autisticon wrote:
When it comes to video games, if I really like the game I will buy it. There have been cases where I have played a pirated copy for a month or two and decided it was worth my cash and went out and bought a real version. If its a game that has no extended playability, meaning there's say 10 hours worth of content and then you'll never want to play the game, then its not worth the cash.
You can pretty much guess this by genre.
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I am a programmer myself, so I can understand the hard work put into writing software and the need for compensation (we all have bills to pay). But I also believe in fair pricing, something like a copy of MS Windows of Office is priced way beyond what a typical user should pay for it.
Agreed. So I use linux. My extant installations of windows are all legitimate. But I doubt I will buy new licenses.
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If I ever do release a project on my own, I would probably make it free to download and use, with the option of donating. On top of that you can throw some adsense on the site and make money that way too. But if the software is popular, people will find a way to pirate it. So you're better off telling the person to pay what they want for it, whether it be a dollar or $50.
See, now this is a sensible approach!