises ). I mean, it does have very Zelda features like secondary weapons ( bombs, bow & arrow, hookshot, boomerang ) which need to be used to eliminate barriers as well as being used in combat ( you also get potions to heal or up certain drop rates for weapons & materials ) and you collect Rupees to spend on fusing weapons ( which isn't nearly as useful as in past Warriors games thus far ), unlocking "badges" ( character skills ) or leveling characters. And there are huge bosses to fight, which in true Zelda fashion involves using a secondary weapon to exploit a weakness in order to defeat the boss. Then there's the Gold Skultulas, the most annoying collectibles since Prototype's. It also has a smaller roster of playable characters than the Fist of the North Star editions.
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Ore Sanjou!