So, who likes Majora's Mask? (spoilers...)

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SkittlesMcBingBing
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06 Sep 2009, 6:51 pm

Because my life has had so little Zelda experience in it, I am a shameful human being. So to rectify this, I'm playing Majora's Mask, the remade version for the GC.

So far, my game's only frozen twice. :?

Anywho... what'd you guys think of it? Right now I'm about to enter the Goron Temple (where you ground pound the door open.) I hear a lot of people say this is their favorite Zelda game. The thing with wearing masks and turning into creatures is just creepy though, holy hell *presses Down C while spamming the A button*

What kind of goodies await me?


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Quatermass
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06 Sep 2009, 7:10 pm

It's my second favourite Zelda game, second only to Twilight Princess. The GameCube version apparently has quite a few bugs. But it's still a good, if dark, game.


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ShenLong
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06 Sep 2009, 9:13 pm

Its uber hard. I couldn't get through the first temple and I'm awesome at Zelda games. I almost beat the original, minish cap, wind waker, phantom hourglass, links awakening, and ocarina of time. i put games down around the last dungeon or so for some reason :? .



roboticalien
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06 Sep 2009, 11:42 pm

gorons are cute



bdhkhsfgk
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07 Sep 2009, 2:59 am

I don't like it in that much, my favorites is twilight princess and ocarina of time, i own twilight princess at both gamecube and wii, and ocarina of time on the wii and collector's edition.



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07 Sep 2009, 6:37 am

Majora's Mask was the first Zelda game I played, I think the amount of shere amount that is in the game is great. The three days makes it hard some times, but often the cool planing of different things hapening at specific times is quite good. If you dont know already you can slow down the speed of time alowing so you move at same speed but the time of day takes longer you can use the song: C-Down, A, C-Right, C-Down, A, C-Right.

If you are inerested there is this abridged series which is quite funny, it is a parody useing animation from the game as a sequel to his Ocarina of time sries.
[youtube]http://www.youtube.com/watch?v=ubEOxpQoreU[/youtube]


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07 Sep 2009, 12:20 pm

Majora's Mask ties with Link's Awakening for my favorite Zelda game ever. I dont know why, but I just like dark, depressing stories, and both games have that even if in very different ways(I didn't feel Twilight Princess was dark, because it felt forced).

Even though its my favorite, I will admit that I never legitly completed the game. I kept getting stuck in the water temple. Now, because I cant stand to stay still for too long on one game due to not wanting to forget story events, that meant I kept restarting it. After about 5 tries I got to the stone temple... and just couldnt play it anymore because I was hopelessly stuck. I ended up using a cheat cartridge to skip that dungeon.

I think the time elements that everyone hated are what make this game so great, because it allows one to feel immersed in the game. With only 3 days, the developers were able to script everyone's lives in such a way that the world felt more alive than anything I've ever seen before or since in a game.



trgd__15
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07 Sep 2009, 4:10 pm

I had Majora's Mask on the N64 years ago and got to the third temple. It would probably be one of my top five favourite games if it weren't for the time limit. Although it was a good game mechanic, I didn't like the time limit because I like adventuring and in Zelda games. Still my favourite Zelda game though.



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09 Sep 2009, 1:42 am

Majoras mask was the last of the awesome zelda games. All of them after MM just were'nt as good. Well, in my opinion at least. And yeah, my gamecube copy was dodgy too. And Bradleigh, is that the Adamwestslapdog's abrideged series? If so :thumleft:


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Bradleigh
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09 Sep 2009, 3:13 am

Yeah it is Adamwestslapdog's. Also thinking Majora's Mask included one of the most hated characters in video games, the charcter who appears the most in "Character you want to beat up the most" thread, the one, the only Tingle.
Image
This guy was like 5 times more anoying then Navi in Ocarina.
The best mask in the game that I used the most was the Bunny Hood because alowed an increase in speed which was good. But the All-Night Mask is also looks pretty cool. Favirout form was the Zora, the boomerang thing was pretty cool.


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09 Sep 2009, 5:47 am

Episode 8 is out =D


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SkittlesMcBingBing
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09 Sep 2009, 11:22 am

Small update. Real life responsibilities and such make playing long enough to get things done more difficult.

Entered Goron Shrine, immediately wished I hadn't because of the crying baby. Now to shut up the baby. I will gladly get my man-tubes tied and burnt after two children, holy.

Shut up baby with lullaby. If only life were that easy.

Used the OOT standby for dungeon puzzles--running in circles with a flaming Deku stick to light a bunch of torches, because in the world of Zelda, lit or unlit torches control everything.

Oh wow, the chandelier started to spin!

Discovered that if the Zelda series ever goes steampunk and Ganondorf wants a "motorized" carriage, enslaved Gorons would do the trick.

Burnt some rubber, smashed the chandelier, got the... rock sirloin steak? And now they make me carry it back?

Resisted the urge to beat a Wolfo to death with a frozen piece of meat.

Fed the guy, got frog mask.

Next stop: Snowhead.


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SkittlesMcBingBing
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09 Sep 2009, 11:40 am

By the way... as long as someone mentioned Navi, and we're on the topic of Majora's Mask...

Navi is by no means the most annoying video game character ever. In fact, I consider her design to be one of the most genius things the Zelda team has ever done, and if I could hand out fancy golden awards for game design, whoever thought up Navi would make the top of the list.

First of all, OOT was the first 3D Zelda game. The transition from 2D to 3D is not an easy one, and to keep the player oriented--as well as introducing a party member--Navi had to happen. Sure, her constant requests to LOOK, LISTEN, and GET BACK ON THE MAIN QUEST were annoying after a while, but as a game mechanic, helping you target enemies with projectiles or just immediately flying toward hints in dungeon puzzles, Navi did the job well. Some of her hints were obvious, but in the later dungeons of OOT, she keeps mostly quiet anyway, so no big deal.

However, then comes Ganondorf, who is only injurable after pummeling with a light arrow. This is the first time in the game when Navi is unable to help you aim, as those waves of darkness prevent her from getting close. Up until this point, firing arrows in first person view was entirely optional for the player; third person aiming was done easily with Navi's help. A fast moving enemy would still dodge your arrow, but when standing still, they were sitting ducks.

You might count the arrow shooting gallery as the real first time we get practice shooting by the sights alone, but those targets don't fight back, and are memorized with practice. Ganondorf has no qualms taking your fairy boy butt to the cleaners. To make matters worse, the player is not only fighting on instinct against a moving target, but because you need light arrows to win, your ammo is limited. Out of MP? Too bad, butterfingers.

Now when Ganon's final form appears, Navi decides to endure those black waves of suffering and gets to gritty business, floating inches away from the spiked, thrashing tail of the freaking Lord of Darkness and Evil so you can send it home with the hammer.

At this point in the game, I was psyched. I immediately realized that all that childish pestering Navi spent the game doing was not childish annoyance or whining--it was loyalty. No matter how much we abused her while playing the game, silently wishing she'd stop reminding us of the next dungeon or whom to talk to next, Navi never left us, nor ever stopped being our friend. To the ends of Time she took us, risking fairy wing and glitter to ensure Ganon is sealed away, and the world is at peace.

...and... after all that, Navi leaves. Wordlessly.

Maybe that's part of the magic. Maybe, because Link's not a Kokiri, he isn't allowed a fairy. But in the last 15 minutes of my life, I went from despising a party member to never wanting her to leave my side ever again, completely understanding her character in one terrible battle. So of course we didn't want Navi to leave us, and how, pray tell, does Majora's Mask begin?

"A search, for an invaluable and beloved friend." *cue sound of Navi flittering out of your pocket*

Hell yes! You mean this whole game is about finding Navi? Oh yeah! Let's get a move on--oh wait, no. Instead you're seriously traumatized and turned into a freaking plant by some turd hiding behind a mask, and only the entire world is at risk of obliteration because he thought it'd be fun to crash the moon into it. And instead of Navi, we get Tatl, the former fairy of the enemy we want to defeat, who guides us with brilliant advice like "stop being scared and just attack it already!" or "what's wrong with you? Do I have to tell you how to defeat these, too?"

/end manifesto


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Bradleigh
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09 Sep 2009, 12:37 pm

I liked Navi too, some people say that they hey yous and stuff was anoying, but hey, the 3D freeroam gaming had just started and some needed a bit of help. Plus Navi was helpfull to me when I might forget something, find a weakness, and even have some trivial information that was intersting, I kind of miss the lacking of a fairy in latter games. Sure Midna is more attractive, and cool dark powers, but she is no Navi.

Hey you know how they call the imp "Skull Kid", I think this is a reference to OOT where in the Lost Woods you gave the skull mask to a very simular imp.


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SkittlesMcBingBing
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19 Sep 2009, 4:32 pm

Update, in case anyone cares:

Spent a couple of play sessions scratching my brain in Snowhead, feeling piggishly American that I couldn't instantly memorize this puzzle.

Got all the way to the top floor, found out I'm short one key /facepalm.jpg

Will try again later. Fire Arrows are nice. I was wondering how I was going to melt all that ice away. I actually brought in some Deku sticks for a source of portable fire, but the game told me that's not how it works around Snowhead.


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UncannyDanny
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13 Mar 2015, 7:30 am

ShenLong wrote:
Its uber hard. I couldn't get through the first temple and I'm awesome at Zelda games. I almost beat the original, minish cap, wind waker, phantom hourglass, links awakening, and ocarina of time. i put games down around the last dungeon or so for some reason :? .

Hard? I thought Majora's Mask was easy (well, for me anyway). You'll find this game more fun than any other Zelda game.