corroonb wrote:
O no. A game is slightly different from its predecessors. I hate it now. I hate Microsoft too and god.
/is resistant to change and close minded
Banjo was always 3d anyway. And Sonic has never worked in 3D. Rare were back on form with Viva Pinata and I hope that continues with this game.
I only meant it as a counterpoint to the previous argument because a major change in the games' mechanics coincided with a general downfall in quality in that case. It would be fine if it was a spin-off game, à la Banjo-Pilot, but they're trying to push this as Banjo-Threeie.
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Changing the genre is generally for spin-offs, not sequels. Or if they had an idea to combine platform mechanics with a vehicle game, they could have created a new IP altogether - Sometimes I find that companies like to associate new products with a successful brand name to make it seem more appealing, rather than allowing the product to stand on its own and risk going unnoticed.