If you think about it, it really starts making sense. We aspies are just like Mega Man! In 1987 Capcom released a plucky little android onto the video game scene and called him Rock; later, in the United States, his name was Mega Man. Mega Man did battle with an array of foes like Cut Man, Bomb Man, and Ice Man; and when he defeated a one of them, he developed a new skill. This set the standard for all Mega Man games to follow. Mega Man's life story and abilities, however, have much in common with Asperger's syndrome.
Mega Man is powerful.
Mega Man may be different from the human beings around him, but he is a force to be reckoned with. With his encyclopedic knowledge of fireballs, wind tunnels, laser beams, and an assortment of other attacks, Mega Man can put a tough foe, even Sigma, in a precarious position. We aspies have our own encyclopedic knowledge. Our truths, our facts, our skill are our strength. With our knowledge, we can deflect the snares of the splayground bully—or the workplace bully. Letting a bully devalue an aspie's knowledge and focus is like a maverick just talking Mega Man out of using his X Buster; it is a a great pity.
Mega Man lives in his own world.
Mega Man is not like the beings around him: He is machine; they are human. Cognizant of his difference, he does his own thing, not trying to adapt to nebulous norms of the humans. Instead he adopts a mission: to rid the world of the menace of Dr. Wily or Sigma and their maverick robots. He occasionally does socialize—with androids like him: Roll, Proto Man, and Zero. Aspies too are happiest and healthiest when they are pursuing their own goals and not goosestepping to some convention that dictates insipid conversations about fashion and music videos. Some speculate that Albert Einstein had autism, and he was happiest musing about physics.
Mega Man is an all-around good guy.
Mega Man does not hurt the innocent; in fact, his goal is to save the world. He does not lie or even tell so-called white lies. He can be counted on to do everything he possibly can to rescue someone in the clutches of an evil villain. Basically, he is free of the stain of NT pettiness and indifferent cruelty that is so common these days. Like us aspies, he is what he is, and he feels no need to masquerade around as something else. We aspies are, like Mega Man, at our best when we trust our instincts about what we know is right; like X, we do not feel the need to be popular or wealthy. This puts us in closer touch with those old philosophic virtues of truth, knowledge, justice, and mercy.
Mega Man is the quintessential video game aspie. His honesty, kindness, focus on pursuing his goals, knowledge, and strength make him a true kindred spirit. It can even be speculated that Mega Man is not a robot at all but a genuine aspie whose quirkiness Capcom chose to explain with a backstory of him being a robot. If this is the case, we should not be too harsh; Capcom presented Asperger's in the best way it knew.
That is all for now, you Mega Men and Mega Women. ![Smile :)](./images/smilies/icon_smile.gif)