WARP Character and Story Thread
Giftorcurse
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Joined: 13 Apr 2009
Age: 30
Gender: Male
Posts: 2,887
Location: Port Royal, South Carolina
Here, you can submit info on your OCs and discuss ideas for adventures, the adventures themselves, and so on.
This is the basic template of a character sheet:
NAME- DESCRIPTION (i.e. "Redesigned Runner", "Cyborg Mercenary", etc.)
ALIGNMENT: Good/Neutral/Evil
ARRIVING FROM: Place/year/planet/dimension of residence
BIO-GRAPH: Biographical information regarding the OCs.
PSYCH-EVAL: Pertains to the personalities of the characters.
CAPABILITIES: Powers, abilities, etc.
PRO/CON: Pros and cons of the characters capabilities, combined with Psych-Eval and Bio-Graph to provide an overall summary of the character's worth in an adventure.
That's all I've got right now. I'll edit it later.
_________________
Yes, I'm still alive.
Shatbat
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Joined: 19 Feb 2012
Age: 31
Gender: Male
Posts: 5,791
Location: Where two great rivers meet
Before I get started, how is the setting? Past, present, future? Fantasy, Sci-fi, realistic? Or do different characters interact with each other, or we write their own separatr stories?
Sounds interesting
_________________
To build may have to be the slow and laborious task of years. To destroy can be the thoughtless act of a single day. - Winston Churchill
Giftorcurse
Veteran
Joined: 13 Apr 2009
Age: 30
Gender: Male
Posts: 2,887
Location: Port Royal, South Carolina
It's a mix. Characters are warped into the setting of the adventure from throughout space and time, and reality, fantasy, and sci-fi are blended together.
Rule number one is that there is one adventure at a time. And yes, the characters interact.
Other than the rules, there are none.
_________________
Yes, I'm still alive.
All right then. Here's my character:
Name: Gravis
Race: Half giant
Alignment: Neutral/Good (The Unfettered, will stop at nothing to do what he believes is right.)
Arriving From: The Kingdom of Free Peoples, the year 2012 of the rule of Their Royal Majesties King Sol and Queen Selena. The dimension is a fantasy world of my own creation I am currently writing a story in.
Biographical information:
Appearance: Very tall, nearly twelve feet, with a broad build. Skin is a dark tan shade. Eyes are dark blue, hair is black.
Age: Twenty-six years old (adolescent for his race, equivalent to around sixteen)
Backstory: Born to a farmer (father) and a half giant farmhand (mother), Garvis has lived most of his life working on that farm. His life has been a happy and simple one, but from a young age he dreamed of grand journeys and quests, naively believing the stories of great heroes and their virtues. Nights at the local tavern left him somewhat jaded with the reality of heroes and their adventures, however, and he resolved to work towards his ideal by any means necessary.
Psych Evaluation: A very calm and quiet person most of the time, he becomes boisterous when angered or excited. Reasonably quick witted, but not well read or possessed of much scientific knowledge, and that which he does know is of Middle Ages quality and truth. He makes up for this with a thorough knowledge of nature and land. Has very firm ideas pertaining to right and wrong, and will never stand by and let what he believes to be wrong continue.
Capabilities: Incredibly strong by human standards, reasonably skilled at tracking in natural areas, strong survival skills.
Pros: Strong, reasonably intelligent, capable of surviving where others may not, able to take large amounts of damage.
Cons: Physically slow, terrible at stealth, reckless when angered.
If you need more detail on anything, ask away.
_________________
A shot gun blast into the face of deceit
You'll gain your just reward.
We'll not rest until the purge is complete
You will reap what you've sown.
Giftorcurse
Veteran
Joined: 13 Apr 2009
Age: 30
Gender: Male
Posts: 2,887
Location: Port Royal, South Carolina
Sounds good. Here's mine.
Name: Ryuhei Ogata (callsign: Alphaboy) Agent of Alpha
Race: Half-human, half-Alashant
Age: 15
Alignment: Good
Arriving From: Dalton Academy, New York State, United Republic of Planets, 141 A.F.C. (After First Contact)
Appearance: He stands at 5'6 1/2. Build is athletic, but not bulky. Eyes are small, brown, and cruel. Lips are thin. Has a "Z" scar burned into his left forearm via a red-hot knife from a previous mission. Young girls have described him as "dangerously attractive."
Biography: Born to the legendary CCG-A (Crisis Control Group-Alpha) agent Ranus Balkarus (the original Alphaboy) and his lover/fellow agent, Junko Ogata, Ryu separated from his father, out of fear that Ranus's sworn enemies would target him for retribution. Ryu's childhood was happy, and he was well-educated. Upon hitting age ten, he started to unknowingly follow in his absent father's footsteps by developing an interest in the military and intelligence. He served in the Star Scouts and received numerous decorations. At age fourteen, Ryu enrolled in the prestigious Dalton Academy in New York State. It was there that he drew the attention of his father and Crisis Control Group-Alpha. He is now the new Alphaboy, the young group's field leader, and has saved the Republic from domination and destruction on numerous occasions.
Psych-Eval: Ryu is an interesting case, a walking nest of internal conflict. He is a professional, but is often alienated and disgusted by certain elements of his work, as well as the prospect of being dead before the age of eighteen. He has a complex relationship with his long-absent father/team superior Ranus and mother Junko, yet in his heart, he loves them and feels that his separation was a necessary evil that came along with the spy business. Ryu is also torn between his Alashant nature and his human nurture. He has managed to suppress most of his issues while on the job, to great efficiency. Ryu's dedication to doing good and meeting goals have led subordinates and fellow heroes of describing him as "an asskisser at best, a borderline sociopath at worst." Ryu himself fears that he may lose his humanity and become a full-fledged killer, given his impressive bodycount and seeming indifference to the suffering of the bad guys; for example, after a villain was killed by smoking a poison-laced cigarette placed in his pack, Ryu said: "Filthy habit." Nonetheless, he's a great team player and strategist, and possesse a great moral compass.
Capabilities: Alashant genes give Alphaboy significantly enhanced human attributes, such as strength, speed, and agility. He is proficient in various martial arts (in particular Jeet Kune Do, pioneered by Bruce Lee), fluent in at least five languages and has a great deal of skills necessary to his line of work (Infiltration and interrogation, to name a couple).
Pros: Combat experience, moral compass, incorruptibility, tenacity, audacity
Cons: Self-conflict, cold ruthlessness, occasionally gets lost between the mission and personal stuff.
Interesting Stuff: When engaging in martial arts combat, he makes Bruce Lee like catcalls.
_________________
Yes, I'm still alive.
Shatbat
Veteran
Joined: 19 Feb 2012
Age: 31
Gender: Male
Posts: 5,791
Location: Where two great rivers meet
I'll try going somewhat againstmy usual type. Also, I wonder if I'll be able to keep up with you guys (King Sun and Queen Moon. I like those names)
Name: Kevin. Human.
Alignment: Evil
Arriving from: The Holy Iridian Empire
Biograph: Born without a family or a name, little Kevin knew from the beginning that he lived in a harsh world, where strength and cunning where needed to survive, and getting attached to other people was a liability where he could end up getting hurt. Lucky for him, he developed the skills needed to survive, and a natural leader, he soon found himself as the head of a small gang of small-time little rogues, but at the age of 13 he realized that continuing in that path would require great efforts for little reward, and after lenghty cogitations, he figured out which path he should take. He spent two years in the local militia, learning basic combat skills and turning against his former comrades for prestige among his new ones. When he was 15 he was deemed as one of the most efficient and disciplined soldiers, and was selected to join the prestigious Order of the Templar Knights. With a single but intense drive to climb up the power ladder, and with access to the monastery library, and with time, he made of himself a learned man, doing away with his former mannerisms and street-boy personality. Soon enough he was assigned to a Knight Templar, who taught him on the way of God and the Power of Light. Being a faithless one, he was surprised at the relative easiness he could bend the light to his will, and concluded that it was not necessarily divine, or good. He knew better than directly antagonizing the stern moral code of the Templars, he knew that in order to ascend he'd need to conform to the rules, until he was above them. So he did experiments in secret, he learned how the light could blind, burn, make it overbearing, and after some time he made a breakthrough; learning to control the absence of light. The Dark was not inherently evil, he realized, but it had so much untapped potential that he saw himself drawn to it. In the day, he'd be among the other squires improving his mastery over the "Holy" Light, while many times, when nobody could see him, he would sneak off to a cave and practice his other skills. One fateful night, he was followed by one of his fellow squires, who saw what was happening there. Kevin noticed, and staring at the possibility of losing all he had worked for because of a mouthy no-gooder, he took the only available path. The fight was even, but Kevin prevailed; even though he was one of the better fighters, he was not used to Kevin's special blend of magic that wasn't taught in the classrooms. After the deed was done he felt shocked, but he composed himself, blamed an evil spirit (he even had the touch of inflicting himself with some moderate Dark wounds) and kept going, with the knowledge that next time he had to make such a call, it would come easier. He was fast on his track of being knighted, nobody suspected anything, and if he kept things that way, and took care of those who obstructed him, he'd be sure to get to the top some day.
PSYCH-EVAL: Kevin is disciplined, driven, detached and calculating. He's a fairly good liar, who doesn't let his true intentions show. He's adept at manipulating people. He always feels like something is missing from his life, but he believes that the answer is just more power, his drive coming thereby.
CAPABILITIES:He knows and uses well healing magic; although "well" is relative (the process takes time, is generally unreliable, and requires complete concentration.) He can shoot concentrated beams of light that blind and burn, working similarly to a laser. He can shroud himself in light, making it difficult for an opponent to look directly at him. Or do that far more subtly, emanating an soft aura of goodness, if he so wishes. He can make a person feel energetic. Or euphoric and mad. His dark powers involve soothing pain (using purely light magic for healing is painful, people are in awe at how does he do it, and he won't tell), calming people down, or depressing them, causing sensory deprivation (when fully concentrated, he can take three senses out of an opponent). He can imbue his sword with either of them; light wounds will be especially painful and damaging, while dark wounds will take longer to heal; a relatively minor dark wound will eventually make the victim bleed to death if left unchecked.
Also, he's good at using sword and board, bow and arrow, and pragmatic fistfighting. Good reflexes and speed, within human limits. He can enhance them, but the concentration required to keep the effect outweights the potential benefits, so he doesn't do it.
Pros: Smart, keen to detail, has a natural talent for magic.
Cons: Heartless, smug, overconfident in his own skills, restless, treacherous, selfish.
I hope that was good enough, originally I was going to make him already a Knight, but I don't want him to be OP, and the backstory is already enough as it is. I don't know how you guys make this stuff from scratch, it took me a good time just thinking about the names
_________________
To build may have to be the slow and laborious task of years. To destroy can be the thoughtless act of a single day. - Winston Churchill
Giftorcurse
Veteran
Joined: 13 Apr 2009
Age: 30
Gender: Male
Posts: 2,887
Location: Port Royal, South Carolina
Alignment: Evil
Arriving from: The Holy Iridian Empire
Biograph: Born without a family or a name, little Kevin knew from the beginning that he lived in a harsh world, where strength and cunning where needed to survive, and getting attached to other people was a liability where he could end up getting hurt. Lucky for him, he developed the skills needed to survive, and a natural leader, he soon found himself as the head of a small gang of small-time little rogues, but at the age of 13 he realized that continuing in that path would require great efforts for little reward, and after lenghty cogitations, he figured out which path he should take. He spent two years in the local militia, learning basic combat skills and turning against his former comrades for prestige among his new ones. When he was 15 he was deemed as one of the most efficient and disciplined soldiers, and was selected to join the prestigious Order of the Templar Knights. With a single but intense drive to climb up the power ladder, and with access to the monastery library, and with time, he made of himself a learned man, doing away with his former mannerisms and street-boy personality. Soon enough he was assigned to a Knight Templar, who taught him on the way of God and the Power of Light. Being a faithless one, he was surprised at the relative easiness he could bend the light to his will, and concluded that it was not necessarily divine, or good. He knew better than directly antagonizing the stern moral code of the Templars, he knew that in order to ascend he'd need to conform to the rules, until he was above them. So he did experiments in secret, he learned how the light could blind, burn, make it overbearing, and after some time he made a breakthrough; learning to control the absence of light. The Dark was not inherently evil, he realized, but it had so much untapped potential that he saw himself drawn to it. In the day, he'd be among the other squires improving his mastery over the "Holy" Light, while many times, when nobody could see him, he would sneak off to a cave and practice his other skills. One fateful night, he was followed by one of his fellow squires, who saw what was happening there. Kevin noticed, and staring at the possibility of losing all he had worked for because of a mouthy no-gooder, he took the only available path. The fight was even, but Kevin prevailed; even though he was one of the better fighters, he was not used to Kevin's special blend of magic that wasn't taught in the classrooms. After the deed was done he felt shocked, but he composed himself, blamed an evil spirit (he even had the touch of inflicting himself with some moderate Dark wounds) and kept going, with the knowledge that next time he had to make such a call, it would come easier. He was fast on his track of being knighted, nobody suspected anything, and if he kept things that way, and took care of those who obstructed him, he'd be sure to get to the top some day.
PSYCH-EVAL: Kevin is disciplined, driven, detached and calculating. He's a fairly good liar, who doesn't let his true intentions show. He's adept at manipulating people. He always feels like something is missing from his life, but he believes that the answer is just more power, his drive coming thereby.
CAPABILITIES:He knows and uses well healing magic; although "well" is relative (the process takes time, is generally unreliable, and requires complete concentration.) He can shoot concentrated beams of light that blind and burn, working similarly to a laser. He can shroud himself in light, making it difficult for an opponent to look directly at him. Or do that far more subtly, emanating an soft aura of goodness, if he so wishes. He can make a person feel energetic. Or euphoric and mad. His dark powers involve soothing pain (using purely light magic for healing is painful, people are in awe at how does he do it, and he won't tell), calming people down, or depressing them, causing sensory deprivation (when fully concentrated, he can take three senses out of an opponent). He can imbue his sword with either of them; light wounds will be especially painful and damaging, while dark wounds will take longer to heal; a relatively minor dark wound will eventually make the victim bleed to death if left unchecked.
Also, he's good at using sword and board, bow and arrow, and pragmatic fistfighting. Good reflexes and speed, within human limits. He can enhance them, but the concentration required to keep the effect outweights the potential benefits, so he doesn't do it.
Pros: Smart, keen to detail, has a natural talent for magic.
Cons: Heartless, smug, overconfident in his own skills, restless, treacherous, selfish.
Sounds like a good candidate for a possible villain. You can PM me if you wish.
EDIT: So far in the story, Alphaboy is on a reconaissance mission to investigate possible ZOFIC (Zentaran Organized Front for Intelligence and Conquest) activity in the woods. There are reports that a giant is in the area...
_________________
Yes, I'm still alive.
Giftorcurse
Veteran
Joined: 13 Apr 2009
Age: 30
Gender: Male
Posts: 2,887
Location: Port Royal, South Carolina
In case you're want to know more about Zauraeleus Rostantik...
Zauraeleus "Zaur" Rostantik (translated roughly from the original Zentaran, literally means "ruthless paladin")
Race: Zentaran
Age: Fifties, which is actually quite young for a Zentaran.
Alignment: EVIL.
Arriving From: Zentara Prime, Zentaran Empire, 141 A.F.C. (After First Contact)
Appearance: A Zentaran, he looks akin to a Xenomorph, with a thin, oily black body and elongated talons. Red reptilian eyes, no lips. Stands at 5'9.
Biography: Zaur, as he is referred to in espionage circles, is a close member of the Zentaran royal family and head of the Zentaran Organized Front for Intelligence and Conquest, a state-sponsored terrorist syndicate dedicated to the conquest of galaxies via unconventional means. He is also a thorn in the side of Ryu "Alphaboy" Ogata, as evidenced by their emnity (sic?) towards each other. Zaur has masterminded numerous acts of assassination, sabotage, and so on during his tenure as ZOFIC's Number One, earning him a reputation as one of the most dangerous individuals in the known universe.
Psych-Eval: Zaur has a superiority complex a mile wide, and considers himself superior to anyone he deems unworthy of accepting his self-perceived brilliance. Rumor has it that he intends to ursurp the throne of the Zentaran Empire, and this may be true, given his obvious megalomania. Zaur is also something of a sociopath: while adept at manipulation, his smug, perpetually condescending personality leads him to make impulsively commit actions that would otherwise jeopardize him or his plans, which in turn sometimes fall apart upon closer examination and result in him taking out his frustration on his colleagues and subordinates. In addition, he is a complete sadist. He enjoys making others suffer, and has frequently postponed killing Alphaboy outright simply so he can give him a more entertaining death. At times, he has shown that he wishes to utterly ruin Alphaboy's life out of a combination of thrillseeking and revenge for bungling his schemes.
Capabilities: Intelligent, knows various martial arts, good at strategy and political know-how, penchant for torture.
Pros: Well-financed and trained, knows how to make other OCs suffer
Cons: Cruel, spiteful, extremely arrogant, impulsive, tends to overlook "holes"
_________________
Yes, I'm still alive.
Giftorcurse
Veteran
Joined: 13 Apr 2009
Age: 30
Gender: Male
Posts: 2,887
Location: Port Royal, South Carolina
Shatbat
Veteran
Joined: 19 Feb 2012
Age: 31
Gender: Male
Posts: 5,791
Location: Where two great rivers meet
Well, I'm still wondering what is my place in the history. So far you got abacacus there but I haven't seen my cue
I'll write something about what I was doing before getting warped, and then see where I end up. You know your world better than I do
_________________
To build may have to be the slow and laborious task of years. To destroy can be the thoughtless act of a single day. - Winston Churchill
Giftorcurse
Veteran
Joined: 13 Apr 2009
Age: 30
Gender: Male
Posts: 2,887
Location: Port Royal, South Carolina
I'm just trying to figure out how the setting went from woods to me being in a quarry
_________________
A shot gun blast into the face of deceit
You'll gain your just reward.
We'll not rest until the purge is complete
You will reap what you've sown.
Giftorcurse
Veteran
Joined: 13 Apr 2009
Age: 30
Gender: Male
Posts: 2,887
Location: Port Royal, South Carolina
See, we need to know these things. I wrote my bit like it taking place in a forest, which is where I thought you had set it up to me (if I misread something, my bad).
_________________
A shot gun blast into the face of deceit
You'll gain your just reward.
We'll not rest until the purge is complete
You will reap what you've sown.
Shatbat
Veteran
Joined: 19 Feb 2012
Age: 31
Gender: Male
Posts: 5,791
Location: Where two great rivers meet
So I applied some MSTK3 Mantra (Personally, I find the idea of a powerful sorcerer hiding inside a small-time rebel camp preposterous ) but is this still alive? It looks promising~
_________________
To build may have to be the slow and laborious task of years. To destroy can be the thoughtless act of a single day. - Winston Churchill
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