Anybody play Half Life 2 under 64bit mode?

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Keith
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20 Jan 2009, 11:23 am

These are actual screenshots taken by me in game, to show a graphic glitch when in the chapter "Black Mesa East"

Does anyone else experience this problem with it? Only happens with the gravity gun. I even played through from my last save, but that was at Water Hazard with the chopper that had to be taken out from that watchtower

This problem doesn't occur in 32bit mode. I've tried to see if 32bit and 64bit save games work with each other, but they do not....

Image
Any one recognise this?
Image
Image
Still present, now matter what I do.

I have subtitles on so I don't mis-hear something, or if there is a noise distraction, it's there for me to read when I pause. I have the nVidia GeForce 7300LE running 178.24 drivers (64bit Vista) as of Jan 5th. But I am yet to try the next release of drivers soon. If anyone knows something about this, please share.

If the images are too large, let me know and I can shrink them



SabbraCadabra
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20 Jan 2009, 1:10 pm

Don't have a 64-bit OS, but I've read on the Steam forums that HL2 doesn't run on one very well.

You might want to go there and check it out yourself (or they probably have a FAQ about it).


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Keith
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20 Jan 2009, 1:28 pm

Well, considering to get Half Life 2 to run in 64bit mode you have to enable beta participation for Steam... 32bit runs fine even with the same drivers. Just when I get the gravity gun for the first time. I thought it was something I did initially as I was messing around. Just playing on now.



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Deinonychus
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20 Jan 2009, 1:28 pm

64 bit is kind of pointless. It is one of those technologies to me, that has never quite taken off, or ever will do.



Keith
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20 Jan 2009, 3:27 pm

You mean 64bit technology won't take off? Like the way it enables us to be stuck at the 4GB RAM physical boundaries? The way Windows is going it, it won't be long until the need to break that boundary will be required. Windows NT are all 32bit whereas Windows 9x are all 16bit. It will be a while before it become standard... :)



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20 Jan 2009, 4:55 pm

Keith wrote:
You mean 64bit technology won't take off? Like the way it enables us to be stuck at the 4GB RAM physical boundaries? The way Windows is going it, it won't be long until the need to break that boundary will be required. Windows NT are all 32bit whereas Windows 9x are all 16bit. It will be a while before it become standard... :)


QFT.

64 bit, or at least a 32/64 hybrid, or the 40/48's that call themselves 64 bit, is going to be the standard soon by necessity. It may be a while before performance is increased by it directly, but until then I already have 4 Gigs of RAM in my gaming computer and that is a component that is "obsoleted" often.



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24 Jan 2009, 3:13 am

On the steam help forums, virtually every thread is about 64 Bit and Vista not working...lol.