Aspiegaming wrote:
One game I played the most on Windows 3.1 was Commander Keen Episode 1.
AFAIK it was released for DOS and not Win3.x, but I wouldn't be surprised if it runs acceptably under Win3.x. Conventional wisdom back in the day suggested that DOS games shouldn't be run while in Windows, but I've had semi-decent luck with it.
Anyway, I can't remember where I found it, but there's a version of 3D Space Cadet Pinball that works on Windows 3.1 with Win32S. It's the pinball game that most notably came preinstalled with Windows XP. I think it's kind of funny that a game that was already somewhat old at the time recieved such a huge boost of popularity thanks to that. Keep in mind, being a late-ish Win3.x game, the hardware requirements are gonna be kinda high. I played it on a 66MHz 486DX2 with a decent video card, but sometimes sound effects would be choppy. I'd probably suggest emulating a Pentium if I were playing on real hardware.
Another somewhat surprising Win3.x game is Spectre VR, which came bundled alongside the DOS version of the same game. The Windows version runs at a higher resolution and has digitized soundbites, but I could never get music to work. Conversely, the DOS version runs at only 320x200 and seems to lack digitized sounds for the most part, but it runs smoother and has decent Adlib music.
Civilization II also runs under Windows 3.1 surprisingly, but IMO it really seems more like something that should be run under Win95 or later. I'm pretty sure I had trouble making this playable on my old 486, same with Simcity 2000 on another 486. Speaking of which, a bunch of the old Maxis games (like SimLife and SimAnt) had Win3.x versions, and I enjoyed playing those as a kid.
For big name commercial titles, DOS certainly ruled the roost in the early 90s, but Windows 3.x did have a small number of notable commercial games, as well as a whole crapload of little shareware titles.
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