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TW1ZTY
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02 Nov 2019, 8:25 pm

Or are new video games buggy as hell on the PS4 and Xbox one. :|



Bradleigh
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03 Nov 2019, 12:02 am

As games become more complex, the more they come open to bugs. In terms of new games I have played, didn't notice any real bugs in Hollow Knight, RDR2, Borderlands 3, Outer Worlds CTR, Spyro.

When I mostly hear about the types of modern game bugs, I hear of the types in Bethesda games, or maybe Sinking City that I played. Probably so because they try to be super ambitious with different things beyond what can be stable, and up to whether the company wants to spend ridiculous money and pressured manpower like RDR2 did in making the ambitious games feel more polished.


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Dimples123
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03 Nov 2019, 12:42 am

TW1ZTY wrote:
Or are new video games buggy as hell on the PS4 and Xbox one. :|


No no, it seems to be the standard. Game developers aren't given enough time to work on polishing and bug fixes and have to make money for the higher ups.



Eternal_Enigma
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03 Nov 2019, 12:18 pm

No they definitely bug ridden. There are so many different aspects to game development now. Then you add the networking aspects and cross platform game play and then pumping the game out to meet a deadline. I do have a pretty good NES collection for the times when I seem simplicity.



TW1ZTY
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03 Nov 2019, 4:35 pm

I find myself avoiding new games now. I prefer ports of classic titles because they are less likely to mess up on me while I'm playing them :|



Eternal_Enigma
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03 Nov 2019, 4:52 pm

TW1ZTY wrote:
I find myself avoiding new games now. I prefer ports of classic titles because they are less likely to mess up on me while I'm playing them :|


Yes I do agree.



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08 Nov 2019, 5:31 pm

IDK, I haven't been playing new video games. I think all the ones I have are at least 5 years old I know Skyrim is 8 years old.


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Fnord
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08 Nov 2019, 5:43 pm

New games are getting more "buggy".

This may have to do with coders piling on more features to out-dated graphics engines instead of coding new engines from scratch. Unfortunately, by the time new graphics engines are developed to efficiently handle current games, the games themselves will be obsolete.


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