Do you have good expectations for this gen of games?
I'm asking this because most of the times I don't.
There are probably 3 games to come out that I'm truly excited to play but outside of them I'm not even as nearly excited with the gaming world as I was a few years ago.
I've seen a few similar threads around here and I was thinking: If you're also demotivated with today gaming world what would make you feel as excited as "a child with a new toy" again?
I think about what the consoles can offer and none of them are presenting any grounding breaking new technology, anything that would makes me think "wow, that's so cool and I want that". The only "new" thing that I can think of is VR dispositives like Oculus Rift but unless they do some adjusts on the technology it will not work for me because both the times that I tried it took less than 5 minutes to feel nauseated and dizzy. I just remembered that there are also Amiibos but I see them more as a collectible thing than as a new gaming accessory.
Then I think about games that could come out to make me excited and think if that would help with the problem.
I really miss an old school Final Fantasy game, with characters that I'll never forget, an awesome and deep story and a more complete, deep and complex combat system (with complex I mean difficult, not something full of boring gimmicks). There's a new Zelda coming out so I'm ok with that. I would also like to see both action and RPG games innovating, bringing new and exciting things to the table and stopping trying too hard to impress the standard gaming community with cheap and general ideals. I want new franchises coming out so I'll not rely on just the continuations of the old ones to have fun.
Do you also think that there are something that is missing on the current generation? Games that you would like to see? New technologies? Anything else?
In my case, that depends on how I look at it.
If I'm looking at PC games, both "major" and "indie" games, it's all looking bloody brilliant here. My purchases are just as frequent as ever, and there's plenty of things i"m looking forward to, and plenty to play right now. Almost too many.
If I'm looking at the consoles.... no, I dont have good expectations whatsoever. Despite my dislike of Nintendo as a company, the Wii U is, to me, currently in the best position, as it has the most creative selection, but there's still only so many games I would want for it, and I have nearly all of them at this point (which is about 5 or 6).
The PS4... well, I bought this for LittleBigPlanet 3, and that is what it gets used for. Too bad that's ALL it gets used for. It has literally no other purpose. That's IT. That's everything. There's nothing else for me to buy. Particularly since what few games there were that did look good... such as Evolve... came out on PC also, so I just bought them there; but those are very few and far between indeed. So right now, it's looking like that's it for that console for the foreseeable future. There's nothing else now, and there's nothing on the horizon.
The Xbone I have no use for whatsoever.
The Vita I also have no use for.
The 3DS is okay, I guess, but still has the usual problem of having not much that I actually want (not counting VC stuff). What it does have is nice though; I'm not a fan of the fact that the blasted VC emulators dont let you change the controls, but that's fine I suppose. The games are there, and they include old gameboy games even, so it's a big plus. I only have a few games.... Tomadachi Life turned out really well, as did Smash on the 3DS (though I dont play that version very much), Monster Hunter 4 looks grand, and I havent started on Pokemon Y which I do have, but that one appears to promise a bazillion hours of me obsessing over stats and builds as I tend to. There isnt much else though that interests me beyond the Mario games.
All in all, with the consoles and handhelds, there's just too many annoying trends (like cutscene overload) that repeat themselves over and over and over and over and over, and because people obsess about graphics so freaking much, the cost to make games for the consoles is WAY too high. It's far too late now for the major publishers to dig themselves out of the rut they're now in. Cant be done. It's just too risky to produce something genuinely new, or to take an already existing thing and try to push it OUTSIDE of those trends.
And people dont understand that bit. For example, Evolve, which just came out, has been constantly criticized about not having enough content. Not enough monsters, not enough hunters, and so on. What people dont realize: The cost to make a game like that is REALLY FREAKING EXTREME NOW. Each individual piece costs so dramatically more than what most players think it does, and takes dramatically longer to make. In other words, a genuinely new game that isnt a sequel or something and has nothing "prior" to draw on will now probably ALWAYS ship with "very little content", when the truth is that it really is pretty much maxed out on the budget the game had. It doesnt help that the actual publishers behind these are dumber than a sack of hammers. In prior generations, that same budget would have generated much more content, as the cost of each bit was much lower. As games get more hyper in terms of graphics, they now begin to shrink due to graphics funding overload. Among other things. Only Nintendo escapes this to some extent as their system doesnt go even nearly as far in terms of "pushing the envelope" in a technical sense as the others do, and because of this, they dont HAVE to obsess with the technical bits like the others do. They can rely more on actual artstyle and creative design.
And really, things do seriously cost ALOT to make. So much more than I ever thought, is what I found out once I'd gotten an inside look at development a number of times with smaller indie studios. What surprises me is that things that seriously seem inexpensive are really freaking pricey. Example, I was contacted somewhat recently by a developer called Arcen Games to work on something for their newest game that they wanted to have in there, but that wasnt their forte, and wanting it done RIGHT, they came to me, as they were aware that I was an expert on the specific thing they wanted. What they wanted was complicated, balanced, good-looking bullet-hell patterns for all the new ships in the combat side of that game's expansion. As well as stat balancing the new combat-side content. So that's what I did: Made bullet patterns, smashed ship stats into each other until I got effects that didnt anger me somehow. Came out wonderfully. JUST for bullet patterns (done in a scripting language) and balancing, I was paid about $1300; the developer is an extremely fair group of people, and while I personally went into the whole idea not having the foggiest clue (and not caring) about how much pay would be involved, they went by average amounts for that type of contracted work, calculated an estimated number of hours (about 60) based on content (and paid me for that amount despite that I finished it in about half the time; not counting the "OMG how did that bug get in there, gotta fix it" moments that came during testing by players), and BAM, that huge blob of cash. JUST for those couple of things, which have nothing to do with graphics or deep coding or anything like that. That just shows how some things just cost sooooooooooooo much more than they might seem. Imagine then how it is for the big guys!
So... yeah. That's my rambly thoughts on that.
This generation of consoles does not seem to offer much of an upgrade over the last one, at least in terms of the games.
In fact, I can't think of any console generation that had such minimal improvements.
Has the technology maybe plateaued a little bit?
With the Xbone and the PS4, all the new features are multimedia/internet oriented. "Its not just a game box!" Right, it's a boot in the door for monthly subscription services.
One game I am still half-heartedly hopeful for is Mad Max on the PS4. If I could see some plausible cool gameplay footage of that, then would buy a PS4.
The only games I'm looking forward to are:
Star Citizen- The only game 100% crowdfunded. @73 million dollars of crowdfunding and a very ambitious set game goals...and of which the developer has already delivered almost all of them by pre-alpha. Game is currently in the first stages of alpha testing and it performs and runs better than any game I've seen released in the market...and this is just the tip of the iceberg.
Game will feature:
-1st person flight sim (space and atmosphere)
-1st person shooter (EVA in space, inside spaceships and planetside)
-Players can walk and interact with every bit of their spaceship, inside and outside at all times. This means you can be in a multicrew ship as a gunner and literally walk inside the ship as the pilot (another player) is dogfighting.
-Living, breathing universe and economy. If you thought EVE was good, this is much better.
....and so much more.
Life is Feudal (not much hopes that it will be good but the concept of it is exactly the kind of medieval mmo I'd love to play).
Aside from these two, I have ceased to have hope for the gaming industry. The Free to Play mini-transaction games have become the norm and those games have zero quality and longevity built into them. They're not games, they're cash cows.
The new technology itself, no. There was a pretty big difference between a Game Boy and a Game Boy Color when I was growing up, but we've got that kind of stuff hammered down at this point. I'm open-minded to anything with particularly good story, interesting challenges, or gimmicky music, which made for a good 2014. I'll be fine without VR.
The Western developers and publishers will put out even more shooters, sports, racers, and violent games.
We will see more cinematic games as well.
Nintendo and their Japanese partners have been putting out stuff that fits my tastes.
I cannot wait to play Codename S.T.E.A.M., Splatoon, and Xenoblade Chronicles X.
I also am awaiting Zelda U and whatever unannounced stuff is in the pipeline.
Oh don't forget the second Mario Kart Expansion pack drops in May.
Also indies and smaller developers have been putting out some good stuff as well.
Right now I have these games in my backlog:
*Bayonetta 2 (I beat 1 on Wii U)
*Monster Hunter 4U (3DS)
*Hyrule Warriors expansion packs (Wii U)
Come March 13th I'll have:
*Cities Skylines (PC)
*Codename S.T.E.A.M. (3DS)
May I'll have Splatoon (my current most anticipated title, it's a Wii U game)
I'm interested in that Lionel Train game/simulator that is coming out soon.
I also have a bunch of games that I haven't finished unlock everything including Mario Kart 8.
Right now my 3DS, Wii U and occasional PC game keeps me happy.
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Something.... Weird... Something...
Nothing, really. The only thing that does that for me is busting out the old NES. I bought an Everdrive for it, and that thing is seriously like a time machine every time I load it up.
Although I suppose Retro Game Challenge for the DS comes really close to instilling the magic of those days...I bet the second one does also, but I haven't gotten around to trying it yet (was waiting for the constant stream of updates to slow down).
Not that I can't find enjoyment in modern games...some of them are really awesome, and a lot of the multiplayer offerings are a lot better than what we used to get, but nostalgia is a very powerful thing.
Maybe you can ween yourself into getting used to it? I know the trailer for A Scanner Darkly did that to me when it came out, I had to watch it a few times before I became comfortable with it. I've seen the movie twice now (once on BluRay) and suffer no discomfort at all.
A lot of older FPS games do that to me too, when I'm not used to them...as does Sonic Adventure 2. I just get really motion sick.
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I'll brave the storm to come, for it surely looks like rain...
Maybe you can ween yourself into getting used to it? I know the trailer for A Scanner Darkly did that to me when it came out, I had to watch it a few times before I became comfortable with it. I've seen the movie twice now (once on BluRay) and suffer no discomfort at all.
A lot of older FPS games do that to me too, when I'm not used to them...as does Sonic Adventure 2. I just get really motion sick.
Sorry, didn't saw your post here until today.
Well, perhaps it might be a matter of adapting, but I've heard of a lot of people who felt the same way after playing for a while (but it took more time with some people) so I think that it's something that the creators and producers of those dispositives might be concerned about right now.
And also... I wonder how much those things will cost. I honestly think that they will be one of the most expensive "technological accessories" out there when they come out.
The only game im truly excited for is Persona 5 and i can get that on the ps3 so theirs no reason to upgrade to a ps4. The games coming out lately look nicer but there's nothing really new that any of those games are doing. They all seem like generic shooters or action games to me.
The sad part is that they dont actually look all that much nicer, once you really spend some time with them to compare.
Seriously, this is the smallest leap in terms of graphical power that the industry has ever had, from one console generation to the next.
The new machines arent BAD, but yeah.... people jumping into the new ones just because of graphics may be just a BIT disappointed.
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The sad part is that they dont actually look all that much nicer, once you really spend some time with them to compare.
Seriously, this is the smallest leap in terms of graphical power that the industry has ever had, from one console generation to the next.
The new machines arent BAD, but yeah.... people jumping into the new ones just because of graphics may be just a BIT disappointed.
Even though it may not look like it, there is one major graphical improvement allowed by the new consoles, global illumination. It allow (finally) to have lifelike and natural lightings in video games. What was used previously, shadow mapping is good for the lighting for a exterior landscape on a sunny day, but not so much for illuminating building interiors. Global illumination allow for example assassin's creed unity to use beautiful interior (Like a cathedral, which is a interior with complex lighting.) in which the lighting change according to weather and time of the day. The game turned out to be very very buggy, but from what I have seen of the videos the lighting is very good.
http://www.gamespot.com/videos/reality-check-real-time-global-illumination-what-i/2300-6422212/
i'm have good expectations, but I'm a console only gamer. as for graphics. I don't really see the different between 480 and 1080 none the less 4k or 5k. so i've never understood why everyone is so focused on it. I also love games like bf4 and can't wait for battlefront and bf5. so
I've always felt the opposite...but this is coming from a development point-of-view, maybe I just need more practice on how to properly light a scene (although modern games do it a LOT differently from how it used to be done).
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I'll brave the storm to come, for it surely looks like rain...
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