nudel wrote:
Reodor_Felgen wrote:
I think most people are aware of the piracy on consoles. But still, there's much more piracy on computer games than console games.
The point is that this excuse is obviously a lie. Because they are using an engine that runs on Xbox360 an PC, the costs of just porting the finished game would be close to zero. Even if piracy on the PC was so bad that they only sold 10000 copies, it would still be profitable.
It was the same with GoW1, where they had a deal with Microsoft to release it exclusively on the Xbox360. The PC version will just be delayed a few months or so and that has nothing to do with piracy.
The biggest issues with a PC port would be the testing phase. Even if the engine works with Windows, you'd still have to test with any and all hardware solutions. Different video cards, sound cards, etc. If they don't think it's worth it to have a lab dedicated to hardware testing, not to mention, a staff dedicated to testing it, it won't be ported.